Vector API/pl: Difference between revisions

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{{VeryImportantMessage|(October 2019) Do not edit this page. The information is incomplete and outdated. For the latest API, see the [https://www.freecadweb.org/api autogenerated API documentation], or generate the documentation yourself, see [[Source documentation|Source documentation]].}}
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Vectors are used everywhere in FreeCAD.
Vectors are used everywhere in FreeCAD.

Revision as of 18:24, 24 August 2021

(Październik 2019) Nie edytuj tych stron. Informacje są niekompletne i nieaktualne. Najnowsze API można znaleźć w automatycznie generowana dokumentacja API, lub wygenerować dokumentację samodzielnie, śledząc dokument Dokumentacja źródłowa.

Vectors are used everywhere in FreeCAD.

Example:

v=FreeCAD.Vector()
v=FreeCAD.Vector(1,0,0)
v=FreeCAD.Base.Vector()
v2 = FreeCAD.Vector(3,2,-5)
v3 = v.add(v2)
print v3.Length
Length

Returns: returns the length of the vector.

add(Vector)

Description: adds another vector to this one.

Returns: vector

cross(Vector)

Description: the crossproduct between this vector and another.

Returns: vector

distanceToLine(Vector1,Vector2)

Description: the distance between the vector and a line through Vector1 in direction Vector2.

Returns: float

distanceToLineSegment(Vector1,Vector2)

Description: a vector to the closest point on a line segment from Vector1 to Vector2.

Returns: vector

distanceToPlane(Vector1,Vector2)

Description: the distance between the vector and a plane defined by a point and a normal.

Returns: float

dot(Vector)

Description: the dot product between 2 vectors.

Returns: float

getAngle(Vector)

Description: the angle in radians between this vector and another.

Returns: float

multiply(Float)

Description: multiplies (uniform scale) a vector by the given factor.

Returns: nothing

normalize( )

Description: normalizes a vector (sets its length to 1.0).

Returns: nothing

projectToLine(Vector1,Vector2)

Description: projects the vector on a line through Vector1 in direction Vector2.

Returns: nothing

projectToPlane(Vector1,Vector2)

Description: projects the vector on a plane defined by a point (Vector1) and a normal (Vector2).

Returns: nothing

scale(Float,Float,Float)

Description: Same as multiply but lets specify different values for x, y and z directions. (non-uniform scale)

Returns: nothing

sub(Vector)

Description: subtracts another vector from this one.

Returns: vector

x

Returns: the x coordinate of a vector.

y

Returns: the y coordinate of a vector.

z

Returns: the z coordinate of a vector.