Part Module/ro: Difference between revisions
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|[[OpenSCAD_Module|OpenSCAD Module]] |
|[[OpenSCAD_Module|OpenSCAD Module]] |
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[[Image:Workbench_Part.svg|thumb|128px|Part workbench icon]] |
[[Image:Workbench_Part.svg|thumb|128px|Part workbench icon]] |
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{{TOCright}} |
{{TOCright}} |
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== Introduction == |
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== Introducere == |
== Introducere == |
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===Primitive=== |
===Primitive=== |
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Acestea sunt instrumente pentru crearea de obiecte primitive grafice. |
Acestea sunt instrumente pentru crearea de obiecte primitive grafice. |
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* [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder. |
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* [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere. |
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* [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]]: Creates a cone. |
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* [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]]: Creates a torus (ring). |
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* [[File:Part_Tube.svg|32px]] [[Part_Tube|Tube]]: Creates a tube. {{Version|0.19}} |
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* [[Image:Part_Primitives.svg|32px]] [[Part_Primitives|Primitives]]: A tool to create one of the following primitives: |
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**[[Image:Part_Plane.svg|32px]] [[Part_Plane|Plane]]: Creates a plane. |
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**[[Image:Tree_Part_Box_Parametric.svg|32px]] [[Part_Box|Box]]: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] [[Part_Box|Box]] tool. |
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**[[Image:Tree_Part_Cylinder_Parametric.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]] tool. |
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**[[Image:Tree_Part_Cone_Parametric.svg|32px]] [[Part_Cone|Cone]]: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]] tool. |
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**[[Image:Tree_Part_Sphere_Parametric.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]] tool. |
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**[[Image:Part_Ellipsoid.svg|32px]] [[Part_Ellipsoid|Ellipsoid]]: Creates a ellipsoid. |
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**[[Image:Tree_Part_Torus_Parametric.svg|32px]] [[Part_Torus|Torus]]: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]] tool. |
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**[[Image:Part_Prism.svg|32px]] [[Part_Prism|Prism]]: Creates a prism. |
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**[[Image:Part_Wedge.svg|32px]] [[Part_Wedge|Wedge]]: Creates a wedge. |
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**[[Image:Part_Helix.svg|32px]] [[Part_Helix|Helix]]: Creates a helix. |
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**[[Image:Part_Spiral.svg|32px]] [[Part_Spiral|Spiral]]: Creates a spiral. |
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**[[Image:Part_Circle.svg|32px]] [[Part_Circle|Circle]]: Creates a circular edge. |
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**[[Image:Part_Ellipse.svg|32px]] [[Part_Ellipse|Ellipse]]: Creates an elliptical edge. |
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**[[Image:Part_Point.svg|32px]] [[Part_Point|Point]]: Creates a point (vertex). |
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**[[Image:Part_Line.svg|32px]] [[Part_Line|Line]]: Creates a line (edge). |
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**[[Image:Part_RegularPolygon.svg|32px]] [[Part_RegularPolygon|Regular Polygon]]: Creates a regular polygon. |
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* [[Image:Part_Builder.svg|32px]] [[Part_Builder|Builder]]: Creates shapes from various primitives. |
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===Modificarea obiectelor=== |
===Modificarea obiectelor=== |
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Acestea sunt unelte pentru modificarea obiectelor existente. Ele permit alegerea obiectelor cu care se lucrează. |
Acestea sunt unelte pentru modificarea obiectelor existente. Ele permit alegerea obiectelor cu care se lucrează. |
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* [[Image:Part_Sweep.png|32px]] [[Part_Sweep/ro|Baleiere]]: Baleiază unul sau mai multe profile de-a lungul unei cai |
* [[Image:Part_Sweep.png|32px]] [[Part_Sweep/ro|Baleiere]]: Baleiază unul sau mai multe profile de-a lungul unei cai |
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* [[Image:Part_Revolve.svg|32px]] [[Part_Revolve|Revolve]]: Creates a solid by revolving an object (not a solid) around an axis. |
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* [[Image:Part_Mirror.svg|32px]] [[Part_Mirror|Mirror]]: Mirrors the selected object across a mirror plane. |
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* [[Image:Part_Fillet.svg|32px]] [[Part_Fillet|Fillet]]: Fillets (rounds) edges of an object. |
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* [[Image:Part_Chamfer.svg|32px]] [[Part_Chamfer|Chamfer]]: Chamfers edges of an object. |
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* [[Image:Part_RuledSurface.svg|32px]] [[Part_RuledSurface|Ruled Surface]]: Creates a ruled surface. |
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* [[Image:Part_Loft.svg|32px]] [[Part_Loft|Loft]]: Lofts from one profile to another. |
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* [[Image:Part_Sweep.svg|32px]] [[Part_Sweep|Sweep]]: Sweeps one or more profiles along a path. |
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* [[File:Part_ProjectionOnSurface.svg|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: |
* [[File:Part_ProjectionOnSurface.svg|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: Projects a logo, text or any face, wire or edge onto a surface. {{Version|0.19}} |
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* [[Image:Part_Cut.png|32px]] [[Part_Cut/ro|Decupare]]: Substrage on obiect din celalalt |
* [[Image:Part_Cut.png|32px]] [[Part_Cut/ro|Decupare]]: Substrage on obiect din celalalt |
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* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another. |
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* [[Image:Part_Fuse.svg|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two objects. |
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* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects. |
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* [[Image:Part_SectionCross.png|32px]] [[Part_SectionCross/ro|Cross sections...]]: |
* [[Image:Part_SectionCross.png|32px]] [[Part_SectionCross/ro|Cross sections...]]: |
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* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane. |
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* [[Image:Part_CrossSections.svg|32px]] [[Part_CrossSections|Cross sections...]]: Creates one or more cross-sections through an object. |
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* [[Image:Part Attachment.svg|32px]] [[Part_Attachment|Attachment]]: Attaches an object to another object. |
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=== Measure === |
=== Measure === |
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[[File:Part Measure Menu.png|64px]] [[Part Measure Menu|Measure]]: |
[[File:Part Measure Menu.png|64px]] [[Part Measure Menu|Measure]]: Tools for linear and angular measurements. |
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* [[Image:Part_Measure_Linear.svg|32px]] [[Part_Measure_Linear|Measure Linear]]: Creates a linear measurements. |
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* [[Image:Part_Measure_Angular.svg|32px]] [[Part_Measure_Angular|Measure Angular]]: Creates an angular measurements. |
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* [[Image:Part_Measure_Refresh.svg|32px]] [[Part_Measure_Refresh|Measure Refresh]]: Updates all measurements. |
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* [[Image:Part_Measure_Clear_All.svg|32px]] [[Part_Measure_Clear_All|Clear All]]: Clears all measurements. |
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* [[Image:Part_Measure_Toggle_All.svg|32px]] [[Part_Measure_Toggle_All|Toggle All]]: Shows or hides all measurements. |
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* [[Image:Part_Measure_Toggle_3d.svg|32px]] [[Part_Measure_Toggle_3d|Toggle 3D]]: Shows or hides 3D measurements. |
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* [[Image:Part_Measure_Toggle_Delta.svg|32px]] [[Part_Measure_Toggle_Delta|Toggle Delta]]: Shows or hides delta measurements. |
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* [[Image:Part_Measure_Angular.svg|32px]] [[Part_Measure_Angular|Measure Angular]] allows you to make angular measurements. |
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* [[Image:Part_Measure_Refresh.svg|32px]] [[Part_Measure_Refresh|Measure Refresh]] updates the measurements on screen. |
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* [[Image:Part_Measure_Clear_All.svg|32px]] [[Part_Measure_Clear_All|Clear All]] Clears all measurements. |
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* [[Image:Part_Measure_Toggle_All.svg|32px]] [[Part_Measure_Toggle_All|Toggle All]] shows or hides all measurements. |
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* [[Image:Part_Measure_Toggle_3d.svg|32px]] [[Part_Measure_Toggle_3d|Toggle 3D]] shows or hides 3D measurements. |
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* [[Image:Part_Measure_Toggle_Delta.svg|32px]] [[Part_Measure_Toggle_Delta|Toggle Delta]] shows or hides delta measurements. |
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===Alte Instrumente=== |
===Alte Instrumente=== |
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* [[Image:Part Attachment.svg|32px]] [[Part Attachment/ro|Attachment]]: Atașamentul este o utilitatea de atașare a unui obiect la un altul . |
* [[Image:Part Attachment.svg|32px]] [[Part Attachment/ro|Attachment]]: Atașamentul este o utilitatea de atașare a unui obiect la un altul . |
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* [[File:Part_Export.svg|32px]] [[Part_Export|Export]]: Exports to *.IGES, *.STEP, or *.BREP files. |
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* [[File:Part_BoxSelection.svg|32px]] [[Part_BoxSelection|BoxSelection]]: Selects faces from a rectangular area. |
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* [[File:Part_ShapeFromMesh.svg|32px]] [[Part_ShapeFromMesh|Shape from Mesh]]: Creates a shape object from a mesh object. |
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* [[File:Part_PointsFromMesh.svg|32px]] [[Part_PointsFromMesh|Points from mesh]]: Creates a shape object made of points from a mesh object. {{Version|0.19}} |
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* [[File:Part_MakeSolid.svg|32px]] [[Part_MakeSolid|Convert to solid]]: Converts a shape object to a solid object. |
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* [[File:Part_ReverseShapes.svg|32px]] [[Part_ReverseShapes|Reverse shapes]]: Flips the normals of all faces of selected objects. |
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* Create a copy: |
* Create a copy: |
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** [[File:Part_SimpleCopy.svg|32px]] [[Part_SimpleCopy|Create simple copy]]: Creates a simple copy of |
** [[File:Part_SimpleCopy.svg|32px]] [[Part_SimpleCopy|Create simple copy]]: Creates a simple copy of a selected object. |
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** [[File:Part_TransformedCopy.svg|32px]] [[Part_TransformedCopy|Create transformed copy]]: |
** [[File:Part_TransformedCopy.svg|32px]] [[Part_TransformedCopy|Create transformed copy]]: Creates a transformed copy of a selected object. {{Version|0.19}} |
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** [[File:Part_ElementCopy.svg|32px]] [[Part_ElementCopy|Create shape element copy]]: |
** [[File:Part_ElementCopy.svg|32px]] [[Part_ElementCopy|Create shape element copy]]: Creates a copy from an element (vertex, edge, face) of a selected object. {{Version|0.19}} |
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** [[Image:Part_RefineShape.svg|32px]] [[Part_RefineShape|Refine shape]]: Cleans faces by removing unnecessary lines. |
** [[Image:Part_RefineShape.svg|32px]] [[Part_RefineShape|Refine shape]]: Cleans faces by removing unnecessary lines. |
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* [[File:Part_CheckGeometry.svg|32px]] [[Part_CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors. |
* [[File:Part_CheckGeometry.svg|32px]] [[Part_CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors. |
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* [[File:Part_MakeFace.svg|32px]] [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires. {{Version|0.19}} |
* [[File:Part_MakeFace.svg|32px]] [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires. {{Version|0.19}} |
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=== Context menu items === |
=== Context menu items === |
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* [[File:Std_SetAppearance.svg|32px]] [[Std_SetAppearance|Appearance]]: |
* [[File:Std_SetAppearance.svg|32px]] [[Std_SetAppearance|Appearance]]: Determines the appearance of a whole object (color, transparency etc.). |
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* [[File:Part_FaceColors.svg|32px]] [[Part_FaceColors|Set colors]]: assigns colors to part faces. |
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* [[File:Part_FaceColors.svg|32px]] [[Part_FaceColors|Set colors]]: Assigns colors to individual faces of objects. |
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== Preferințe == |
== Preferințe == |
Revision as of 16:04, 25 February 2021
Introduction
Introducere
Capacitățile de modelare a solidelor ale FreeCAD se bazează pe kernelul Open Cascade Technology (OCCT), un sistem CAD de calitate profesionistă, care oferă crearea și manipularea geometriei avansate 3D.
Atelierul Piese permite utilizatorului să acceseze și să utilizeze obiectele și funcțiile OCCT. Obiectele piese, spre deosebire de Mesh objects, sunt mai complexe și, prin urmare, permit operații mai avansate cum ar fi operațiile booleene coerente, istoricul modificărilor și comportamentul parametric.
Part objects are more complex than mesh objects created with the Mesh Workbench, as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.
The Part Workbench is the basic layer that exposes the OCCT drawing functions to all workbenches in FreeCAD.
Instrumente
Instrumentele sunt toate amplasate în meniul Part
Primitive
Acestea sunt instrumente pentru crearea de obiecte primitive grafice.
- Caseta: Deseneaza o caseta prin specificarea dimensiunile sale
- Cilindru: Deseneaza un cilindru prin specificarea dimensiunile sale
- Sfera: Deseneaza o sfera prin specificarea dimensiunile sale
- Con: Deseneaza un con prin specificarea dimensiunile sale
- Tor: Deseneaza un tor (inel) prin specificarea dimensiunile sale
- Creaza primitive: Unealta pentru crearea primitivelor geometrice bazate pe parametrii
- Creaza forme: Unealta pentru crearea formelor complexe din primitive geometrice bazate pe parametrii
- Cylinder: Creates a cylinder.
- Sphere: Creates a sphere.
- Cone: Creates a cone.
- Torus: Creates a torus (ring).
- Tube: Creates a tube. introduced in version 0.19
- Primitives: A tool to create one of the following primitives:
- Plane: Creates a plane.
- Box: Creates a box. This object can also be created with the Box tool.
- Cylinder: Creates a cylinder. This object can also be created with the Cylinder tool.
- Cone: Creates a cone. This object can also be created with the Cone tool.
- Sphere: Creates a sphere. This object can also be created with the Sphere tool.
- Ellipsoid: Creates a ellipsoid.
- Torus: Creates a torus. This object can also be created with the Torus tool.
- Prism: Creates a prism.
- Wedge: Creates a wedge.
- Helix: Creates a helix.
- Spiral: Creates a spiral.
- Circle: Creates a circular edge.
- Ellipse: Creates an elliptical edge.
- Point: Creates a point (vertex).
- Line: Creates a line (edge).
- Regular Polygon: Creates a regular polygon.
- Builder: Creates shapes from various primitives.
Modificarea obiectelor
Acestea sunt unelte pentru modificarea obiectelor existente. Ele permit alegerea obiectelor cu care se lucrează.
- Extrudare: Extrudeaza fetele plane ale unui obiect
- Rotatie: Creaza un obiect prin rotirea altui obiect in jurul unei axe
- Simetrizare: Simetrizează obiectul selectat fata de un plan
- Panglica: Rotunjeste marginile unui obiect
- Tesire: Teseste marginile unui obiect
- Ruled Surface:
- Mansardare: Uneste un profil de altul
- Baleiere: Baleiază unul sau mai multe profile de-a lungul unei cai
- Revolve: Creates a solid by revolving an object (not a solid) around an axis.
- Mirror: Mirrors the selected object across a mirror plane.
- Fillet: Fillets (rounds) edges of an object.
- Chamfer: Chamfers edges of an object.
- Ruled Surface: Creates a ruled surface.
- Loft: Lofts from one profile to another.
- Sweep: Sweeps one or more profiles along a path.
- Thickness: Golește un solid, lăsând deschideri lângă fațetele selectate.
- Projection on surface: Projects a logo, text or any face, wire or edge onto a surface. introduced in version 0.19
- Compound Tools:
- Make compound: Creează un compus din obiectele selectate.
- Explode Compound: Instrumente pentru separarea unui compus din forme
- Compound Filter: The CompoundFilter poate fi utilizat pentru a extrage piesele individuale.
- Cut: Cuts (subtracts) one object from another.
- Fuse: Fuses (unions) two objects.
- Common: Extracts the common (intersection) part of two objects.
- Join features: funcții booleene inteligente pentru obiecte de pus în perete (de ex țevi) (v0.16)
- Splitting tools: (v0.17)
- Boolean fragments: face toate piesele care pot fi obținute prin operații booleene între obiecte (v0.17)
- Slice a part: instrument pentru a separa forme prin intersecția cu alte forme
- Slice: Separă un obiect în piese prin intersecții cu un alt obiect(v0.17)
- XOR:
elimină spațiul partajat de un număr par de obiecte (versiunea simetrică a Cut) (v0.17)
- Defeaturing: (v0.18)
- Sectiune: Creaza o sectiune prin intersectarea unui obiect cu planul de sectionare
- Cross sections...:
- Section: Creates a section by intersecting an object with a section plane.
- Cross sections...: Creates one or more cross-sections through an object.
- Attachment: Attaches an object to another object.
Measure
File:Part Measure Menu.png Measure: Tools for linear and angular measurements.
- Measure Linear: Creates a linear measurements.
- Measure Angular: Creates an angular measurements.
- Measure Refresh: Updates all measurements.
- Clear All: Clears all measurements.
- Toggle All: Shows or hides all measurements.
- File:Part Measure Toggle 3d.svg Toggle 3D: Shows or hides 3D measurements.
- Toggle Delta: Shows or hides delta measurements.
Alte Instrumente
- Import CAD: Acest insrument vă permite să adăugați un fișier tip *.IGES, *.STEP, *.BREP în documentul curent.
- Export CAD: Acest instrument vă permite să ecportați un obiect piesă într-un fișier tip *.IGES, *.STEP, *.BREP .
- Shape from Mesh: Crează un obiect formă dintr-un obiect tip plasă.
- Convert to solid: Convertește un obeict formă într-un obeict tip solid.
- Reverse shapes: Îndepărtează normalele tuturor fețelor obiectului selectat.
- File:Part CreateSimpleCopy.svg Create simple copy: Creează o simplă copie a obeictului selectat.
- Refine shape: Curăță fațetele prin ștergerea liniilor nenecesare.
- Check geometry: Verifică de erori geometria obiectelor selectate.
- Measure: Permite măsurări liniare și unghiulare între points/edges/faces.
- Attachment: Atașamentul este o utilitatea de atașare a unui obiect la un altul .
- Export: Exports to *.IGES, *.STEP, or *.BREP files.
- BoxSelection: Selects faces from a rectangular area.
- Shape from Mesh: Creates a shape object from a mesh object.
- Points from mesh: Creates a shape object made of points from a mesh object. introduced in version 0.19
- Convert to solid: Converts a shape object to a solid object.
- File:Part ReverseShapes.svg Reverse shapes: Flips the normals of all faces of selected objects.
- Create a copy:
- Create simple copy: Creates a simple copy of a selected object.
- Create transformed copy: Creates a transformed copy of a selected object. introduced in version 0.19
- Create shape element copy: Creates a copy from an element (vertex, edge, face) of a selected object. introduced in version 0.19
- Refine shape: Cleans faces by removing unnecessary lines.
- Check geometry: Checks the geometry of selected objects for errors.
- Make face from wires: Makes a face from a set of wires. introduced in version 0.19
- Appearance: Determines the appearance of a whole object (color, transparency etc.).
- Set colors: Assigns colors to individual faces of objects.
Preferințe
- Preference ... Import Export
Scripting
See Part scripting.
Tutorials
- Import from STL or OBJ : How to import STL/OBJ files in FreeCAD
- Export to STL or OBJ : How to export STL/OBJ files from FreeCAD
- Whiffle Ball tutorial : How to use the Part Module
- Import from STL or OBJ : How to import STL/OBJ files in FreeCAD
- Export to STL or OBJ : How to export STL/OBJ files from FreeCAD
- Whiffle Ball tutorial : How to use the Part Module
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub