Sandbox:Keyboard Shortcuts: Difference between revisions

From FreeCAD Documentation
(→‎Draft Workbench: Added info about unique Draft workbench properties)
(→‎Normal Draft Stuff:: Started adding names to draft tools)
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{| class="wikitable"
{| class="wikitable"
|-
|-
! Command !! Icon !! Description !! Shortcut !! Comment
! Command !! Name !! Icon !! Description !! Shortcut !! Comment
|-
|-
| [[Draft_AddConstruction]] || [[Image:Draft_AddConstruction.svg|24px]] || Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. || ||
| [[Draft_AddConstruction]] || Add to Construction group || [[Image:Draft_AddConstruction.svg|24px]] || Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. || ||
|-
|-
| [[Draft_AddNamedGroup]] || Add a new named group || || Add a new group with a given name || ||
| [[Draft_AddToGroup]] || [[Image:Draft_AddToGroup.svg|24px]] || Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. || ||
|-
|-
| [[Draft_AddToGroup]] || Move to group... || [[Image:Draft_AddToGroup.svg|24px]] || Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. || ||
| [[Draft_AnnotationStyleEditor]] || [[Image:Draft_AnnotationStyleEditor.svg|24px]] || Manage or create annotation styles || ||
|-
|-
| [[Draft_AnnotationStyleEditor]] || Annotation styles... || [[Image:Draft_AnnotationStyleEditor.svg|24px]] || Manage or create annotation styles || ||
| [[Draft_ApplyStyle]] || [[Image:Draft_ApplyStyle.svg|24px]] || Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. || ||
|-
|-
| [[Draft_Arc]] || [[Image:Draft_Arc.svg|24px]] || Creates a circular arc by a center point and a radius. CTRL to snap, SHIFT to constrain. || A, R ||
| [[Draft_ApplyStyle]] || Apply current style || [[Image:Draft_ApplyStyle.svg|24px]] || Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. || ||
|-
|-
| [[Draft_Arc_3Points]] || [[Image:Draft_Arc_3Points.svg|24px]] || Creates a circular arc by picking 3 points. CTRL to snap, SHIFT to constrain. || A,T ||
| [[Draft_Arc]] || Arc || [[Image:Draft_Arc.svg|24px]] || Creates a circular arc by a center point and a radius. CTRL to snap, SHIFT to constrain. || A, R ||
|-
|-
| [[Draft_AutoGroup]] || [[Image:Draft_AutoGroup.svg|24px]] || Select a group to add all Draft and Arch objects to. || ||
| [[Draft_ArcTools]] || Arc tools || || Create various types of circular arcs. || ||
|-
| [[Draft_Arc_3Points]] || Arc by 3 points || [[Image:Draft_Arc_3Points.svg|24px]] || Creates a circular arc by picking 3 points. CTRL to snap, SHIFT to constrain. || A,T ||
|-
| [[Draft_Array]] || Array || || Creates an array from a selected object. By default, it is a 2x2 orthogonal array. Once the array is created its type can be changed to polar or circular, and its properties can be modified. || ||
|-
| [[Draft_ArrayTools]] || Array tools || || Create various types of arrays, including rectangular, polar, circular, path, and point || ||
|-
| [[Draft_AutoGroup]] || Autogroup || [[Image:Draft_AutoGroup.svg|24px]] || Select a group to add all Draft and Arch objects to. || ||
|-
|-
| [[Draft_BSpline]] || [[Image:Draft_BSpline.svg|24px]] || Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. || B, S ||
| [[Draft_BSpline]] || [[Image:Draft_BSpline.svg|24px]] || Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. || B, S ||
|-
|-
| [[Draft_BezCurve]] || [[Image:Draft_BezCurve.svg|24px]] || Creates an N-degree Bezier curve. The more points you pick, the higher the degree. CTRL to snap, SHIFT to constrain. || B, Z ||
| [[Draft_BezCurve]] || [[Image:Draft_BezCurve.svg|24px]] || Creates an N-degree Bezier curve. The more points you pick, the higher the degree. CTRL to snap, SHIFT to constrain. || B, Z ||
|-
| [[Draft_BezCurve]]
|-
|-
| [[Draft_Circle]] || [[Image:Draft_Circle.svg|24px]] || Creates a circle (full circular arc). CTRL to snap, ALT to select tangent objects. || C, I ||
| [[Draft_Circle]] || [[Image:Draft_Circle.svg|24px]] || Creates a circle (full circular arc). CTRL to snap, ALT to select tangent objects. || C, I ||
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|-
|-
| [[Draft_Draft2Sketch]] || [[Image:Draft_Draft2Sketch.svg|24px]] || Convert bidirectionally between Draft objects and Sketches. Many Draft objects will be converted into a single non-constrained Sketch. However, a single sketch with disconnected traces will be converted into several individual Draft objects. || ||
| [[Draft_Draft2Sketch]] || [[Image:Draft_Draft2Sketch.svg|24px]] || Convert bidirectionally between Draft objects and Sketches. Many Draft objects will be converted into a single non-constrained Sketch. However, a single sketch with disconnected traces will be converted into several individual Draft objects. || ||
|-
| [[Draft_Drawing]]
|-
|-
| [[Draft_Edit]] || [[Image:Draft_Edit.svg|24px]] || Edits the active object. Press E or ALT+LeftClick to display context menu on supported nodes and on supported objects. || D, E ||
| [[Draft_Edit]] || [[Image:Draft_Edit.svg|24px]] || Edits the active object. Press E or ALT+LeftClick to display context menu on supported nodes and on supported objects. || D, E ||
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|-
|-
| [[Draft_FlipDimension]] || [[Image:Draft_FlipDimension.svg|24px]] || Flip the normal direction of the selected dimensions (linear, radial, angular). If other objects are selected they are ignored. || ||
| [[Draft_FlipDimension]] || [[Image:Draft_FlipDimension.svg|24px]] || Flip the normal direction of the selected dimensions (linear, radial, angular). If other objects are selected they are ignored. || ||
|-
| [[Draft_Hatch]]
|-
|-
| [[Draft_Heal]] || [[Image:Draft_Heal.svg|24px]] || Heal faulty Draft objects saved with an earlier version of the program. If an object is selected it will try to heal that object in particular, otherwise it will try to heal all objects in the active document. || ||
| [[Draft_Heal]] || [[Image:Draft_Heal.svg|24px]] || Heal faulty Draft objects saved with an earlier version of the program. If an object is selected it will try to heal that object in particular, otherwise it will try to heal all objects in the active document. || ||
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|-
|-
| [[Draft_Line]] || [[Image:Draft_Line.svg|24px]] || Creates a 2-point line. CTRL to snap, SHIFT to constrain. || L,I ||
| [[Draft_Line]] || [[Image:Draft_Line.svg|24px]] || Creates a 2-point line. CTRL to snap, SHIFT to constrain. || L,I ||
|-
| [[Draft_LinkArray]]
|-
|-
| [[Draft_Mirror]] || [[Image:Draft_Mirror.svg|24px]] || Mirrors the selected objects along a line defined by two points. || M, I ||
| [[Draft_Mirror]] || [[Image:Draft_Mirror.svg|24px]] || Mirrors the selected objects along a line defined by two points. || M, I ||
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| [[Draft_PathLinkArray]] || [[Image:Draft_PathLinkArray.svg|24px]] || Like the PathArray tool, but creates a 'Link array' instead. A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. || ||
| [[Draft_PathLinkArray]] || [[Image:Draft_PathLinkArray.svg|24px]] || Like the PathArray tool, but creates a 'Link array' instead. A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. || ||
|-
| [[Draft_PathTwistedArray]]
|-
| [[Draft_PathTwistedLinkArray]]
|-
|-
| [[Draft_Point]] || [[Image:Draft_Point.svg|24px]] || Creates a point object. Click anywhere on the 3D view. || ||
| [[Draft_Point]] || [[Image:Draft_Point.svg|24px]] || Creates a point object. Click anywhere on the 3D view. || ||
|-
|-
| [[Draft_PointArray]] || [[Image:Draft_PointArray.svg|24px]] || Creates copies of a selected object at the position of various points. The points need to be grouped under a compound of points before using this tool. To create this compound, select various points and then use the Upgrade tool to create a 'Block'. Select the base object, and then select the compound to create the point array. || ||
| [[Draft_PointArray]] || [[Image:Draft_PointArray.svg|24px]] || Creates copies of a selected object at the position of various points. The points need to be grouped under a compound of points before using this tool. To create this compound, select various points and then use the Upgrade tool to create a 'Block'. Select the base object, and then select the compound to create the point array. || ||
|-
| [[Draft_PointLinkArray]]
|-
|-
| [[Draft_PolarArray]] || [[Image:Draft_PolarArray.svg|24px]] || Creates copies of a selected object, and places the copies in a polar pattern. The properties of the array can be further modified after the new object is created, including turning it into a different type of array. || ||
| [[Draft_PolarArray]] || [[Image:Draft_PolarArray.svg|24px]] || Creates copies of a selected object, and places the copies in a polar pattern. The properties of the array can be further modified after the new object is created, including turning it into a different type of array. || ||
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| [[Draft_SelectPlane]] || [[Image:Draft_SelectPlane.svg|24px]] || Select the face of solid body to create a working plane on which to sketch Draft objects. You may also select a three vertices or a Working Plane Proxy. || W, P ||
| [[Draft_SelectPlane]] || [[Image:Draft_SelectPlane.svg|24px]] || Select the face of solid body to create a working plane on which to sketch Draft objects. You may also select a three vertices or a Working Plane Proxy. || W, P ||
|-
| [[Draft_SetStyle]]
|-
|-
| [[Draft_Shape2DView]] || [[Image:Draft_Shape2DView.svg|24px]] || Creates a 2D projection of the selected objects on the XY plane. The initial projection direction is the negative of the current active view direction. You can select individual faces to project, or the entire solid, and also include hidden lines. These projections can be used to create technical drawings with the TechDraw Workbench. || ||
| [[Draft_Shape2DView]] || [[Image:Draft_Shape2DView.svg|24px]] || Creates a 2D projection of the selected objects on the XY plane. The initial projection direction is the negative of the current active view direction. You can select individual faces to project, or the entire solid, and also include hidden lines. These projections can be used to create technical drawings with the TechDraw Workbench. || ||

Revision as of 18:19, 2 October 2022

Context

This page is aiming at refactoring the keyboard shortcuts in FreeCAD. Indeed at the moment, several problems exist such as overlapping, lack of consistency, ... When work is over, this page can be mutated so it serves as a keyboard shortcuts overview.

Discussion in the forum

Timeline

Proposed activities are (more or less in chronological order) :

  • List all available commands by workbench
  • Define global guidelines
  • Define new shortcuts to commands (following guidelines)
  • Implement in the code

Global guidelines

Proposed guidelines :

  • Use standard shortcuts for standard commands across software (New, Open, Save, Undo/Redo, ...)
  • Shortcuts using 'Ctrl' key should be reserved for global commands
  • Function keys (F1 to F12) should be reserved for global commands
  • Shortcuts using 'Shift' key could be used to indicate an opposite/complementary action (to the one without 'Shift')
  • Shortcuts using 'Alt' key should be avoided (it is used to access menus, and 'Ctrl+Alt' or 'Shift+Alt' are often system shortcuts)
  • Shortcuts using only alpha key (single or combo -- without modifier) should be reserved to workbench local commands
  • Shortcuts using only num key (without modifier) should be avoided (to prevent unwanted actions)
  • Shortcuts using system keys ('PrntScr', 'Pause', ...) should be avoided
  • Most used commands should have a shortcut. Not all commands have to have a shortcut.

List of commands

Note: "A" means the keyboard key A, not the upper case letter A (aka Shift-Key A)

Global Workbench

Hidden Global Shortcuts

These shortcuts are not listed in the Keyboard Customization window. You will not see a warning if one of your shortcuts causes a conflict!

1. You can switch between workbenches with W, 1 through W, 9. These shortcuts are set automatically when FreeCAD launches. By arranging your workbench list in "Tools->Customize...->Workbenches", then closing and reopening FreeCAD, you can set these shortcuts to your liking. You can check and see these shortcuts in the Menubar's "View->Workbench", but not in the Workbench Dropdown List toolbar.
2. After you click inside the TreeView panel, you can press Ctrl+F to open a search bar. In KDE Linux, you can change the shortcut by opening KDE System Settings and going to Shortcuts->Common Actions->Edit->Find.
3. Std_DrawStyle opens a dropdown menu, making it impossible to change these 7 shortcuts in the GUI:
Command Icon Description Shortcut Comment
Std_DrawStyleAsIs Normal mode V, 1
Std_DrawStylePoints Points mode V, 2
Std_DrawStyleWireFrame Wireframe mode V, 3
Std_DrawStyleHiddenLine Hidden line mode V, 4 This draws the triangular meshes of solid objects. It is not for showing edges obscured by solid geometry.
Std_DrawStyleNoShading No shading mode V, 5
Std_DrawStyleShaded Shaded mode V, 6
Std_DrawStyleFlatLines Flat lines mode V, 7

Customizable shortcuts

Up-to-date for FreeCAD 0.20.1

These global shortcuts do appear in "Tools->Customize...->Keyboard". FreeCAD's GUI lists shortcuts by "Category", but this Wiki page lists shortcuts by "workbench" first. FreeCAD's GUI puts some commands, like "Export Page as SVG" in the file "category", but that command is actually from the TechDraw "Workbench".

Note: In KDE Linux, some FreeCAD shortcuts follow the Common Actions shortcuts found in KDE System Settings. For example, KDE's default Redo is Ctrl+Shift+Z, not Ctrl+Y. If you override the shortcut within FreeCAD, your preference will be remembered even if the KDE shortcut changes. To use KDE's universal shortcuts again, click "Reset" or "Reset All." When FreeCAD launches, it imports KDE's shortcuts, so shortcuts may not seem "up to date" until FreeCAD is restarted. Tested 2022-09-30, Manjaro Linux 5.15, FreeCAD 0.20.1 (flatpak)
Command Name Category Icon Description Shortcut Comment
Std_About About %1 Help &About %1
Std_AboutQt About &Qt Help About Qt Warning: Command Std_AboutQt not in use yet
Std_ActivateNextWindow Ne&xt Window Activate next window Ctrl+Tab KDE shortcut: Activate Next Tab. Ctrl+PgDown
Std_ActivatePrevWindow Pre&vious Window Activate previous window Ctrl+Shift+Backtab KDE Shortcut: Activate Previous Tab. Ctrl+PgUp
Std_AddonMgr &Addon manager <string> Manage external workbenches, macros, and preference packs
Std_Alignment Alignment... Edit Align the selected objects
Std_ArrangeIcons Arrange &Icons Window Arrange Icons
Std_AxisCross Toggle axis cross Standard-View Toggle axis cross A, C
Std_BoxElementSelection Box element Selection Standard-View Box element selection Shift+E
Std_BoxSelection Box selection Standard-View Box selection Shift+B
Std_CascadeWindows &Cascade Window Tile pragmatic
Std_CloseActiveWindow Cl&ose Window Close active window Ctrl+F4 KDE shortcut: Close. Ctrl+W
Std_CloseAllWindows Close Al&l Window Close all windows
Std_CommandLine Start command &line... Tools File:Utilities-terminal Opens the command line in the console
Std_Copy C&opy Edit Copy operation Ctrl+C KDE Shortcut: Copy. Ctrl+C
Std_Cut &Cut Edit Cut out Ctrl+X KDE Shortcut: Cut. Ctrl+X
Std_Delete &Delete Edit Deletes the selected objects Del KDE Shortcut: Delete. Shift+Del
Std_DemoMode View turntable... Standard-View View turntable
Std_DependencyGraph Dependency graph... Tools Show the dependency graph of the objects in the active document
Std_DlgCustomize Cu&stomize... Tools Customize toolbars and command bars
Std_DlgMacroExecute Macros... Macro Opens a dialog to let you execute a recorded macro
Std_DlgMacroExecuteDirect Execute macro Macro Execute the macro in the editor Ctrl+F6
Std_DlgMacroRecord &Macro recording... Macro Opens a dialog to record a macro
Std_DlgParameter E&dit parameters ... Tools Opens a Dialog to edit the parameters
Std_DlgPreferences &Preferences ... Tools Opens a Dialog to edit the preferences
Std_DockViewMenu Panels View List of available dock panels
Std_DrawStyle Draw style Standard-View Change the draw style of objects
Std_DuplicateSelection Duplicate selection Edit Put duplicates of the selected objects to the active document
Std_Edit Toggle &Edit mode Edit Toggles the selected object's edit mode
Std_Export &Export File Export an object in the active document Ctrl+E
Std_Expressions Expression Actions Edit Expression actions Warning: Command Std_Expressions not in use yet
Std_FreeCADDonation Donate Help Donate to FreeCAD development KDE Shortcut: Help. F1
Std_FreeCADFAQ FreeCAD FAQ Help Frequently Asked Questions on the FreeCAD website
Std_FreeCADForum FreeCAD Forum Help The FreeCAD forum, where you can find help from other users
Std_FreeCADPowerUserHub Python scripting documentation Help Python scripting documentation on the FreeCAD website
Std_FreeCADUserHub Users documentation Help Documentation for users on the FreeCAD website
Std_FreeCADWebsite FreeCAD Website Help The FreeCAD website
Std_FreezeViews Freeze display Standard-View Freezes the current view position Shift+F
Std_Group Create group Structure Create a new group for ordering objects
Std_HideObjects Hide all objects Standard-View Hide all objects in the document
Std_HideSelection Hide selection Standard-View Hide all selected objects
Std_Import &Import... File Import a file in the active document Ctrl+I
Std_LinkActions Link actions View Link actions
Std_LinkImport Import links Link Import selected external link(s)
Std_LinkImportAll Import all links Link Import all links of the active document
Std_LinkMake Make link Link Create a link to the selected object(s)
Std_LinkMakeGroup Make link group Link Create a group of links
Std_LinkMakeRelative Make sub-link Link Create a sub-object or sub-element link
Std_LinkReplace Replace with link Link Replace the selected object(s) with link
Std_LinkSelectActions Link navigation View Link navigation actions
Std_LinkSelectAllLinks Select all links Link Select all links to the current selected object
Std_LinkSelectLinked Go to linked object Link Select the linked object and switch to its owner document S, G
Std_LinkSelectLinkedFinal Go to the deepest linked object Link Select the deepest linked object and switch to its owner document S, D
Std_LinkUnlink Unlink Link Strip on level of link
Std_MDITest1 Remove MDI 1 Standard-Test Remove MDI from main window Warning: Command Std_MDITest1 not in use yet
Std_MDITest2 Remove MDI 2 Standard-Test Remove view from MDI area Warning: Command Std_MDITest2 not in use yet
Std_MDITest3 Remove MDI 3 Standard-Test Unset parent and remove from main window Warning: Command Std_MDITest3 not in use yet
Std_MacroAttachDebugger Attach to remote debugger... Macro Attach to a remotely running debugger
Std_MacroStartDebug Debug macro Macro Start debugging of macro F6
Std_MacroStepInto Step into Macro Step into F11
Std_MacroStepOver Step over Macro Step over F10
Std_MacroStopDebug Stop debugging Macro Stop debugging of macro Shift+F6
Std_MacroStopRecord S&top macro recording Macro Stop the macro recording session
Std_MainFullscreen Fullscreen Standard-View Display the main window in fullscreen mode Alt+F11
Std_MeasureDistance Measure distance View Measure distance
Std_MergeProjects Merge project... File Merge project
Std_New &New File Create a new empty document Ctrl+N KDE Shortcut: New. Ctrl+N
Std_OnlineHelp Help Help Show help to the application F1 KDE Shortcut: Help. F1
Std_OnlineHelpWebsite Help Website Help The website where the help is maintained Warning: Command Std_OnlineHelpWebsite not in use yet
Std_Open &Open... File Open a document or import files Ctrl+O KDE Shortcut: Open. Ctrl+O
Std_OrthographicCamera Orthographic view Standard-View Switches to orthographic view mode V, O
Std_Part Create part Structure Create a new part and make it active
Std_Paste &Paste Edit Paste operation Ctrl+V KDE Shortcut: Paste. Ctrl+V
Std_PerspectiveCamera Perspective view Standard-View Switches to perspective view mode V, P
Std_Placement Placement... Edit Place the selected objects
Std_Print &Print... File Print the document Ctrl+P KDE Shortcut: Print. Ctrl+P
Std_PrintPdf &Export PDF... File Export the document as PDF
Std_PrintPreview &Print preview File Print the document
Std_ProjectInfo Project i&nformation File Show details of the currently active project
Std_ProjectUtil Project utility... Tools Utility to extract or create project files
Std_PythonHelp Automatic python modules documentation Tools Opens a browser to show the Python modules documentation
Std_PythonWebsite Python Website Help The official Python website Warning: Command Std_PythonWebsite not in use yet
Std_Quit E&xit File Quits the application Alt+F4 KDE Shortcut: Quit. Ctrl+Q
Std_RandomColor Random color File Random color
Std_RecentFiles Recent files File Recent file list
Std_RecentMacros Recent macros Macro Recent macro list
Std_Recompute &Recompute File Recompute feature or document Ctrl+R Warning: Command Std_Recompute not in use yet
Std_Redo &Redo Edit Redoes a previously undone action Ctrl+Y KDE Shortcut: Redo. Ctrl+Shift+Z
Std_Refresh &Refresh Edit Recomputes the current active document F5 KDE Shortcut: Reload. F5
Std_ReportBug Report a bug Help Report a bug or request a feature
Std_Revert Revert File Reverts to the saved version of this file
Std_Save &Save File Save the active document Ctrl+S KDE Shortcut: Save. Ctrl+S
Std_SaveAll Save All File Save all opened document
Std_SaveAs Save &As... File Save the active document under a new file name Ctrl+Shift+S KDE Shortcut: Save As. Ctrl+Shift+S
Std_SaveCopy Save a &Copy... File Save a copy of the active document under a new file name
Std_SceneInspector Scene inspector... Tools Scene inspector
Std_SelBack &Back View Go back to previous selection S, B
Std_SelBoundingBox &Bounding box View Show selection bounding box
Std_SelForward &Forward View Repeat the backed selection S, F
Std_SelectAll Select &All Edit Select all
Std_SelectVisibleObjects Select visible objects Standard-View Select visible objects in the active document
Std_SendToPythonConsole &Send to Python Console Edit Sends the selected object to the Python console Ctrl+Shift+P
Std_SetAppearance Appearance... Standard-View Sets the display properties of the selected object Ctrl+D
Std_ShowObjects Show all objects Standard-View Show all objects in the document
Std_ShowSelection Show selection Standard-View Show all selected objects
Std_Test1 Test1 Standard-Test Test function 1 Ctrl+T Warning: Command Std_Test1 not in use yet
Std_Test2 Test2 Standard-Test Test function 2 Warning: Command Std_Test2 not in use yet
Std_Test3 Test3 Standard-Test Test function 3 Warning: Command Std_Test3 not in use yet
Std_Test4 Test4 Standard-Test Test function 4 Warning: Command Std_Test4 not in use yet
Std_Test5 Test5 Standard-Test Test function 5 Warning: Command Std_Test5 not in use yet
Std_Test6 Test6 Standard-Test Test function 6 Warning: Command Std_Test6 not in use yet
Std_TestCmdFuncs Test functions Standard-Test Test functions Warning: Command Std_TestCmdFuncs not in use yet
Std_TestConsoleOutput Test console output Standard-Test Test console output Warning: Command Std_TestConsoleOutput not in use yet
Std_TestProgress1 Breakable bar Standard-Test Test a breakable progress bar Warning: Command Std_TestProgress1 not in use yet
Std_TestProgress2 Unbreakable bar Standard-Test Test a unbreakable progress bar Warning: Command Std_TestProgress2 not in use yet
Std_TestProgress3 Nested progress bar Standard-Test Test nested progress bar Warning: Command Std_TestProgress3 not in use yet
Std_TestProgress4 Mixed nested bar Standard-Test Test a mixed up nested progress bar Warning: Command Std_TestProgress4 not in use yet
Std_TestProgress5 From thread Standard-Test Test a progress bar from a thread Command Std_TestProgress5 not in use yet
Std_TestQM Test translation files... Standard-Test Test function to check .qm translation files Warning: Command Std_TestQM not in use yet
Std_TestReloadQM Reload translation files Standard-Test Test function to check .qm translation files Warning: Command Std_TestReloadQM not in use yet
Std_TextDocument Add text document Tools Add text document to active document
Std_TextureMapping Texture mapping... Tools Texture mapping
Std_TileWindows &Tile Window Tile the windows
Std_ToggleBreakpoint Toggle breakpoint Macro Toggle breakpoint F9
Std_ToggleClipPlane Clipping plane Standard-View Toggles clipping plane for active view
Std_ToggleNavigation Toggle navigation/Edit mode Standard-View Toggle between navigation and edit mode Esc
Std_ToggleObjects Toggle all objects Standard-View Toggles visibility of all objects in the active document
Std_ToggleSelectability Toggle selectability Standard-View Toggles the property of the objects to get selected in the 3D-View
Std_ToggleVisibility Toggle visibility Standard-View Toggles visibility Space
Std_ToolBarMenu Tool&bars View Toggles this window
Std_Transform Transform... Edit Transform the geometry of selected objects Warning: Command Std_Transform not in use yet
Std_TransformManip Transform Edit Transform the selected object in the 3d view
Std_TreeCollapse Collapse selected item View Collapse currently selected tree items Warning: Command Std_TreeCollapse not in use yet
Std_TreeCollapseDocument Collapse/Expand TreeView Expand active document and collapse all others
Std_TreeDrag Initiate dragging TreeView Initiate dragging of current selected tree items T,D
Std_TreeExpand Expand selected item View Expand currently selected tree items Warning: Command Std_TreeExpand not in use yet
Std_TreeMultiDocument Multi document TreeView Display all documents in the tree view
Std_TreePreSelection Pre-selection TreeView Preselect the object in 3D view when mouse over the tree item T,4
Std_TreeRecordSelection Record selection TreeView Record selection in tree view in order to go back/forward using navigation button T,5
Std_TreeSelectAllInstances Select all instances View Select all instances of the current selected object
Std_TreeSelection Go to selection TreeView Scroll to first selected item T,G
Std_TreeSingleDocument Single document TreeView Only display the active document in the tree view
Std_TreeSyncPlacement Sync placement TreeView Auto adjust placement on drag and drop objects across coordinate systems T,3
Std_TreeSyncSelection Sync selection TreeView Auto expand tree item when the corresponding object is selected in 3D view T,2
Std_TreeSyncView Sync view TreeView Auto switch to the 3D view containing the selected item T,1
Std_TreeViewActions TreeView actions TreeView TreeView behavior options and actions
Std_Undo &Undo Edit Undo exactly one action Ctrl+Z KDE Shortcut: Undo. Ctrl+Z
Std_UnitsCalculator &Units calculator... Tools Start the units calculator
Std_UserEditMode Edit mode Edit Defines behavior when editing an object from tree
Std_UserInterface Dock views View Dock all top-level views Warning: Command Std_UserInterface not in use yet
Std_ViewBottom Bottom Standard-View Set to bottom view 5
Std_ViewBoxZoom Box zoom Standard-View Box zoom Ctrl+B
Std_ViewCreate Create new view Standard-View Creates a new view window for the active document
Std_ViewDimetric Dimetric Standard-View Set to dimetric view
Std_ViewDock Docked Standard-View Display the active view either in fullscreen, in undocked or docked mode V, D
Std_ViewDockUndockFullscreen Document window Standard-View Display the active view either in fullscreen, in undocked or docked mode
Std_ViewExample1 Inventor example #1 Standard-View Shows a 3D texture with manipulator Warning: Command Std_ViewExample1 not in use yet
Std_ViewExample2 Inventor example #2 Standard-View Shows spheres and drag-lights Warning: Command Std_ViewExample2 not in use yet
Std_ViewExample3 Inventor example #3 Standard-View Shows a animated texture Warning: Command Std_ViewExample3 not in use yet
Std_ViewFitAll Fit all Standard-View Fits the whole content on the screen V, F
Std_ViewFitSelection Fit selection Standard-View Fits the selected content on the screen V, S
Std_ViewFront Front Standard-View Set to front view 1
Std_ViewFullscreen Fullscreen Standard-View Display the active view either in fullscreen, in undocked or docked mode F11
Std_ViewHome Home Standard-View Set to default home view Home
Std_ViewIsometric Isometric Standard-View Set to isometric view 0
Std_ViewIvIssueCamPos Issue camera position Standard-View Issue the camera position to the console and to a macro, to easily recall this position
Std_ViewIvStereoInterleavedColumns Stereo Interleaved Columns Standard-View Switch stereo viewing to Interleaved Columns
Std_ViewIvStereoInterleavedRows Stereo Interleaved Rows Standard-View Switch stereo viewing to Interleaved Rows
Std_ViewIvStereoOff Stereo Off Standard-View Switch stereo viewing off
Std_ViewIvStereoQuadBuff Stereo quad buffer Standard-View Switch stereo viewing to quad buffer
Std_ViewIvStereoRedGreen Stereo red/cyan Standard-View Switch stereo viewing to red/cyan
Std_ViewLeft Left Standard-View Set to left view 6
Std_ViewRear Rear Standard-View Set to rear view 4
Std_ViewRestoreCamera Restore saved camera Standard-View Restore saved camera settings Warning: Command Std_ViewRestoreCamera not in use yet
Std_ViewRight Right Standard-View Set to right view 3
Std_ViewRotateLeft Rotate Left Standard-View Rotate the view by 90° counter-clockwise Shift+Left
Std_ViewRotateRight Rotate Right Standard-View Rotate the view by 90° clockwise Shift+Right
Std_ViewSaveCamera Save current camera Standard-View Save current camera settings Warning: Command Std_ViewSaveCamera not in use yet
Std_ViewScreenShot Save picture... Standard-View Creates a screenshot of the active view
Std_ViewStatusBar Status bar View Toggles the status bar
Std_ViewTop Top Standard-View Set to top view 2
Std_ViewTrimetric Trimetric Standard-View Set to trimetric view
Std_ViewUndock Undocked Standard-View Display the active view either in fullscreen, in undocked or docked mode V, U
Std_ViewVR FreeCAD-VR Standard-View Extend the FreeCAD 3D Window to a Oculus Rift Warning: Command Std_ViewVR not in use yet
Std_ViewZoomIn Zoom In Standard-View Zoom In Ctrl++ This shortcut only works with numpad + and "Ctrl+shift+=". KDE Shortcut: Zoom In. Ctrl++
Std_ViewZoomOut Zoom Out Standard-View Zoom Out Ctrl+- KDE Shortcut: Zoom Out. Ctrl+-
Std_WhatsThis &What's This? Help What's This Shift+F1 KDE Shortcut: What's This. Shift+F1
Std_Windows &Windows... Window Windows list
Std_WindowsMenu Activates this window Window Activates this window
Std_Workbench Workbench View Switch between workbenches
View_Measure_Clear_All Clear measurement Measure Clear measurement
View_Measure_Toggle_All Toggle measurement Measure Toggle measurement

Arch Workbench

Up to date for FreeCAD 0.20.1

Command Name Icon Description Shortcut Comment
Arch_3Views 3 views from mesh Creates 3 views (top, front, side) from a mesh-based object
Arch_Add Add component Adds the selected components to the active object
Arch_Axis Axis Creates a set of axes A, X
Arch_AxisSystem Axis System Creates an axis system from a set of axes X, S
Arch_AxisTools Axis tools File:Arch AxisTools.svg Axis tools This is a dropdown, but you can add a keyboard shortcut to it and it will work.
Arch_Building Building Creates a building object including selected objects. B, U
Arch_BuildingPart BuildingPart Creates a BuildingPart object including selected objects B, P
Arch_Check Check Checks the selected objects for problems
Arch_CloneComponent Clone Component Clones an object as an undefined architectural component C, C
Arch_CloseHoles Close holes Closes holes in open shapes, turning them solids
Arch_Component Component Creates an undefined architectural component C, M
Arch_CurtainWall Curtain wall 24px Creates a curtain wall object from selected line or from scratch C, W
Arch_CutLine Cut with Line Cut an object with a line
Arch_CutPlane Cut with plane Cut an object with a plane
Arch_Equipment Equipment Creates an equipment object from a selected object (Part or Mesh) E, Q
Arch_Fence Fence Creates a fence object from a selected section, post and path
Arch_Floor Level Creates a Building Part object that represents a level, including selected objects L, V
Arch_Frame Frame Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. F, R
Arch_Grid Grid Creates a customizable grid object A, X
Arch_IfcSpreadsheet Create IFC spreadsheet... Creates a spreadsheet to store IFC properties of an object. I, P
Arch_SetMaterial Material Creates or edits the material definition of a selected object M, T Also called Arch_Material in FreeCAD.
Arch_MaterialTools Material tools Material tools This dropdown accepts custom shortcuts.
Arch_MergeWalls Merge Walls Merges the selected walls, if possible
Arch_MeshToShape Mesh to Shape Turns selected meshes into Part Shape objects
Arch_MultiMaterial Multi-Material Creates or edits multi-materials M, T
Arch_Nest Nest Nests a series of selected shapes in a container N, E
Arch_Panel Panel Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) P, A
Arch_PanelTools Panel tools Panel tools This dropdown accepts custom shortcuts.
Arch_Panel_Cut Panel Cut Creates 2D views of selected panels P, C
Arch_Panel_Sheet Panel Sheet Creates a 2D sheet which can contain panel cuts P, S
Arch_Pipe Pipe Creates a pipe object from a given Wire or Line P, I
Arch_PipeConnector Connector Creates a connector between 2 or 3 selected pipes P, C
Arch_PipeTools Pipe tools Pipe tools This dropdown accepts custom shortcuts.
Arch_Profile Profile Creates a profile object P, F
Arch_Project Project Creates a project entity aggregating the selected sites. P, O
Arch_Rebar Custom Rebar Creates a Reinforcement bar from the selected face of a structural object R, B
Arch_Reference External reference Creates an external reference object E, X
Arch_Remove Remove component Remove the selected components from their parents, or create a hole in a component
Arch_RemoveShape Remove Shape from Arch Removes cubic shapes from Arch components
Arch_Roof Roof Creates a roof object from the selected wire. R, F
Arch_Schedule Schedule Creates a schedule to collect data from the model
Arch_SectionPlane Section Plane Creates a section plane object, including the selected objects S, E
Arch_SelectNonSolidMeshes Select non-manifold meshes Selects all non-manifold meshes from the document or from the selected groups
Arch_Site Site Creates a site object including selected objects. S, I
Arch_Space Space Creates a space object from selected boundary objects S, P
Arch_SplitMesh Split Mesh Splits selected meshes into independent components
Arch_Stairs Stairs Creates a stairs object S, R
Arch_StructuralSystem Structural System File:Arch StructuralSystem Create a structural system object from a selected structure and axis
Arch_Structure Structure Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) S, T
Arch_StructureTools Structure tools Structure tools This dropdown accepts custom shortcuts.
Arch_StructuresFromSelection Multiple Structures File:Arch MultipleStructures Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path
Arch_Survey Survey Starts survey
Arch_ToggleIfcBrepFlag Toggle IFC Brep flag Force an object to be exported as Brep or not
Arch_ToggleSubs Toggle Subcomponents Shows or hides the subcomponents of this object Ctrl+Space
Arch_Truss Truss Creates a truss object from selected line or from scratch T, U
Arch_Wall Wall Creates a wall object from scratch or from a selected object (wire, face or solid) W, A
Arch_Window Window Creates a window object from a selected object (wire, rectangle or sketch) W, N

Draft Workbench

Draft quirks:

The Draft workbench handles some shortcuts in unique ways.

First, in "Edit -> Preferences -> Draft -> User interface settings", there is a list of "In-Command Shortcuts". These shortcuts are available if a Draft tool is active and the cursor is blinking inside a text box. Regular hotkeys (letter-only keyboard shortcuts) are disabled while a textbox is active, so these shortcuts won't interfere with anything. After text is entered into the text box, In-Command Shortcuts will deactivate and act as regular letter keys. For example, if the user types "sn15 in", S will toggle snapping, the first N activates the "Wipe" command, and the second N will type "n" because it comes after "15 i".
Default In-Command Shortcuts:
Relative = R Continue = T Close = O
Copy = P Subelement Mode = D Fill = L
Exit = A Select Edge = E Add Hold = Q
Length = H Wipe = N Set WP = U
Cycle Snap = ` Global = G (nothing)
Snap = S Increase Radius = [ Decrease Radius = ]
Restrict X = X Restrict Y = Y Restrict Z = Z
Second, in "Edit -> Preferences -> Draft -> Grid and snapping", there are three "Snapping" modifiers that can be changed by the user. By default, Constrain mod = Shift, Snap mod = Ctrl, and Alt mod = Alt. Notably, these settings do not affect the Dimension (Draft_Dimension) tool. Dimension is always hard-coded to be Shift=Snap, Ctrl=Constrain, and Alt=Angle/edge length.
Third, it is difficult to set shortcuts for Draft Snap commands. See this forum thread for a workaround: https://forum.freecadweb.org/viewtopic.php?t=67658&p=585119

Normal Draft Stuff:

After all of that, here is the normal list of Draft commands and shortcuts.

Command Name Icon Description Shortcut Comment
Draft_AddConstruction Add to Construction group Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist.
Draft_AddNamedGroup Add a new named group Add a new group with a given name
Draft_AddToGroup Move to group... Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool.
Draft_AnnotationStyleEditor Annotation styles... Manage or create annotation styles
Draft_ApplyStyle Apply current style Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups.
Draft_Arc Arc Creates a circular arc by a center point and a radius. CTRL to snap, SHIFT to constrain. A, R
Draft_ArcTools Arc tools Create various types of circular arcs.
Draft_Arc_3Points Arc by 3 points Creates a circular arc by picking 3 points. CTRL to snap, SHIFT to constrain. A,T
Draft_Array Array Creates an array from a selected object. By default, it is a 2x2 orthogonal array. Once the array is created its type can be changed to polar or circular, and its properties can be modified.
Draft_ArrayTools Array tools Create various types of arrays, including rectangular, polar, circular, path, and point
Draft_AutoGroup Autogroup Select a group to add all Draft and Arch objects to.
Draft_BSpline Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. B, S
Draft_BezCurve Creates an N-degree Bezier curve. The more points you pick, the higher the degree. CTRL to snap, SHIFT to constrain. B, Z
Draft_BezCurve
Draft_Circle Creates a circle (full circular arc). CTRL to snap, ALT to select tangent objects. C, I
Draft_CircularArray Creates copies of a selected object, and places the copies in a circular pattern. The properties of the array can be further modified after the new object is created, including turning it into a different type of array.
Draft_Clone Creates a clone of the selected objects. The resulting clone can be scaled in each of its three directions. C,L
Draft_CubicBezCurve Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. After the curve is created you can go back to edit each control point and set the properties of each knot. CTRL to snap, SHIFT to constrain.
Draft_Dimension Creates a dimension. Select a straight line to create a linear dimension. Select an arc or circle to create a radius or diameter dimension. Select two straight lines to create an angular dimension between them. CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. D, I
Draft_Downgrade Downgrades the selected objects into simpler shapes. The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. D, N
Draft_Draft2Sketch Convert bidirectionally between Draft objects and Sketches. Many Draft objects will be converted into a single non-constrained Sketch. However, a single sketch with disconnected traces will be converted into several individual Draft objects.
Draft_Drawing
Draft_Edit Edits the active object. Press E or ALT+LeftClick to display context menu on supported nodes and on supported objects. D, E
Draft_Ellipse Creates an ellipse. CTRL to snap. E, L
Draft_Facebinder Creates a facebinder object from selected faces. F,F
Draft_Fillet Creates a fillet between two wires or edges.
Draft_FlipDimension Flip the normal direction of the selected dimensions (linear, radial, angular). If other objects are selected they are ignored.
Draft_Hatch
Draft_Heal Heal faulty Draft objects saved with an earlier version of the program. If an object is selected it will try to heal that object in particular, otherwise it will try to heal all objects in the active document.
Draft_Join Joins the selected lines or polylines into a single object. The lines must share a common point at the start or at the end for the operation to succeed. J, O
Draft_Label Creates a label, optionally attached to a selected object or element. D, L
Draft_Layer Adds a layer
Draft_Line Creates a 2-point line. CTRL to snap, SHIFT to constrain. L,I
Draft_LinkArray
Draft_Mirror Mirrors the selected objects along a line defined by two points. M, I
Draft_Move Moves the selected objects from one base point to another point. If the "copy" option is active, it will create displaced copies. CTRL to snap, SHIFT to constrain. M, V
Draft_Offset Offsets of the selected object. It can also create an offset copy of the original object. CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. O, S
Draft_OrthoArray Creates copies of a selected object, and places the copies in an orthogonal pattern. The properties of the array can be further modified after the new object is created, including turning it into a different type of array.
Draft_PathArray Creates copies of a selected object along a selected path. First select the object, and then select the path. The path can be a polyline, B-spline or Bezier curve.
Draft_PathLinkArray Like the PathArray tool, but creates a 'Link array' instead. A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used.
Draft_PathTwistedArray
Draft_PathTwistedLinkArray
Draft_Point Creates a point object. Click anywhere on the 3D view.
Draft_PointArray Creates copies of a selected object at the position of various points. The points need to be grouped under a compound of points before using this tool. To create this compound, select various points and then use the Upgrade tool to create a 'Block'. Select the base object, and then select the compound to create the point array.
Draft_PointLinkArray
Draft_PolarArray Creates copies of a selected object, and places the copies in a polar pattern. The properties of the array can be further modified after the new object is created, including turning it into a different type of array.
Draft_Polygon Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. CTRL to snap, SHIFT to constrain P, G
Draft_Rectangle Creates a 2-point rectangle. CTRL to snap. R, E
Draft_Rotate Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. If the "copy" option is active, it will create rotated copies. CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. R, O
Draft_Scale Scales the selected objects from a base point. CTRL to snap, SHIFT to constrain, ALT to copy. S, C
Draft_SelectGroup If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, those that are at the same level as this object, including the upper group that contains them all.
Draft_SelectPlane Select the face of solid body to create a working plane on which to sketch Draft objects. You may also select a three vertices or a Working Plane Proxy. W, P
Draft_SetStyle
Draft_Shape2DView Creates a 2D projection of the selected objects on the XY plane. The initial projection direction is the negative of the current active view direction. You can select individual faces to project, or the entire solid, and also include hidden lines. These projections can be used to create technical drawings with the TechDraw Workbench.
Draft_ShapeString Creates a shape from a text string by choosing a specific font and a placement. The closed shapes can be used for extrusions and boolean operations. S, S
Draft_ShowSnapBar Show the snap toolbar if it is hidden.
Draft_Slope Sets the slope of the selected line by changing the value of the Z value of one of its points. If a polyline is selected, it will apply the slope transformation to each of its segments. The slope will always change the Z value, therefore this command only works well for straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored.
Draft_Snap_Angle Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles.
Draft_Snap_Center Set snapping to the center of a circular arc.
Draft_Snap_Dimensions Show temporary linear dimensions when editing an object and using other snapping methods.
Draft_Snap_Endpoint Set snapping to endpoints of an edge.
Draft_Snap_Extension Set snapping to the extension of an edge.
Draft_Snap_Grid Set snapping to the intersection of grid lines.
Draft_Snap_Intersection Set snapping to the intersection of edges.
Draft_Snap_Lock Activates or deactivates all snap methods at once. Shift+S
Draft_Snap_Midpoint Set snapping to the midpoint of an edge.
Draft_Snap_Near Set snapping to the nearest point of an edge.
Draft_Snap_Ortho Set snapping to a direction that is a multiple of 45 degrees from a point.
Draft_Snap_Parallel Set snapping to a direction that is parallel to an edge.
Draft_Snap_Perpendicular Set snapping to a direction that is perpendicular to an edge.
Draft_Snap_Special Set snapping to the special points defined inside an object.
Draft_Snap_WorkingPlane Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane.
Draft_Split Splits the selected line or polyline into two independent lines or polylines by clicking anywhere along the original object. It works best when choosing a point on a straight segment and not a corner vertex. S, P
Draft_Stretch Stretches the selected objects. Select an object, then draw a rectangle to pick the vertices that will be stretched, then draw a line to specify the distance and direction of stretching. S, H
Draft_SubelementHighlight Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. H, S
Draft_Text Creates a multi-line annotation. CTRL to snap. T, E
Draft_ToggleConstructionMode Toggles the Construction mode. When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. C, M
Draft_ToggleContinueMode Toggles the Continue mode. When this is active, any drawing tool that is terminated will automatically start again. This can be used to draw several objects one after the other in succession.
Draft_ToggleDisplayMode Switches the display mode of selected objects from flatlines to wireframe and back. This is helpful to quickly visualize objects that are hidden by other objects. This is intended to be used with closed shapes and solids, and doesn't affect open wires. Shift+Space
Draft_ToggleGrid Toggles the Draft grid on and off. G,R
Draft_Trimex Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. T, R
Draft_Upgrade Upgrades the selected objects into more complex shapes. The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. For example, it can join the selected objects into one, convert simple edges into parametric polylines, convert closed edges into filled faces and parametric polygons, and merge faces into a single face. U, P
Draft_Wire Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. P, L
Draft_WireToBSpline Converts a selected polyline to a B-spline, or a B-spline to a polyline.
Draft_WorkingPlaneProxy Creates a proxy object from the current working plane. Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. Then you can use it to save a different camera position and objects' states any time you need.

Drawing Workbench

Command Description Shortcut Comment
Drawing_Annotation Inserts an Annotation view in the active drawing
Drawing_Clip Inserts a clip group in the active drawing
Drawing_DraftView Inserts a Draft view of the selected object(s) in the active drawing
Drawing_ExportPage Export a page to an SVG file
Drawing_NewA3Landscape Insert new A3 landscape drawing
Drawing_NewPage Insert new drawing
Drawing_NewView Insert a new View of a Part in the active drawing
Drawing_Open Open a scalable vector graphic
Drawing_OpenBrowserView Opens the selected page in a browser view
Drawing_OrthoViews Insert an orthographic projection of a part in the active drawing
Drawing_ProjectShape Project shape onto a user-defined plane
Drawing_SpreadsheetView Inserts a view of a selected spreadsheet in the active drawing
Drawing_Symbol Inserts a symbol from a svg file in the active drawing

FEM Workbench

Command Icon Description Shortcut Comment
FEM_Analysis Creates an analysis container with standard solver CalculiX N, A
FEM_ClippingPlaneAdd Add a clipping plane on a selected face
FEM_ClippingPlaneRemoveAll Remove all clipping planes
FEM_ConstraintBearing Creates a FEM constraint for a bearing
FEM_ConstraintBodyHeatSource Creates a FEM constraint body heat source
FEM_ConstraintContact Creates a FEM constraint for contact between faces
FEM_ConstraintDisplacement Creates a FEM constraint for a displacement acting on a geometric entity
FEM_ConstraintElectrostaticPotential Creates a FEM constraint electrostatic potential
FEM_ConstraintFixed Creates a FEM constraint for a fixed geometric entity
FEM_ConstraintFlowVelocity Creates a FEM constraint flow velocity
FEM_ConstraintFluidBoundary Create fluid boundary condition on face entity for Computional Fluid Dynamics
FEM_ConstraintForce Creates a FEM constraint for a force acting on a geometric entity
FEM_ConstraintGear Creates a FEM constraint for a gear
FEM_ConstraintHeatflux Creates a FEM constraint for a heatflux acting on a face
FEM_ConstraintInitialFlowVelocity Creates a FEM constraint initial flow velocity
FEM_ConstraintInitialTemperature Creates a FEM constraint for initial temperature acting on a body
FEM_ConstraintPlaneRotation Creates a FEM constraint for plane rotation face
FEM_ConstraintPressure Creates a FEM constraint for a pressure acting on a face
FEM_ConstraintPulley Creates a FEM constraint for a pulley
FEM_ConstraintSelfWeight Creates a FEM constraint self weight C, W
FEM_ConstraintTemperature Creates a FEM constraint for a temperature/concentrated heat flux acting on a face
FEM_ConstraintTie Creates a FEM constraint tie C, T
FEM_ConstraintTransform Create FEM constraint for transforming a face
FEM_CreateNodesSet Creates a FEM mesh nodes set
FEM_ElementFluid1D Creates a FEM fluid section for 1D flow C, B
FEM_ElementGeometry1D Creates a FEM beam cross section C, B
FEM_ElementGeometry2D Creates a FEM shell plate thickness C, S
FEM_ElementRotation1D Creates a FEM beam rotation C, R
FEM_EquationElasticity Creates a FEM equation for elasticity
FEM_EquationElectrostatic Creates a FEM equation for electrostatic
FEM_EquationFlow Creates a FEM equation for flow
FEM_EquationFlux Creates a FEM equation for fluxsolver
FEM_EquationHeat Creates a FEM equation for heat
FEM_MaterialFluid Creates a FEM material for fluid M M
FEM_MaterialMechanicalNonlinear Creates a nonlinear mechanical material C, W
FEM_MaterialReinforced Creates a material for reinforced matrix material such as concrete M, M
FEM_MaterialSolid Creates a FEM material for solid M, M
FEM_MeshBoundaryLayer Creates a FEM mesh boundary layer M, B
FEM_MeshClear Clear the Mesh of a FEM mesh object
FEM_MeshDisplayInfo Display FEM mesh info
FEM_MeshGmshFromShape Create a FEM mesh from a shape by Gmsh mesher
FEM_MeshGroup Creates a FEM mesh group M, G
FEM_MeshNetgenFromShape Create a FEM mesh from a solid or face shape by Netgen internal mesher
FEM_MeshRegion Creates a FEM mesh region M, R
FEM_PostApplyChanges Apply changes to parameters directly and not on recompute only...
FEM_PostCreateFunctions File:FEM PostCreateFunctions.svg Functions for use in postprocessing filter...
FEM_PostFilterClipRegion Define/create a clip filter which uses functions to define the cliped region
FEM_PostFilterClipScalar Define/create a clip filter which clips a field with a scalar value
FEM_PostFilterCutFunction Cut the data along an implicit function
FEM_PostFilterDataAlongLine Define/create a clip filter which clips a field along a line
FEM_PostFilterDataAtPoint Define/create a clip filter which clips a field data at point
FEM_PostFilterLinearizedStresses Define/create stress linearization plots
FEM_PostFilterWarp Warp the geometry along a vector field by a certain factor
FEM_PostPipelineFromResult Creates a post processing pipeline from a result object
FEM_ResultShow Shows and visualizes selected result data S, R
FEM_ResultsPurge Purges all results from active analysis S, S
FEM_SolverCalculiX Creates a FEM solver CalculiX (experimental) S, C
FEM_SolverCalculixCxxtools Creates a standard FEM solver CalculiX with ccx tools S, X
FEM_SolverControl Changes solver attributes and runs the calculations for the selected solver S, C
FEM_SolverElmer Creates a FEM solver Elmer S, E
FEM_SolverRun Runs the calculations for the selected solver R, C
FEM_SolverZ88 Creates a FEM solver Z88 S, Z

Image Workbench

Command Icon Description Shortcut Comment
Image_CreateImagePlane Create a planar image in the 3D space
Image_Open Open image view
Image_Scaling Scales an image plane by defining a distance between two points

Inspection Workbench

Command Description Shortcut Comment
Inspection_InspectElement Get distance information
Inspection_VisualInspection Visual inspection

Mesh Workbench

Command Icon Description Shortcut Comment
MeshPart_CreateFlatFace find a flat representation of a mesh
MeshPart_CreateFlatMesh find a flat representation of a mesh
Mesh_AddFacet Add triangle manually to a mesh
Mesh_BoundingBox Shows the boundings of the selected mesh
Mesh_BuildRegularSolid Builds a regular solid
Mesh_CrossSections Cross-sections
Mesh_CurvatureInfo Information about curvature
Mesh_Difference Difference
Mesh_EvaluateFacet Information about face
Mesh_EvaluateSolid Checks whether the mesh is a solid
Mesh_Evaluation Opens a dialog to analyze and repair a mesh
Mesh_Export Exports a mesh to file
Mesh_FillInteractiveHole Close holes interactively
Mesh_FillupHoles Fill holes of the mesh
Mesh_FlipNormals Flips the normals of the mesh
Mesh_FromPartShape Tessellate shape
Mesh_HarmonizeNormals Harmonizes the normals of the mesh
Mesh_Import Imports a mesh from file
Mesh_Intersection Intersection
Mesh_Merge Merges selected meshes into one
Mesh_PolyCut Cuts a mesh with a picked polygon
Mesh_PolyTrim Trims a mesh with a picked polygon
Mesh_RemeshGmsh Refine existing mesh
Mesh_RemoveCompByHand Mark a component to remove it from the mesh
Mesh_RemoveComponents Remove topologic independent components from the mesh
Mesh_Scale Scale selected meshes
Mesh_SectionByPlane Section from mesh and plane
Mesh_Segmentation Create mesh segments
Mesh_SegmentationBestFit Create mesh segments from best-fit surfaces
Mesh_Smoothing Smooth the selected meshes
Mesh_TrimByPlane Trims a mesh with a plane
Mesh_Union Union
Mesh_VertexCurvature Calculates the curvature of the vertices of a mesh

OpenSCAD Workbench

Command Description Shortcut Comment
OpenSCAD_AddOpenSCADElement Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary
OpenSCAD_ColorCodeShape Color Shapes by validity and type
OpenSCAD_Edgestofaces Convert Edges to Faces
OpenSCAD_ExpandPlacements Expand all placements downwards the FeatureTree
OpenSCAD_ExplodeGroup Remove fusion, apply placement to children, and color randomly
OpenSCAD_Hull Perform Hull
OpenSCAD_IncreaseToleranceFeature Create Feature that allows to increase the tolerance
OpenSCAD_MeshBoolean Export objects as meshes and use OpenSCAD to perform a boolean operation
OpenSCAD_Minkowski Perform Minkowski
OpenSCAD_RefineShapeFeature Create Refine Shape Feature
OpenSCAD_RemoveSubtree Removes the selected objects and all children that are not referenced from other objects
OpenSCAD_ReplaceObject Replace an object in the Feature Tree. Please select old, new, and parent object

PartDesign Workbench

Command Icon Description Shortcut Comment
PartDesign_AdditiveLoft Loft a selected profile through other profile sections
PartDesign_AdditivePipe Sweep a selected sketch along a path or to other profiles
PartDesign_Body Create a new body and make it active
PartDesign_Boolean Boolean operation with two or more bodies
PartDesign_Chamfer Chamfer the selected edges of a shape
PartDesign_Clone Create a new clone
PartDesign_CompPrimitiveAdditive File:PartDesign CompPrimitiveAdditive.svg Create an additive primitive
PartDesign_CompPrimitiveSubtractive File:PartDesign CompPrimitiveSubtractive.svg Create a subtractive primitive
PartDesign_CoordinateSystem Create a new local coordinate system
PartDesign_Draft Make a draft on a face
PartDesign_Fillet Make a fillet on an edge, face or body
PartDesign_Groove Groove a selected sketch
PartDesign_Hole Create a hole with the selected sketch
PartDesign_InvoluteGear Creates or edit the involute gear definition.
PartDesign_Line Create a new datum line
PartDesign_LinearPattern Create a linear pattern feature
PartDesign_Migrate Migrate document to the modern PartDesign workflow
PartDesign_Mirrored Create a mirrored feature
PartDesign_MoveFeature Moves the selected object to another body
PartDesign_MoveFeatureInTree Moves the selected object and insert it after another object
PartDesign_MoveTip Move the tip of the body
PartDesign_MultiTransform Create a multitransform feature
PartDesign_NewSketch Create a new sketch
PartDesign_Pad Pad a selected sketch
PartDesign_Plane Create a new datum plane
PartDesign_Pocket Create a pocket with the selected sketch
PartDesign_Point Create a new datum point
PartDesign_PolarPattern Create a polar pattern feature
PartDesign_Revolution Revolve a selected sketch
PartDesign_ShapeBinder Create a new shape binder
PartDesign_Sprocket Creates or edit the sprocket definition.
PartDesign_SubShapeBinder Create a sub-object(s) shape binder
PartDesign_SubtractiveLoft Loft a selected profile through other profile sections and remove it from the body
PartDesign_SubtractivePipe Sweep a selected sketch along a path or to other profiles and remove it from the body
PartDesign_Thickness Make a thick solid
PartDesign_WizardShaft Start the shaft design wizard

Part Workbench

Command Icon Description Shortcut Comment
Part_Boolean Run a boolean operation with two shapes selected
Part_BooleanFragments Split objects where they intersect
Part_Box Create a cube solid
Part_BoxSelection Box selection
Part_Builder Advanced utility to create shapes
Part_Chamfer Chamfer the selected edges of a shape
Part_CheckGeometry Analyzes Geometry For Errors
Part_Common Make an intersection of two shapes
Part_Compound Make a compound of several shapes
Part_CompoundFilter Compound Filter: remove some childs from a compound
Part_Cone Create a cone solid
Part_CrossSections Cross-sections
Part_Cut Make a cut of two shapes
Part_Cylinder Create a Cylinder
Part_Defeaturing Remove feature from a shape
Part_EditAttachment Edit attachment of selected object.
Part_ElementCopy Create a non-parametric copy of the selected shape element
Part_ExplodeCompound Explode compound: split up a list of shapes into separate objects
Part_Export Exports to a CAD file
Part_Extrude Extrude a selected sketch
Part_Fillet Fillet the selected edges of a shape
Part_Fuse Make a union of several shapes
Part_Import Imports a CAD file
Part_JoinConnect Fuses objects, taking care to preserve voids.
Part_JoinCutout Makes a cutout in one object to fit another object.
Part_JoinEmbed Fuses one object into another, taking care to preserve voids.
Part_Loft Utility to loft
Part_MakeFace Make face from set of wires (e.g. from a sketch)
Part_MakeSolid Create solid from a shell or compound
Part_Measure_Angular Measure Angular
Part_Measure_Clear_All Clear All
Part_Measure_Linear Measure Linear
Part_Measure_Refresh Refresh
Part_Measure_Toggle_3D Toggle 3d
Part_Measure_Toggle_All Toggle All
Part_Measure_Toggle_Delta Toggle Delta
Part_Mirror Mirroring a selected shape
Part_Offset Utility to offset in 3D
Part_Offset2D Utility to offset planar shapes
Part_PointsFromMesh Create selectable points object from selected mesh object
Part_Primitives Creation of parametrized geometric primitives
Part_RefineShape Refine the copy of a shape
Part_Revolve Revolve a selected shape
Part_RuledSurface Create a ruled surface from either two Edges or two wires
Part_Section Make a section of two shapes
Part_ShapeFromMesh Create shape from selected mesh object
Part_SimpleCopy Create a simple non-parametric copy
Part_Slice Split object by intersections with other objects, and pack the pieces into a compound.
Part_SliceApart Split object by intersections with other objects.
Part_Sphere Create a sphere solid
Part_Sweep Utility to sweep
Part_Thickness Utility to apply a thickness
Part_Torus Create a torus solid
Part_TransformedCopy Create a non-parametric copy with transformed placement
Part_XOR Remove intersection fragments

Path Workbench

Command Icon Description Shortcut Comment
Path_Adaptive Adaptive clearing and profiling
Path_Area Creates a feature area from selected objects
Path_Area_Workplane Select a workplane for a FeatureArea
Path_Array Creates an array from a selected path
Path_Comment Add a Comment to your CNC program
Path_Custom Creates a path object based on custom G-code
Path_DressupDogbone Creates a Dogbone Dress-up object from a selected path
Path_DressupDragKnife Modifies a path to add dragknife corner actions
Path_DressupLeadInOut Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path
Path_DressupPathBoundary Creates a Path Boundary Dress-up object from a selected path
Path_DressupRampEntry Creates a Ramp Entry Dress-up object from a selected path
Path_DressupTag Creates a Tag Dress-up object from a selected path
Path_Drilling Creates a Path Drilling object from a features of a base object
Path_Engrave Creates an Engraving Path around a Draft ShapeString
Path_ExportTemplate Exports Path Job as a template to be used for other jobs
Path_Fixture Creates a Fixture Offset object
Path_Helix Creates a Path Helix object from a features of a base object
Path_Inspect Inspects the G-code contents of a path P, I
Path_Job Creates a Path Job object P, J
Path_MillFace Create a Facing Operation from a model or face
Path_OpActiveToggle Toggle the Active State of the Operation P, X
Path_Pocket_3D Creates a Path 3D Pocket object from a face or faces
Path_Pocket_Shape Creates a Path Pocket object from a face or faces
Path_Post Post Process the selected Job P, P
Path_Sanity Check the Path Project for common errors P, S
Path_SelectLoop Complete loop selection from two edges P, L
Path_Shape Creates a path from a selected shape
Path_SimpleCopy Creates a non-parametric copy of another path
Path_Simulator Simulate Path G-Code on stock P, M
Path_Stop Add Optional or Mandatory Stop to the program
Path_ToolBitLibraryOpen Open an editor to manage ToolBit libraries
Path_ToolController Add Tool Controller
Path_ToolLibraryEdit Tool Manager P, T

Points Workbench

Command Icon Description Shortcut Comment
Points_Convert Convert to points
Points_Export Exports a point cloud
Points_Import Imports a point cloud
Points_Merge Merge several point clouds into one
Points_PolyCut Cuts a point cloud with a picked polygon
Points_Structure Convert points to structured point cloud

Raytracing Workbench

Command Description Shortcut Comment
Raytracing_ExportProject Export a Raytracing project to a file
Raytracing_NewLuxProject Insert new Luxrender project into the document
Raytracing_NewPartSegment Insert a new part object into a Raytracing project
Raytracing_NewPovrayProject Insert new POV-Ray project into the document
Raytracing_Render Renders the current raytracing project with an external renderer
Raytracing_ResetCamera Sets the camera of the selected Raytracing project to match the current view
Raytracing_WriteCamera Export the camera position of the active 3D view in POV-Ray format to a file
Raytracing_WritePart Write the selected Part (object) as a POV-Ray file
Raytracing_WriteView Write the active 3D view with camera and all its content to a POV-Ray file

Reverse engineering Workbench

Command Description Shortcut Comment
Reen_ApproxCylinder Approximate a cylinder
Reen_ApproxPlane Approximate a plane
Reen_ApproxPolynomial Approximate a polynomial surface
Reen_ApproxSphere Approximate a sphere
Reen_ApproxSurface Approximate a B-spline surface
Reen_MeshBoundary Create wire from mesh boundaries
Reen_PoissonReconstruction Poisson surface reconstruction
Reen_Segmentation Create mesh segments
Reen_SegmentationFromComponents Create mesh segments from components
Reen_SegmentationManual Create mesh segments manually
Reen_ViewTriangulation Triangulation of structured point clouds

Robot Workbench

Command Description Shortcut Comment
Robot_AddToolShape Add a tool shape to the robot
Robot_Create Place a robot (experimental!)
Robot_CreateTrajectory Create a new empty trajectory
Robot_Edge2Trac Generate a Trajectory from a set of edges
Robot_ExportKukaCompact Export the trajectory as a compact KRL subroutine.
Robot_ExportKukaFull Export the trajectory as a full KRL subroutine.
Robot_InsertKukaIR125 Insert a Kuka IR125 into the document.
Robot_InsertKukaIR16 Insert a Kuka IR16 into the document.
Robot_InsertKukaIR210 Insert a Kuka IR210 into the document.
Robot_InsertKukaIR500 Insert a Kuka IR500 into the document.
Robot_InsertWaypoint Insert robot Tool location into trajectory A
Robot_InsertWaypointPreselect Insert preselection position into trajectory (W) W
Robot_RestoreHomePos Move to home
Robot_SetDefaultOrientation Set the default orientation for subsequent commands for waypoint creation
Robot_SetDefaultValues Set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation
Robot_SetHomePos Set the home position
Robot_Simulate Run a simulation on a trajectory
Robot_TrajectoryCompound Group and connect some trajectories to one
Robot_TrajectoryDressUp Create a dress-up object which overrides some aspects of a trajectory

Sketcher Workbench

Command Icon Description Shortcut Comment
Sketcher_BSplineComb Switches between showing and hiding the curvature comb for all B-splines
Sketcher_BSplineApproximate Converts the given Geometry to a B-spline
Sketcher_BSplineDecreaseKnotMultiplicity Decreases the multiplicity of the selected knot of a B-spline
Sketcher_BSplineDegree Switches between showing and hiding the degree for all B-splines
Sketcher_BSplineIncreaseDegree Increases the degree of the B-spline
Sketcher_BSplineIncreaseKnotMultiplicity Increases the multiplicity of the selected knot of a B-spline
Sketcher_BSplineKnotMultiplicity Switches between showing and hiding the knot multiplicity for all B-splines
Sketcher_BSplinePolygon Switches between showing and hiding the control polygons for all B-splines
Sketcher_CarbonCopy Copies the geometry of another sketch G,W
Sketcher_Clone Creates a clone of the geometry taking as reference the last selected point
Sketcher_CloseShape Produce closed shape by Link end point of element with next elements' starting point Z,W
Sketcher_CompConstrainRadDia File:Sketcher CompConstrainRadDia.svg Constrain an arc or a circle SHIFT+R
Sketcher_CompCopy File:Sketcher CompCopy.svg Creates a clone of the geometry taking as reference the last selected point CTRL+C
Sketcher_CompCreateArc File:Sketcher CompCreateArc.svg Create an arc in the sketcher
Sketcher_CompCreateBSpline File:Sketcher CompCreateBSpline.svg Create a B-spline in the sketch
Sketcher_CompCreateCircle File:Sketcher CompCreateCircle.svg Create a circle in the sketcher
Sketcher_CompCreateConic File:Sketcher CompCreateConic.svg Create a conic in the sketch
Sketcher_CompCreateRegularPolygon File:Sketcher CompCreateRegularPolygon.svg Create a regular polygon in the sketcher
Sketcher_ConnectLines Link end point of element with next elements' starting point Z,J
Sketcher_ConstrainAngle Fix the angle of a line or the angle between two lines K,A
Sketcher_ConstrainBlock Create a blocking constraint on the selected item K,B
Sketcher_ConstrainCoincident Create a coincident constraint on the selected item C
Sketcher_ConstrainDiameter Fix the diameter of a circle or an arc Proposal 'D'
Sketcher_ConstrainDistance Fix a length of a line or the distance between a line and a vertex K,D
Sketcher_ConstrainDistanceX Fix the horizontal distance between two points or line ends L
Sketcher_ConstrainDistanceY Fix the vertical distance between two points or line ends I
Sketcher_ConstrainEqual Create an equality constraint between two lines or between circles and arcs E
Sketcher_ConstrainHorizontal Create a horizontal constraint on the selected item H
Sketcher_ConstrainInternalAlignment Constrains an element to be aligned with the internal geometry of another element Ctrl+A
Sketcher_ConstrainLock Create a lock constraint on the selected item K,L
Sketcher_ConstrainParallel Create a parallel constraint between two lines P
Sketcher_ConstrainPerpendicular Create a perpendicular constraint between two lines N
Sketcher_ConstrainPointOnObject Fix a point onto an object O
Sketcher_ConstrainRadius Fix the radius of a circle or an arc R
Sketcher_ConstrainSnellsLaw Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. K,W
Sketcher_ConstrainSymmetric Create a symmetry constraint between two points with respect to a line or a third point S
Sketcher_ConstrainTangent Create a tangent constraint between two entities T
Sketcher_ConstrainVertical Create a vertical constraint on the selected item V
Sketcher_Copy Creates a simple copy of the geometry taking as reference the last selected point
Sketcher_Create3PointArc Create an arc by its end points and a point along the arc
Sketcher_Create3PointCircle Create a circle by 3 perimeter points
Sketcher_CreateArc Create an arc by its center and by its end points G,A
Sketcher_CreateArcOfEllipse Create an arc of ellipse in the sketch
Sketcher_CreateArcOfHyperbola Create an arc of hyperbola in the sketch
Sketcher_CreateArcOfParabola Create an arc of parabola in the sketch
Sketcher_CreateBSpline Create a B-spline via control points in the sketch.
Sketcher_CreateCircle Create a circle in the sketch G,C
Sketcher_CreateEllipseBy3Points Create an ellipse by 3 points in the sketch
Sketcher_CreateEllipseByCenter Create an ellipse by center in the sketch
Sketcher_CreateFillet Create a fillet between two lines or at a coincident point F
Sketcher_CreateHeptagon Create a heptagon in the sketch
Sketcher_CreateHexagon Create a hexagon in the sketch
Sketcher_CreateLine Create a line in the sketch G, L
Sketcher_CreateOctagon Create an octagon in the sketch
Sketcher_CreatePentagon Create a pentagon in the sketch
Sketcher_CreatePeriodicBSpline Create a periodic B-spline via control points in the sketch.
Sketcher_CreatePoint Create a point in the sketch G,Y
Sketcher_CreatePolyline Create a polyline in the sketch. 'M' Key cycles behavior G,M
Sketcher_CreateRectangle Create a rectangle in the sketch G,R
Sketcher_CreateRegularPolygon Create a regular polygon in the sketch
Sketcher_CreateSlot Create a slot in the sketch G,S
Sketcher_CreateSquare Create a square in the sketch
Sketcher_CreateTriangle Create an equilateral triangle in the sketch
Sketcher_DeleteAllConstraints Deletes all the constraints
Sketcher_DeleteAllGeometry Deletes all the geometry and constraints but external geometry
Sketcher_EditSketch Edit the selected sketch
Sketcher_Extend Extend an edge with respect to the picked position G,Q
Sketcher_External Create an edge linked to an external geometry G,X
Sketcher_LeaveSketch Close the editing of the sketch
Sketcher_MapSketch Map a sketch to a face
Sketcher_MergeSketches Merge sketches
Sketcher_MirrorSketch Mirror sketch
Sketcher_Move Moves the geometry taking as reference the last selected point CTRL+M
Sketcher_NewSketch Create a new sketch
Sketcher_RectangularArray Creates a rectangular array pattern of the geometry taking as reference the last selected point Z,A
Sketcher_RemoveAxesAlignment Removes axis alignments Z,R
Sketcher_ReorientSketch Reorient the selected sketch
Sketcher_RestoreInternalAlignmentGeometry Show all internal geometry / hide unused internal geometry Z,I
Sketcher_SelectConflictingConstraints Select Conflicting Constraints Z,P,C
Sketcher_SelectConstraints Select the constraints associated to the selected elements Z,K
Sketcher_SelectElementsAssociatedWithConstraints Select Elements associated with constraints Z,E
Sketcher_SelectElementsWithDoFs Select elements where the solver still detects unconstrained degrees of freedom. Z,F
Sketcher_SelectHorizontalAxis Select the horizontal axis CTRL+SHIFT+H
Sketcher_SelectOrigin Select the origin point CTRL+SHIFT+O
Sketcher_SelectRedundantConstraints Select Redundant Constraints Z,P,R
Sketcher_SelectVerticalAxis Select the vertical axis CTRL+SHIFT+V
Sketcher_Split Divide an edge into two identical ones G,Z
Sketcher_StopOperation Stop current operation
Sketcher_SwitchVirtualSpace Switches the selected constraints or the view to the other virtual space Z,Z
Sketcher_Symmetry Creates symmetric geometry with respect to the last selected line or point Z,S
Sketcher_ToggleActiveConstraint Toggles activate/deactivate state for selected constraints Z
Sketcher_ToggleConstruction Toggles the toolbar or selected geometry to/from construction mode G,N
Sketcher_ToggleDrivingConstraint Toggles the toolbar or selected constraints to/from reference mode K,X
Sketcher_Trimming Trim an edge with respect to the picked position G,T
Sketcher_ValidateSketch Validate sketch
Sketcher_ViewSection Switches between section and full view Q,S
Sketcher_ViewSketch View sketch perpendicular to sketch plane Q,P

Spreadsheet Workbench

Command Icon Description Shortcut Comment
Spreadsheet_AlignBottom Bottom-align contents of selected cells
Spreadsheet_AlignCenter Center-align contents of selected cells
Spreadsheet_AlignLeft Left-align contents of selected cells
Spreadsheet_AlignRight Right-align contents of selected cells
Spreadsheet_AlignTop Top-align contents of selected cells
Spreadsheet_AlignVCenter Vertically center-align contents of selected cells
Spreadsheet_CreateSheet Create a new spreadsheet
Spreadsheet_Export Export spreadsheet to CSV file
Spreadsheet_Import Import CSV file into spreadsheet
Spreadsheet_MergeCells Merge selected cells
Spreadsheet_SetAlias Set alias for selected cell Ctrl+Shift+A
Spreadsheet_SplitCell Split previously merged cells
Spreadsheet_StyleBold Set text in selected cells bold
Spreadsheet_StyleItalic Set text in selected cells italic
Spreadsheet_StyleUnderline Underline text in selected cells

Start Workbench

Command Description Shortcut Comment
Start_StartPage Displays the start page in a browser view

Surface Workbench

Command Icon Description Shortcut Comment
Surface_CurveOnMesh Curve on mesh
Surface_ExtendFace Extend face
Surface_Filling Fills a series of boundary curves, constraint curves and vertexes with a surface
Surface_GeomFillSurface Creates a surface from two, three or four boundary edges

TechDraw Workbench

Command Icon Description Shortcut Comment
TechDraw_2LineCenterLine Add Centerline between 2 Lines
TechDraw_2PointCenterLine Add Centerline between 2 Points
TechDraw_3PtAngleDimension Insert 3-Point Angle Dimension
TechDraw_ActiveView Insert Active View (3D View)
TechDraw_AngleDimension Insert Angle Dimension
TechDraw_Annotation Insert Annotation
TechDraw_ArchView Insert a View of a Section Plane from Arch Workbench
TechDraw_Balloon Insert Balloon Annotation
TechDraw_ClipGroup
TechDraw_ClipGroupAdd Add View to Clip Group
TechDraw_ClipGroupRemove Remove View from Clip Group
TechDraw_CosmeticEraser Remove Cosmetic Object
TechDraw_CosmeticVertex Add Cosmetic Vertex
TechDraw_DecorateLine Change Appearance of selected Lines
TechDraw_DetailView Insert Detail View
TechDraw_DiameterDimension Insert Diameter Dimension
TechDraw_DraftView Insert a View of a Draft Workbench object
TechDraw_ExportPageDXF Export Page as DXF
TechDraw_ExportPageSVG Export Page as SVG
TechDraw_FaceCenterLine Add Centerline to Faces
TechDraw_GeometricHatch Apply Geometric Hatch to a Face
TechDraw_Hatch Hatch a Face using Image File
TechDraw_HorizontalDimension Insert Horizontal Dimension
TechDraw_HorizontalExtentDimension Insert Horizontal Extent Dimension
TechDraw_Image Insert Bitmap from a file into a page
TechDraw_LandmarkDimension Insert Landmark Dimension - EXPERIMENTAL
TechDraw_LeaderLine Add Leaderline to View
TechDraw_LengthDimension Insert Length Dimension
TechDraw_LinkDimension Link Dimension to 3D Geometry
TechDraw_Midpoints Add Midpoint Vertices
TechDraw_PageDefault Insert Default Page
TechDraw_PageTemplate Insert Page using Template
TechDraw_ProjectionGroup Insert multiple linked views of drawable object(s)
TechDraw_Quadrants Add Quadrant Vertices
TechDraw_RadiusDimension Insert Radius Dimension
TechDraw_RedrawPage Redraw Page
TechDraw_RichTextAnnotation Insert Rich Text Annotation
TechDraw_SectionView Insert Section View
TechDraw_ShowAll Show/Hide Invisible Edges
TechDraw_SpreadsheetView Insert View to a spreadsheet
TechDraw_Symbol Insert symbol from a SVG file
TechDraw_ToggleFrame Turn View Frames On/Off
TechDraw_VerticalDimension Insert Vertical Dimension
TechDraw_VerticalExtentDimension Insert Vertical Extent Dimension
TechDraw_View Insert a View
TechDraw_WeldSymbol Add Welding Information to Leaderline

Test Workbench

Command Description Shortcut Comment
Test_InsertFeature Insert a TestFeature in the active Document
Test_Test Runs a self-test to check if the application works properly
Test_TestAll Runs all tests at once (can take very long!)
Test_TestAllText Runs all tests at once (can take very long!)
Test_TestBase Test the basic functions of FreeCAD
Test_TestBaseText Test the basic functions of FreeCAD
Test_TestCreateMenu Test the menu stuff of FreeCAD
Test_TestDeleteMenu Test the menu stuff of FreeCAD
Test_TestDoc Test the document (creation, save, load and destruction)
Test_TestDocText Test the document (creation, save, load and destruction)
Test_TestWork Test the switching of workbenches in FreeCAD