PartDesign SubtractiveCylinder/pl: Difference between revisions

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(Created page with "{{Docnav/pl |Subtraktywny prostopadłościan |Subtraktywna sfera |środowisko pracy Projekt Części |IconL=PartDesign_SubtractiveBox.svg |IconR=PartDesign_SubtractiveSphere.svg |IconC=Workbench_PartDesign.svg }}")
(Created page with "{{GuiCommand/pl |Name=PartDesign SubtractiveCylinder |Name/pl=Projekt Części: Subtraktywny walec |MenuLocation=Projekt Części → Utwórz cechę przez odjęcie → Subtraktywny walec |Workbenches=Projekt Części |Version=0.17 |SeeAlso=Komponent bryła pierwotna do odjęcia, Addytywny walec }}")
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{{GuiCommand
{{GuiCommand/pl
|Name=PartDesign SubtractiveCylinder
|Name=PartDesign SubtractiveCylinder
|Name/pl=Projekt Części: Subtraktywny walec
|MenuLocation=Part Design → Create a subtractive primitive → Subtractive Cylinder
|MenuLocation=Projekt Części → Utwórz cechę przez odjęcie → Subtraktywny walec
|Workbenches=[[PartDesign_Workbench|PartDesign]]
|Workbenches=[[PartDesign_Workbench/pl|Projekt Części]]
|Version=0.17
|Version=0.17
|SeeAlso=[[PartDesign_CompPrimitiveSubtractive|PartDesign CompPrimitiveSubtractive]], [[PartDesign AdditiveCylinder|PartDesign_AdditiveCylinder]]
|SeeAlso=[[PartDesign_CompPrimitiveSubtractive/pl|Komponent bryła pierwotna do odjęcia]], [[PartDesign_AdditiveCylinder/pl|Addytywny walec]]
}}
}}



Revision as of 05:10, 18 June 2023

Projekt Części: Subtraktywny walec

Lokalizacja w menu
Projekt Części → Utwórz cechę przez odjęcie → Subtraktywny walec
Środowisko pracy
Projekt Części
Domyślny skrót
brak
Wprowadzono w wersji
0.17
Zobacz także
Komponent bryła pierwotna do odjęcia, Addytywny walec

Description

Inserts a subtractive cylinder in the active Body. Its shape is subtracted from the existing solid.

On the left: active body (A) shown in grey and subtractive cylinder (B) shown in transparent red; result on the right.

Usage

  1. Press the Subtractive Cylinder button. Note: the Subtractive Cylinder is part of an icon menu labelled Create an subtractive primitive. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get to the Cylinder button, click on the down arrow besides the visible icon and select Subtractive cylinder in the menu.
  2. Set the Primitive parameters and Attachment.
  3. Click OK.
  4. A Cylinder feature appears under the active Body.

Options

It is possible to create skewed cylinders by specifying angles in respect to the normal vector of the chosen attachment. introduced in version 0.20

The Cylinder can be edited after its creation in two ways:

  • Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
  • Via the Property editor.

Properties

  • DANEAttachment: defines the attachment mode as well as the Attachment Offset. See Part EditAttachment.
  • DANELabel: label given to the Cylinder object. Change to suit your needs.
  • DANERadius: the radius value of the cylinder.
  • DANEAngle: angle of rotation of the cross section (360 degrees forms a full cylinder).
  • DANEHeight: the height of the cylinder along its axis.
  • DANEFirst Angle: angle in first direction. introduced in version 0.20
  • DANESecond Angle: angle in second direction. introduced in version 0.20