Part ReverseShapes
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Part
User documentation
|
Menu location |
---|
Part → Reverse shapes |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
Flips the normals of all faces of the selected object.
Usage
- Select shape.
- Select the Part →
Reverse shapes option from the menu.
- A reversed shape is created as a new separate object.
Notes
- App Link objects linked to the appropriate object types and App Part containers with the appropriate visible objects inside can also be used as source objects. introduced in version 0.20
- To see the effect of the command change the ViewLighting property of the reversed shape to
On side
and if required change Edit → Preferences... → Display → 3D View → Rendering → Backlight color.
Properties
Scripting
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta

- Getting started
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