Std TextureMapping

    From FreeCAD Documentation

    Std TextureMapping.svg Std TextureMapping

    Menu location
    View → Texture Mapping...
    Workbenches
    All
    Default shortcut
    None
    Introduced in version
    -
    See also
    None

    Description

    The Std TextureMapping command temporarily maps a texture onto all objects in a 3D view.

    Std TextureMapping example.png

    Two objects mapped with a 120 by 120 pixel image of a checker pattern

    Usage

    1. Select the View → Std TextureMapping.svg Texture Mapping... option from the menu.
    2. In the Texture task panel optionally check the CheckBoxTrue.svg Environment checkbox.
    3. Press the ... button.
    4. Select an image file in the dialog box.
    5. Press the Close button to close the task panel and finish the command.