Std TextureMapping: Difference between revisions

From FreeCAD Documentation
mNo edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 4: Line 4:
<!--T:1-->
<!--T:1-->
{{Docnav
{{Docnav
|[[Part_SectionCut|Part SectionCut]]
|[[Std_ToggleClipPlane|ToggleClipPlane]]
|[[Std_ToggleVisibility|ToggleVisibility]]
|[[Std_ToggleVisibility|ToggleVisibility]]
|[[Std_View_Menu|Std View Menu]]
|[[Std_View_Menu|Std View Menu]]
|IconL=Std_ToggleClipPlane.svg
|IconL=Part_SectionCut.svg
|IconR=Std_ToggleVisibility.svg
|IconR=Std_ToggleVisibility.svg
|IconC=Freecad.svg
|IconC=Freecad.svg
Line 42: Line 42:
<!--T:8-->
<!--T:8-->
{{Docnav
{{Docnav
|[[Part_SectionCut|Part SectionCut]]
|[[Std_ToggleClipPlane|ToggleClipPlane]]
|[[Std_ToggleVisibility|ToggleVisibility]]
|[[Std_ToggleVisibility|ToggleVisibility]]
|[[Std_View_Menu|Std View Menu]]
|[[Std_View_Menu|Std View Menu]]
|IconL=Std_ToggleClipPlane.svg
|IconL=Part_SectionCut.svg
|IconR=Std_ToggleVisibility.svg
|IconR=Std_ToggleVisibility.svg
|IconC=Freecad.svg
|IconC=Freecad.svg
Line 51: Line 51:


</translate>
</translate>
{{Std Base navi{{#translation:}}}}
{{Std_Base_navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}

Latest revision as of 18:44, 14 March 2022

Std TextureMapping

Menu location
View → Texture Mapping...
Workbenches
All
Default shortcut
None
Introduced in version
-
See also
None

Description

The Std TextureMapping command temporarily maps a texture onto all objects in a 3D view.

Two objects mapped with a 120 by 120 pixel image of a checker pattern

Usage

  1. Select the View → Texture Mapping... option from the menu.
  2. In the Texture task panel optionally check the Environment checkbox.
  3. Press the ... button.
  4. Select an image file in the dialog box.
  5. Press the Close button to close the task panel and finish the command.