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<languages/> |
<languages/> |
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{{Docnav |
{{Docnav |
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|[[ |
|[[OpenSCAD_Workbench|OpenSCAD Workbench]] |
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|[[PartDesign_Workbench|PartDesign Workbench]] |
|[[PartDesign_Workbench|PartDesign Workbench]] |
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|IconL=Workbench_OpenSCAD.svg |
|IconL=Workbench_OpenSCAD.svg |
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[[Image:Workbench_Part.svg|thumb|128px|Part workbench icon]] |
[[Image:Workbench_Part.svg|thumb|128px|Part workbench icon]] |
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{{TOCright}} |
{{TOCright}} |
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== Introduction == |
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<div class="mw-translate-fuzzy"> |
<div class="mw-translate-fuzzy"> |
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== 简介 == |
== 简介 == |
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FreeCAD的实体建模能力都是基于 [http://en.wikipedia.org/wiki/Open_Cascade_Technology Open Cascade Technology] (OCCT)内核——一种具有创建与处理高级3D几何体等特性的专业级CAD系统。[[Part Workbench|零件工作台(Part Workbench)]]是一种建立于OCCT库之上的层级,为用户提供了访问OCCT几何图元与函数的功能。每种工作台(如[[Draft Workbench|底图]]工作台, [[Sketcher Workbench|草图]]工作台, [[PartDesign Workbench|零件设计]]工作台等等)的一切2D与3D绘制功能其实都是基于零件工作台暴露出的函数实现的。因此,可以认为零件工作台是FreeCAD建模功能的核心组件。 |
FreeCAD的实体建模能力都是基于 [http://en.wikipedia.org/wiki/Open_Cascade_Technology Open Cascade Technology] (OCCT)内核——一种具有创建与处理高级3D几何体等特性的专业级CAD系统。[[Part Workbench|零件工作台(Part Workbench)]]是一种建立于OCCT库之上的层级,为用户提供了访问OCCT几何图元与函数的功能。每种工作台(如[[Draft Workbench|底图]]工作台, [[Sketcher Workbench|草图]]工作台, [[PartDesign Workbench|零件设计]]工作台等等)的一切2D与3D绘制功能其实都是基于零件工作台暴露出的函数实现的。因此,可以认为零件工作台是FreeCAD建模功能的核心组件。 |
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</div> |
</div> |
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A more detailed discussion of Part workbench versus Part Design workbench can be found here: [[Part_and_PartDesign|Part and Part Design]]. |
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</div> |
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<span id="Tools"></span> |
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== 工具 == |
== 工具 == |
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<span id="Primitives"></span> |
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===图元=== |
===图元=== |
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</div> |
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以下这些工具用于创建图元对象。 |
以下这些工具用于创建图元对象。 |
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* [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder. |
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* [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere. |
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* [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]]: Creates a cone. |
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* [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]]: Creates a torus. |
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* [[File:Part_Tube.svg|32px]] [[Part_Tube|Tube]]: Creates a tube. |
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* [[Image:Part_Primitives.svg|32px]] [[Part_Primitives|Create primitives...]]: A tool to create one of the following primitives: |
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**[[Image:Part_Plane.svg|32px]] [[Part_Plane|Plane]]: Creates a plane. |
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**[[Image:Tree_Part_Box_Parametric.svg|32px]] [[Part_Box|Box]]: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] [[Part_Box|Box]] tool. |
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**[[Image:Tree_Part_Cylinder_Parametric.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]] tool. |
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**[[Image:Tree_Part_Cone_Parametric.svg|32px]] [[Part_Cone|Cone]]: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]] tool. |
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**[[Image:Tree_Part_Sphere_Parametric.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]] tool. |
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**[[Image:Part_Ellipsoid.svg|32px]] [[Part_Ellipsoid|Ellipsoid]]: Creates a ellipsoid. |
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**[[Image:Tree_Part_Torus_Parametric.svg|32px]] [[Part_Torus|Torus]]: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]] tool. |
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**[[Image:Part_Prism.svg|32px]] [[Part_Prism|Prism]]: Creates a prism. |
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**[[Image:Part_Wedge.svg|32px]] [[Part_Wedge|Wedge]]: Creates a wedge. |
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**[[Image:Part_Helix.svg|32px]] [[Part_Helix|Helix]]: Creates a helix. |
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**[[Image:Part_Spiral.svg|32px]] [[Part_Spiral|Spiral]]: Creates a spiral. |
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**[[Image:Part_Circle.svg|32px]] [[Part_Circle|Circle]]: Creates a circular arc. |
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**[[Image:Part_Ellipse.svg|32px]] [[Part_Ellipse|Ellipse]]: Creates an elliptical arc. |
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**[[Image:Part_Point.svg|32px]] [[Part_Point|Point]]: Creates a point. |
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**[[Image:Part_Line.svg|32px]] [[Part_Line|Line]]: Creates a line. |
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**[[Image:Part_RegularPolygon.svg|32px]] [[Part_RegularPolygon|Regular polygon]]: Creates a regular polygon. |
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* [[Image:Part_Builder.svg|32px]] [[Part_Builder|Shape builder...]]: Creates shapes from various primitives. |
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<span id="Creation_and_modification"></span> |
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<div class="mw-translate-fuzzy"> |
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==修改对象== |
==修改对象== |
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</div> |
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<div class="mw-translate-fuzzy"> |
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这些工具用于修改已存在的对象。通过它们即可选取待修改的对象。 |
这些工具用于修改已存在的对象。通过它们即可选取待修改的对象。 |
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</div> |
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* [[Image:Part_Sweep.png|32px]] [[Part_Sweep|Sweep]]: 沿路径对一个或多个轮廓进行扫描 |
* [[Image:Part_Sweep.png|32px]] [[Part_Sweep|Sweep]]: 沿路径对一个或多个轮廓进行扫描 |
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</div> |
</div> |
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* [[Image:Part_Revolve.svg|32px]] [[Part_Revolve|Revolve]]: Creates a solid by revolving an object (not a solid) around an axis. |
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* [[Image:Part_Mirror.svg|32px]] [[Part_Mirror|Mirror]]: Mirrors the selected object across a mirror plane. |
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* [[Image:Part_Scale.svg|32px]] [[Part_Scale|Scale]]: Scales one or more shapes. {{Version|0.22}} |
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* [[Image:Part_Fillet.svg|32px]] [[Part_Fillet|Fillet]]: Fillets (rounds) edges of an object. |
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* [[Image:Part_Chamfer.svg|32px]] [[Part_Chamfer|Chamfer]]: Chamfers edges of an object. |
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* [[File:Part_MakeFace.svg|32px]] [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires (contours). |
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* [[Image:Part_RuledSurface.svg|32px]] [[Part_RuledSurface|Ruled Surface]]: Creates a ruled surface. |
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* [[Image:Part_Loft.svg|32px]] [[Part_Loft|Loft]]: Lofts from one profile to another. |
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* [[Image:Part_Sweep.svg|32px]] [[Part_Sweep|Sweep]]: Sweeps one or more profiles along a path. |
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* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane. |
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* [[Image:Part_CrossSections.svg|32px]] [[Part_CrossSections|Cross sections...]]: Creates one or more cross-sections through an object. |
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* [[Image:Part_ProjectionOnSurface.png|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: 向表面上投影logo、文本或任意表面、连线、边。可以为投影部分创建一个示例或连线。(v0.19) |
* [[Image:Part_ProjectionOnSurface.png|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: 向表面上投影logo、文本或任意表面、连线、边。可以为投影部分创建一个示例或连线。(v0.19) |
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</div> |
</div> |
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* [[Image:Part_EditAttachment.svg|32px]] [[Part_EditAttachment|Attachment]]: Attaches an object to another object. |
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=== Boolean === |
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These tools perform boolean operations. |
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* [[Image:Part_CompCompoundTools.png|48px]] [[Part_CompCompoundTools|Compound Tools]]: |
* [[Image:Part_CompCompoundTools.png|48px]] [[Part_CompCompoundTools|Compound Tools]]: |
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** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects. |
** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects. |
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** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: |
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: Splits up compounds. |
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** [[Image:Part CompoundFilter.svg|32px]] [[Part_CompoundFilter|Compound Filter]]: |
** [[Image:Part CompoundFilter.svg|32px]] [[Part_CompoundFilter|Compound Filter]]: Extracts the individual pieces from compounds. |
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* [[Image:Part_Boolean.svg|32px]] [[Part_Boolean|Boolean]]: 在对象上执行布尔运算 |
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* [[Image:Part_Booleans.png|32px]] [[Part_Booleans|Booleans]]: 在对象上执行布尔运算 |
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* [[Image:Part_Union.png|32px]] [[Part_Union|Union]]: 将两个对象融为一体 (并集) |
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* [[Image:Part_Common.png|32px]] [[Part_Common|Common]]: 提取出两个对象中的共有部分(交集) |
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* [[Image:Part_Cut.png|32px]] [[Part_Cut|Cut]]: 从一个对象中去掉另一个对象(差集) |
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</div> |
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* [[Image: |
* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another. |
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** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of objects. |
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* [[Image:Part_Fuse.svg|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two or more objects. |
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* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects. |
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* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures|Join features]]: |
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** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of walled objects. |
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** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object. |
** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object. |
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** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object. |
** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object. |
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* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]: |
* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]: |
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** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: |
** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: Creates all pieces obtained from Boolean operations. |
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** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice |
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice apart]]: Slices and splits an object by intersecting it with other objects. |
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** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: |
** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: Slices an object by intersecting it with other objects. |
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** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: |
** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: Removes space shared by an even number of objects. |
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* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing|Defeaturing]]: |
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* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane |
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* [[Image:Part_CrossSections.svg|32px]] [[Part_CrossSections|Cross sections...]]: Creates one or more cross-sections through a selected shape |
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* [[Image:Part Attachment.svg|32px]] [[Part_Attachment|Attachment]]: attachment is a utility to attach an object to another one. |
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=== Measure === |
=== Measure === |
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[[ |
* [[Image:Part_Measure_Linear.svg|32px]] [[Part_Measure_Linear|Measure Linear]]: Creates a linear measurement. |
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* [[Image: |
* [[Image:Part_Measure_Angular.svg|32px]] [[Part_Measure_Angular|Measure Angular]]: Creates an angular measurement. |
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* [[Image:Part_Measure_Angular.svg|32px]] [[Part_Measure_Angular|Measure Angular]] allows you to make angular measurements. |
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* [[Image:Part_Measure_Refresh.svg|32px]] [[Part_Measure_Refresh|Measure Refresh]] updates the measurements on screen. |
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* [[Image:Part_Measure_Clear_All.svg|32px]] [[Part_Measure_Clear_All|Clear All]] Clears all measurements. |
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* [[Image:Part_Measure_Toggle_All.svg|32px]] [[Part_Measure_Toggle_All|Toggle All]] shows or hides all measurements. |
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* [[Image:Part_Measure_Toggle_3d.svg|32px]] [[Part_Measure_Toggle_3d|Toggle 3D]] shows or hides 3D measurements. |
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* [[Image:Part_Measure_Toggle_Delta.svg|32px]] [[Part_Measure_Toggle_Delta|Toggle Delta]] shows or hides delta measurements. |
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* [[Image:Part_Measure_Refresh.svg|32px]] [[Part_Measure_Refresh|Measure Refresh]]: Updates all measurements. |
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* [[Image:Part_Measure_Clear_All.svg|32px]] [[Part_Measure_Clear_All|Clear All]]: Clears all measurements. |
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* [[Image:Part_Measure_Toggle_All.svg|32px]] [[Part_Measure_Toggle_All|Toggle All]]: Shows or hides all measurements. |
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* [[Image:Part_Measure_Toggle_3D.svg|32px]] [[Part_Measure_Toggle_3D|Toggle 3D]]: Shows or hides 3D measurements. |
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* [[Image:Part_Measure_Toggle_Delta.svg|32px]] [[Part_Measure_Toggle_Delta|Toggle Delta]]: Shows or hides delta measurements. |
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<span id="Other_tools"></span> |
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<div class="mw-translate-fuzzy"> |
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===其他工具=== |
===其他工具=== |
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</div> |
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<div class="mw-translate-fuzzy"> |
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* [[Image:Part |
* [[Image:Part Import.svg|32px]] [[Part Import/zh-cn|Import]]: 您可利用此工具为当前文档添加*.IGES、*.STEP、*.BREP文档。 |
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* [[Image:Part ExportCAD.png|32px]] [[Part ExportCAD|Export CAD]]: 您可利用此工具将一个零件对象导出至一个*.IGES、*.STEP、*.BREP文件。 |
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* [[Image:Part ShapeFromMesh.png|32px]] [[Part ShapeFromMesh|Shape from Mesh]]: 根据一个网格对象创建一个几何形状对象。 |
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* [[Part ConvertToSolid|Convert to solid]]: 将一个几何形状对象转换为一个实体对象。 |
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* [[Part ReverseShapes|Reverse shapes]]: 调转选中对象所有表面上的法线方向。 |
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* [[Image:Part CreateSimpleCopy.svg|32px]] [[Part CreateSimpleCopy|Create simple copy]]: 为选中的对象创建一个简单的副本。 |
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* [[Image:Part RefineShape.png|32px]] [[Part RefineShape|Refine shape]]: 通过去除不必要的线条来清理表面。 |
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* [[Image:Part CheckGeometry.png|32px]] [[Part CheckGeometry|Check geometry]]: 检测选中对象的几何体是否存在错误。 |
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* [[Std Measure Menu|Measure]]: 令用户可以实现点/边/面间的线性测量与角度测量。 |
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* [[Image:Part Attachment.svg|32px]] [[Part Attachment|Attachment]]: 本工具的功能为令一个对象附着于另一对象之上。 |
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</div> |
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* [[File:Part_Export.svg|32px]] [[Part_Export|Export]]: Exports to *.IGES, *.STEP, or *.BREP files. |
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* [[File:Part_BoxSelection.svg|32px]] [[Part_BoxSelection|Box selection]]: Selects faces from a rectangular area. |
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* [[File:Part_ShapeFromMesh.svg|32px]] [[Part_ShapeFromMesh|Create shape from mesh]]: Creates a shape object from a mesh object. |
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* [[File:Part_PointsFromMesh.svg|32px]] [[Part_PointsFromMesh|Create points object from geometry]]: Creates a points object from a geometric object. |
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* [[File:Part_MakeSolid.svg|32px]] [[Part_MakeSolid|Convert to solid]]: Converts a shape object to a solid object. |
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* [[File:Part_ReverseShape.svg|32px]] [[Part_ReverseShape|Reverse shapes]]: Flips the normals of all faces of selected objects. |
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* Create a copy: |
* Create a copy: |
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** [[ |
** [[File:Part_SimpleCopy.svg|32px]] [[Part_SimpleCopy|Create simple copy]]: Creates a simple copy of a selected object. |
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** [[File:Part_TransformedCopy.svg|32px]] [[Part_TransformedCopy|Create transformed copy]]: |
** [[File:Part_TransformedCopy.svg|32px]] [[Part_TransformedCopy|Create transformed copy]]: Creates a transformed copy of a selected object. |
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** [[File:Part_ElementCopy.svg|32px]] [[Part_ElementCopy|Create shape element copy]]: |
** [[File:Part_ElementCopy.svg|32px]] [[Part_ElementCopy|Create shape element copy]]: Creates a copy from an element (vertex, edge, face) of a selected object. |
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** [[Image:Part_RefineShape.svg|32px]] [[Part_RefineShape|Refine shape]]: Cleans faces by removing unnecessary lines. |
** [[Image:Part_RefineShape.svg|32px]] [[Part_RefineShape|Refine shape]]: Cleans faces by removing unnecessary lines. |
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* [[ |
* [[File:Part_CheckGeometry.svg|32px]] [[Part_CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors. |
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* [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires. {{Version|0.19}} |
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* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing|Defeaturing]]: Removes features from an object. |
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=== Context menu items === |
=== Context menu items === |
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*[[Std_SetAppearance|Appearance]]: |
* [[File:Std_SetAppearance.svg|32px]] [[Std_SetAppearance|Appearance]]: Determines the appearance of a whole object (color, transparency etc.). |
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* [[File:Part_FaceColors.svg|32px]] [[Part_FaceColors|Set colors]]: assigns colors to part faces. |
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* [[File:Part_ColorPerFace.svg|32px]] [[Part_ColorPerFace|Color per face]]: Assigns colors to individual faces of objects. |
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<span id="Preferences"></span> |
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== 首选项 == |
== 首选项 == |
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* [[Image:Preferences-import-export.svg|32px]] [[ |
* [[Image:Preferences-import-export.svg|32px]] [[Import_Export_Preferences|Preference ...]] 导入 导出 |
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</div> |
</div> |
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<span id="Scripting"></span> |
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== 脚本 == |
== 脚本 == |
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<span id="Tutorials"></span> |
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== 教程 == |
== 教程 == |
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{{Docnav |
{{Docnav |
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|[[ |
|[[OpenSCAD_Workbench|OpenSCAD Workbench]] |
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|[[PartDesign_Workbench|PartDesign Workbench]] |
|[[PartDesign_Workbench|PartDesign Workbench]] |
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|IconL=Workbench_OpenSCAD.svg |
|IconL=Workbench_OpenSCAD.svg |
Revision as of 18:05, 13 April 2024
Introduction
简介
FreeCAD的实体建模能力都是基于 Open Cascade Technology (OCCT)内核——一种具有创建与处理高级3D几何体等特性的专业级CAD系统。零件工作台(Part Workbench)是一种建立于OCCT库之上的层级,为用户提供了访问OCCT几何图元与函数的功能。每种工作台(如底图工作台, 草图工作台, 零件设计工作台等等)的一切2D与3D绘制功能其实都是基于零件工作台暴露出的函数实现的。因此,可以认为零件工作台是FreeCAD建模功能的核心组件。
A more detailed discussion of Part workbench versus Part Design workbench can be found here: Part and Part Design.
以零件工作台创建的对象相对简单;为了构建更为复杂的几何图形,可以为之运用布尔运算(并集与减运算)。此建模范式就是尽人皆知的构造实体几何 (CSG) 工作流程,它是早期CAD系统中所用的传统方法。另一方面,零件设计工作台(PartDesign Workbench)还提供了更为现代的工作流程来构建几何图形:它利用参数化方式来定义草图,再将其挤压成型为基本的实体对象,最后通过参数化变换(特征编辑)来修改模型,直到用户获取预期的最终模型为止。
零件对象比网格工作台(Mesh Workbench)创建的网格对象更为复杂,因为用户可以对前者执行更为高级的操作,如连续的布尔运算、修改历史与参数化处理。
零件工作台是最基础的层级,它为FreeCAD中的其他工作台暴露出OCCT的各种绘制函数
工具
这些工具皆位于Part菜单。
图元
以下这些工具用于创建图元对象。
- Box: 根据指定的规格绘制一个立方体
- Cylinder: 根据指定的规格绘制一个圆柱体
- Sphere: 根据指定的规格绘制一个球体
- Cone: 根据指定的规格绘制一个圆锥体
- Torus: 根据指定的规格绘制一个环面(torus)(圆环 (ring))
- CreatePrimitives: 一种用于创建各类参数化几何图元的工具
- Shapebuilder: 一种利用各种参数化几何图元创建更加复杂几何图形的工具
- Cylinder: Creates a cylinder.
- Sphere: Creates a sphere.
- Cone: Creates a cone.
- Torus: Creates a torus.
- Tube: Creates a tube.
- Create primitives...: A tool to create one of the following primitives:
- Plane: Creates a plane.
- Box: Creates a box. This object can also be created with the Box tool.
- Cylinder: Creates a cylinder. This object can also be created with the Cylinder tool.
- Cone: Creates a cone. This object can also be created with the Cone tool.
- Sphere: Creates a sphere. This object can also be created with the Sphere tool.
- Ellipsoid: Creates a ellipsoid.
- Torus: Creates a torus. This object can also be created with the Torus tool.
- Prism: Creates a prism.
- Wedge: Creates a wedge.
- Helix: Creates a helix.
- Spiral: Creates a spiral.
- Circle: Creates a circular arc.
- Ellipse: Creates an elliptical arc.
- Point: Creates a point.
- Line: Creates a line.
- Regular polygon: Creates a regular polygon.
- Shape builder...: Creates shapes from various primitives.
修改对象
这些工具用于修改已存在的对象。通过它们即可选取待修改的对象。
- Revolve: Creates a solid by revolving an object (not a solid) around an axis.
- Mirror: Mirrors the selected object across a mirror plane.
- Scale: Scales one or more shapes. introduced in version 0.22
- Fillet: Fillets (rounds) edges of an object.
- Chamfer: Chamfers edges of an object.
- Make face from wires: Makes a face from a set of wires (contours).
- Ruled Surface: Creates a ruled surface.
- Loft: Lofts from one profile to another.
- Sweep: Sweeps one or more profiles along a path.
- Section: Creates a section by intersecting an object with a section plane.
- Cross sections...: Creates one or more cross-sections through an object.
- Thickness: 镂空一个实体,在选中的面上留下开口。
- Projection on surface: 向表面上投影logo、文本或任意表面、连线、边。可以为投影部分创建一个示例或连线。(v0.19)
- Attachment: Attaches an object to another object.
Boolean
These tools perform boolean operations.
- Compound Tools:
- Make compound: Creates a compound from the selected objects.
- Explode Compound: Splits up compounds.
- Compound Filter: Extracts the individual pieces from compounds.
- Boolean: 在对象上执行布尔运算
- Cut: Cuts (subtracts) one object from another.
- Fuse: Fuses (unions) two or more objects.
- Common: Extracts the common (intersection) part of two objects.
- Splitting tools:
- Boolean fragments: Creates all pieces obtained from Boolean operations.
- Slice apart: Slices and splits an object by intersecting it with other objects.
- Slice: Slices an object by intersecting it with other objects.
- XOR: Removes space shared by an even number of objects.
Measure
- Measure Linear: Creates a linear measurement.
- Measure Angular: Creates an angular measurement.
- Measure Refresh: Updates all measurements.
- Clear All: Clears all measurements.
- Toggle All: Shows or hides all measurements.
- Toggle 3D: Shows or hides 3D measurements.
- Toggle Delta: Shows or hides delta measurements.
其他工具
- Import: 您可利用此工具为当前文档添加*.IGES、*.STEP、*.BREP文档。
- Export: Exports to *.IGES, *.STEP, or *.BREP files.
- Box selection: Selects faces from a rectangular area.
- Create shape from mesh: Creates a shape object from a mesh object.
- Create points object from geometry: Creates a points object from a geometric object.
- Convert to solid: Converts a shape object to a solid object.
- Reverse shapes: Flips the normals of all faces of selected objects.
- Create a copy:
- Create simple copy: Creates a simple copy of a selected object.
- Create transformed copy: Creates a transformed copy of a selected object.
- Create shape element copy: Creates a copy from an element (vertex, edge, face) of a selected object.
- Refine shape: Cleans faces by removing unnecessary lines.
- Check geometry: Checks the geometry of selected objects for errors.
- Defeaturing: Removes features from an object.
- Appearance: Determines the appearance of a whole object (color, transparency etc.).
- Color per face: Assigns colors to individual faces of objects.
首选项
- Preference ... 导入 导出
脚本
参见: 零件脚本
教程
- 从STL或OBJ文件中导入数据 : 如何在FreeCAD中导入STL/OBJ文件。
- 导出STL或OBJ文件 : 如何从FreeCAD中导出STL/OBJ文件
- Whiffle球教程 : 如何使用零件模块
- Import from STL or OBJ : How to import STL/OBJ files in FreeCAD
- Export to STL or OBJ : How to export STL/OBJ files from FreeCAD
- Whiffle Ball tutorial : How to use the Part Module
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub