Part Workbench/ko: Difference between revisions
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[[Image:Part_Workbench_relationships.svg|600px]] |
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{{Caption|부품 작업대는 FreeCAD의 모든 |
{{Caption|부품 작업대는 FreeCAD의 모든 작업대에 OCCT 드로잉 기능을 노출하는 기본 레이어입니다.}} |
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<span id="Tools"></span> |
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아래는 기본 입체 도형을 생성하는 도구들입니다. |
아래는 기본 입체 도형을 생성하는 도구들입니다. |
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* [[Image:Part_Box.svg|32px]] [[Part_Box/ko| |
* [[Image:Part_Box.svg|32px]] [[Part_Box/ko|상자]]: 정육면체를 생성합니다. |
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* [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder/ko| |
* [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder/ko|원통]]: 원통을 생성합니다. |
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* [[Image:Part_Sphere.svg|32px]] [[Part_Sphere/ko|구]]: 구를 생성합니다. |
* [[Image:Part_Sphere.svg|32px]] [[Part_Sphere/ko|구]]: 구를 생성합니다. |
Latest revision as of 18:26, 10 June 2024
소개
FreeCAD의 견고한 모델링 기능은 고급 3D 형상 생성 및 조작 기능을 갖춘 전문가급 CAD 시스템인 OpenCASCADE 기술(OCCT) 커널을 기반으로 합니다. 부품 작업대는 OCCT 라이브러리 상단에 있는 레이어로, 사용자가 OCCT 기하학적 기본 요소 및 기능에 접근할 수 있습니다. 기본적으로 설계제도 작업대, 스케치 작업대, 부품 작업대 등의 작업대의 모든 2D 및 3D 도면 기능은 부품 작업대에서 노출되는 이러한 기능을 기반으로 합니다.
부품 작업대와 부품설계 작업대에 대한 자세한 설명은 부품 그리고 부품설계에서 확인할 수 있습니다.
부품 작업대에서 만들어지는 모형들은 비교적 단순합니다; 이 작업대에서는 더 복잡한 형상을 만들기 위해 부울 연산(결합 및 잘라내기)을 사용하도록 고안되었습니다. 이러한 모델링 기법은 구성적 고체 기하학(Constructive Solid Geometry)(CSG) 작업 흐름으로 알려져 있으며 초기 CAD 시스템에서 사용되는 전통적인 방법론이었습니다. 반면, 부품설계 작업대에서는 형상을 만들어 나갈 때 보다 현대적인 방법으로 작업합니다: 이는 파라메트릭하게 정의된 스케치를 사용하여 돌출되어 기본 고체 몸통을 형성한 다음 최종 객체를 얻을 때까지 파라메트릭 변환(특징 편집)을 통해 수정됩니다.
부품 개체는 일관된 부울 연산, 수정 내역 및 파라메트릭 동작과 같은 고급 작업을 허용하므로 메쉬 작업대에서 생성된 메쉬 개체보다 더 복잡합니다.
부품 작업대는 FreeCAD의 모든 작업대에 OCCT 드로잉 기능을 노출하는 기본 레이어입니다.
도구
도구는 Part 메뉴에 있습니다.
기본 입체도형
아래는 기본 입체 도형을 생성하는 도구들입니다.
- 상자: 정육면체를 생성합니다.
- 원통: 원통을 생성합니다.
- 구: 구를 생성합니다.
- 원뿔: 원뿔을 생성합니다.
- 원환체: 원환체를 생성합니다.
- 튜브: 튜브를 생성합니다.
- Create primitives...: A tool to create one of the following primitives:
- Plane: Creates a plane.
- Box: Creates a box. This object can also be created with the Box tool.
- Cylinder: Creates a cylinder. This object can also be created with the Cylinder tool.
- Cone: Creates a cone. This object can also be created with the Cone tool.
- Sphere: Creates a sphere. This object can also be created with the Sphere tool.
- Ellipsoid: Creates a ellipsoid.
- Torus: Creates a torus. This object can also be created with the Torus tool.
- Prism: Creates a prism.
- Wedge: Creates a wedge.
- Helix: Creates a helix.
- Spiral: Creates a spiral.
- Circle: Creates a circular arc.
- Ellipse: Creates an elliptical arc.
- Point: Creates a point.
- Line: Creates a line.
- Regular polygon: Creates a regular polygon.
- Shape builder...: Creates shapes from various primitives.
Creation and modification
These are tools for creating new and modifying existing objects.
- Extrude: Extrudes planar faces.
- Revolve: Creates a solid by revolving an object (not a solid) around an axis.
- Mirror: Mirrors the selected object across a mirror plane.
- Scale: Scales one or more shapes. introduced in version 1.0
- Fillet: Fillets (rounds) edges of an object.
- Chamfer: Chamfers edges of an object.
- Make face from wires: Makes a face from a set of wires (contours).
- Ruled Surface: Creates a ruled surface.
- Loft: Lofts from one profile to another.
- Sweep: Sweeps one or more profiles along a path.
- Section: Creates a section by intersecting an object with a section plane.
- Cross sections...: Creates one or more cross-sections through an object.
- Thickness: Hollows out a solid.
- Projection on surface: Projects a logo, text or any face, wire or edge onto a surface.
- Attachment: Attaches an object to another object.
Boolean
These tools perform boolean operations.
- Compound Tools:
- Make compound: Creates a compound from the selected objects.
- Explode Compound: Splits up compounds.
- Compound Filter: Extracts the individual pieces from compounds.
- Boolean: Performs boolean operations on objects.
- Cut: Cuts (subtracts) one object from another.
- Fuse: Fuses (unions) two or more objects.
- Common: Extracts the common (intersection) part of two objects.
- Splitting tools:
- Boolean fragments: Creates all pieces obtained from Boolean operations.
- Slice apart: Slices and splits an object by intersecting it with other objects.
- Slice: Slices an object by intersecting it with other objects.
- XOR: Removes space shared by an even number of objects.
Other tools
- Import: Imports from *.IGES, *.STEP, or *.BREP files.
- Export: Exports to *.IGES, *.STEP, or *.BREP files.
- Box selection: Selects faces from a rectangular area.
- Create shape from mesh: Creates a shape object from a mesh object.
- Create points object from geometry: Creates a points object from a geometric object.
- Convert to solid: Converts a shape object to a solid object.
- Reverse shapes: Flips the normals of all faces of selected objects.
- Create a copy:
- Create simple copy: Creates a simple copy of a selected object.
- Create transformed copy: Creates a transformed copy of a selected object.
- Create shape element copy: Creates a copy from an element (vertex, edge, face) of a selected object.
- Refine shape: Cleans faces by removing unnecessary lines.
- Check geometry: Checks the geometry of selected objects for errors.
- Defeaturing: Removes features from an object.
- Appearance: Determines the appearance of a whole object (color, transparency etc.).
- Color per face: Assigns colors to individual faces of objects.
Obsolete tools
Measure
The Std Measure tool replaces the tools listed below. introduced in version 1.0
- Measure Linear: Creates a linear measurement. Not available in version 1.0 and above.
- Measure Angular: Creates an angular measurement. Not available in version 1.0 and above.
- Measure Refresh: Updates all measurements. Not available in version 1.0 and above.
- Clear All and View Measure Clear All: Clears all measurements. Not available in version 1.0 and above.
- Toggle All and View Measure Toggle All: Shows or hides all measurements. Not available in version 1.0 and above.
- Toggle 3D: Shows or hides 3D measurements. Not available in version 1.0 and above.
- Toggle Delta: Shows or hides delta measurements. Not available in version 1.0 and above.
Preferences
- Preferences: Preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
- Import Export Preferences: Preferences available for importing from and exporting to different file formats.
- Fine-tuning: Some extra parameters to fine-tune Part behavior.
Scripting
See Part scripting.
Tutorials
- Import from STL or OBJ: How to import STL/OBJ files in FreeCAD
- Export to STL or OBJ: How to export STL/OBJ files from FreeCAD
- Whiffle Ball tutorial: How to use the Part Workbench
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Scale, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Assembly, BIM, CAM, Draft, FEM, Inspection, Material, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub