Sketcher CreatePolyline/de: Difference between revisions
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{{Docnav/de |
{{Docnav/de |
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|[[Sketcher_CreatePeriodicBSplineByInterpolation/de|GeschlossenenB-SplineDurchInterpolationErstellen]] |
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|[[Sketcher_CreatePeriodicBSpline/de|Erzeuge periodische B-Spline]]|[[Sketcher_CreateRectangle/de|Rechteck]] |
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|[[Sketcher_CreateRectangle/de|RechteckErstellen]] |
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|[[Sketcher_Workbench |
|[[Sketcher_Workbench|Sketcher]] |
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|IconL=Sketcher_Create_Periodic_BSpline.svg |
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|IconL=Sketcher_CreatePeriodicBSplineByInterpolation.svg |
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|IconR=Sketcher_CreateRectangle.svg |
|IconR=Sketcher_CreateRectangle.svg |
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{{GuiCommand/de |
{{GuiCommand/de |
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|Name= |
|Name=Sketcher CreatePolyline |
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|Name/de=Sketcher LinienzugErstellen |
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|MenuLocation=Skizze → Skizzengeometrien → |
|MenuLocation=Skizze → Skizzengeometrien → Linienzug erstellen |
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|Workbenches=[[Sketcher_Workbench/de|Sketcher]] |
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|Shortcut={{KEY|G}} {{KEY|M}} |
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|SeeAlso=[[Sketcher_CreateLine/de|Sketcher LinieErstellen]] |
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}} |
}} |
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</div> |
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<span id="Description"></span> |
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==Beschreibung== |
==Beschreibung== |
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⚫ | Dieses Werkzeug arbeitet wie das [[ |
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⚫ | Dieses Werkzeug arbeitet wie das Werkzeug [[Sketcher_CreateLine/de|Sketcher LinieErstellen]], erstellt aber kontinuierliche Linien- und Bogensegmente, die durch Knoten miteinander verbunden sind. Beim Starten des Werkzeugs verwandelt sich der Mauszeiger in ein weißes Kreuz mit einem roten Polyliniensymbol. Die Koordinaten werden in Echtzeit in blau neben dem Zeiger angezeigt. |
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The polyline always starts with a straight line segment: click - move the mouse - click. Move the mouse again. After placing the first line segment, the Sketcher polyline tool has multiple modes that can be toggled with the {{KEY|M}} key. For example you can draw tangent or perpendicular arcs following a line or arc segment. Repeatedly pressing the {{KEY|M}} key toggles through these different modes: |
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<span id="Usage"></span> |
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# Press the {{KEY|M}} key again: the new segment is a line which is tangential to the previous segment. |
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# Press the {{KEY|M}} key again: the new segment is an arc which is tangential to the previous segment. |
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# Press the {{KEY|M}} key again: the new segment is an arc which is perpendicular(right) to the previous segment. |
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# Press the {{KEY|M}} key again: You are again in the state where you started; the line is only connected with a coincidence to the previous segment. |
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See also: [[Sketcher_Workbench#Drawing_aids|Drawing aids]]. |
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* <span style="font-size:x-small;color:green;">v0.18 and above</span> While in any of the arc modes, holding down the {{KEY|Ctrl}} key (MacOS: {{KEY|CMD}} key) and moving the cursor causes the arc to snap by increments of 45 degrees, relative to the previously created polyline segment. |
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* Pick points on an empty area of the 3D view, or on an existing object (auto constraints must be active in TaskView). |
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* Pressing {{KEY|Esc}} or clicking the right mouse button ''before'' closing the polyline to a loop ends the current polyline and you can continue with a new one. Pressing {{KEY|Esc}} or clicking the right mouse button again ends the polyline function. |
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* Pressing {{KEY|Esc}} or clicking the right mouse button ''after'' closing the polyline to a loop ends the polyline function. |
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# There are several ways to invoke the tool: |
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#* Press the {{Button|[[Image:Sketcher_CreatePolyline.svg|16px]] [[Sketcher_CreatePolyline|Create polyline]]}} button. |
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#* Select the {{MenuCommand|Sketcher → Sketcher geometries → [[Image:Sketcher_CreatePolyline.svg|16px]] Create polyline}} option from the menu. |
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#* Right-click in the [[3D_view|3D view]] and select the {{MenuCommand|[[Image:Sketcher_CreatePolyline.svg|16px]] Create polyline}} option from the context menu. |
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#* Use the keyboard shortcut: {{KEY|G}} then {{KEY|M}}. |
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# The cursor changes to a cross with the tool icon. |
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# The modes of the tool require a previous segment. Do one of the following: |
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#* Pick two points to define a line segment. |
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#* Pick the endpoint of an existing line or arc segment ([[Sketcher_Workbench#Auto_constraints|Auto constraints]] must be enabled). |
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# Optionally press the {{KEY|M}} key one or more times to cycle through the modes for the next segment. The available modes are: |
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#* Line tangential to the previous segment (this is the initial mode if the previous segment is an arc). |
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#* Arc tangential to the previous segment. |
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#* Arc perpendicular (right) to the previous segment. |
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#* Line only connected to the previous segment. |
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# While in any of the arc modes, optionally hold down the {{KEY|Ctrl}} key to snap the arc to increments of 45° relative to the previous segment. |
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# Pick the endpoint of the segment. |
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# Optionally repeat this to create more segments. |
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# To finish the input do one of the following: |
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#* Snap to the start point to create a closed polyline. |
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#* Right-click or press {{KEY|Esc}} to create an open polyline. |
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# The polyline segments have been created and applicable constraints have been added. |
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# If the tool runs in [[Sketcher_Workbench#Continue_modes|continue mode]]: |
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## Optionally keep creating polylines. |
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## To finish, right-click or press {{KEY|Esc}}, or start another geometry or constraint creation tool. |
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<div class="mw-translate-fuzzy"> |
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{{Docnav|[[Sketcher_CreatePeriodicBSpline|Create periodic B-pline]]|[[Sketcher_CreateRectangle|Rectangle]]|[[Sketcher_Workbench|Sketcher]]|IconL=Sketcher_Create_Periodic_BSpline.svg|IconC=Workbench_Sketcher.svg|IconR=Sketcher_CreateRectangle.svg}} |
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{{Docnav/de |
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|[[Sketcher_CreatePeriodicBSplineByInterpolation/de|GeschlossenenB-SplineDurchInterpolationErstellen]] |
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|[[Sketcher_CreateRectangle/de|RechteckErstellen]] |
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|[[Sketcher_Workbench|Sketcher]] |
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|IconL=Sketcher_CreatePeriodicBSplineByInterpolation.svg |
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|IconR=Sketcher_CreateRectangle.svg |
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|IconC=Workbench_Sketcher.svg |
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}} |
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</div> |
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Revision as of 14:25, 23 April 2024
Sketcher LinienzugErstellen |
Menüeintrag |
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Skizze → Skizzengeometrien → Linienzug erstellen |
Arbeitsbereich |
Sketcher |
Standardtastenkürzel |
G M |
Eingeführt in Version |
- |
Siehe auch |
Sketcher LinieErstellen |
Beschreibung
Dieses Werkzeug arbeitet wie das Werkzeug Sketcher LinieErstellen, erstellt aber kontinuierliche Linien- und Bogensegmente, die durch Knoten miteinander verbunden sind. Beim Starten des Werkzeugs verwandelt sich der Mauszeiger in ein weißes Kreuz mit einem roten Polyliniensymbol. Die Koordinaten werden in Echtzeit in blau neben dem Zeiger angezeigt.
Polylinie beginnt mit einer Linie, einem tangentialen Bogen, einem senkrechten Bogen und dann einer tangentialen Linie.
Anwendung
See also: Drawing aids.
- There are several ways to invoke the tool:
- Press the Create polyline button.
- Select the Sketcher → Sketcher geometries → Create polyline option from the menu.
- Right-click in the 3D view and select the Create polyline option from the context menu.
- Use the keyboard shortcut: G then M.
- The cursor changes to a cross with the tool icon.
- The modes of the tool require a previous segment. Do one of the following:
- Pick two points to define a line segment.
- Pick the endpoint of an existing line or arc segment (Auto constraints must be enabled).
- Optionally press the M key one or more times to cycle through the modes for the next segment. The available modes are:
- Line perpendicular to the previous segment.
- Line tangential to the previous segment (this is the initial mode if the previous segment is an arc).
- Arc tangential to the previous segment.
- Arc perpendicular (left) to the previous segment.
- Arc perpendicular (right) to the previous segment.
- Line only connected to the previous segment.
- While in any of the arc modes, optionally hold down the Ctrl key to snap the arc to increments of 45° relative to the previous segment.
- Pick the endpoint of the segment.
- Optionally repeat this to create more segments.
- To finish the input do one of the following:
- Snap to the start point to create a closed polyline.
- Right-click or press Esc to create an open polyline.
- The polyline segments have been created and applicable constraints have been added.
- If the tool runs in continue mode:
- Optionally keep creating polylines.
- To finish, right-click or press Esc, or start another geometry or constraint creation tool.
Sketcher
(FIXME)
- Die Werkzeuge: Skizze erstellen, Skizze bearbeiten, Skizze verlassen, Skizze anzeigen, View section, Skizze einer Fläche zuordnen..., Reorient sketch, Skizze überprüfen, Skizzen zusammenführen, Skizze spiegeln
- Skizzen-Geometrien: Punkt, Linie, Bögen erstellen, Bogen, Kreisbogen durch drei Punkte, Kreise erstellen, Kreis, Kreis durch drei Punkte, Kegelförmige Körper erstellen, Ellipse mit Mittelpunkt, Ellipse durch drei Punkte, Ellipsenbogen, Hyperbel erstellen, Parabel erstellen, B-splines erstellen, B-spline, Create periodic B-spline, Linienzug (Mehrpunktlinie), Rechteck, Reguläres Polygon erstellen, Dreieck, Quadrat, Fünfeck, Sechseck, Siebeneck, Achteck, Create Regular Polygon, Nut, Abrundung erstellen, Kante zuschneiden, Verlängern, Externe Geometrie, CarbonCopy, Konstruktionsmodus
- Skizzenbeschränkungen
- Geometrische Beschränkungen Koinzidenz erzwingen, Punkt auf Objekt festlegen, Vertikal, Horizontal, Parallel, Orthogonal, Tangente, Gleichheit, Symmetrisch, Constrain Block
- Dimensional constraints Sperren, Horizontaler Abstand, Vertikaler Abstand, Distanz festlegen, Radius festlegen, Winkel festlegen, Snell's Law, Umschalten auf steuernde Bemaßung,
- Sketcher tools Select solver DOFs, Close Shape, Connect Edges, Select Constraints, Select Origin, Select Vertical Axis, Select Horizontal Axis, Select Redundant Constraints, Select Conflicting Constraints, Select Elements Associated with constraints, Show/Hide internal geometry, Symmetry, Clone, Copy, Move, Rectangular Array, Delete All Geometry, Delete All Constraints
- Sketcher B-spline tools Show/Hide B-spline degree, Show/Hide B-spline control polygon, Show/Hide B-spline curvature comb, Show/Hide B-spline knot multiplicity, Convert Geometry to B-spline, Increase degree, Increase knot multiplicity, Decrease knot multiplicity
- Sketcher virtual space Switch Virtual Space
Anwenderdokumentation
- Erste Schritte
- Installation: Herunterladen, Windows, Linux, Mac, Zusätzlicher Komponenten, Docker, AppImage, Ubuntu Snap
- Grundlagen: Über FreeCAD, Graphische Oberfläche, Mausbedienung, Auswahlmethoden, Objektname, Programmeinstellungen, Arbeitsbereiche, Dokumentstruktur, Objekteigenschaften, Hilf FreeCAD, Spende
- Hilfe: Tutorien, Video Tutorien
- Arbeitsbereiche: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework