Part SectionCut: Difference between revisions

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{{GuiCommand
{{GuiCommand
|Name=Std ToggleClipPlane
|Name=Part SectionCut
|MenuLocation=View → Persistent section cut
|MenuLocation=View → Persistent section cut
|Workbenches=All
|Workbenches=All
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==Description==
==Description==


The '''SectionCut''' feature is available for all workbenches, despite it only works for Part and PartDesign objects and assemblies of those. It creates a persistent cut of objects and assemblies. Since the cut result is a normal [[Part_Cut]] object, it can be modified further or for example 3D printed. See below for possible applications.
The '''SectionCut''' feature is available for all workbenches, despite it only works for Part and PartDesign objects and assemblies of those. It creates a persistent cut of objects and assemblies. Since the cut result is a normal [[Part_Cut|Part Cut]] object, it can be modified further or for example 3D printed. See below for possible applications.


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Revision as of 03:03, 6 March 2022

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Part SectionCut

Menu location
View → Persistent section cut
Workbenches
All
Default shortcut
None
Introduced in version
0.20
See also
Std ToggleClipPlane

Description

The SectionCut feature is available for all workbenches, despite it only works for Part and PartDesign objects and assemblies of those. It creates a persistent cut of objects and assemblies. Since the cut result is a normal Part Cut object, it can be modified further or for example 3D printed. See below for possible applications.

A cut assembly. Some cut faces were manually colored.

Usage

  1. Select the View → Clipping plane option from the menu.
  2. In the Clipping task panel do one of the following:
    • Check one or more of the Clipping X to Clipping Z checkboxes.
      • Optionally change the offset distance(s).
      • Optionally press the Flip button(s) to change the side of the clipping plane objects are hidden on.
    • Check the Clipping custom direction checkbox.
      • Optionally change the offset distance.
      • Do one of the following:
        • Press the View button to use the direction of the current view.
        • Check the Adjust to view direction checkbox for a direction that dynamically adepts to view changes.
        • Specify the direction by entering the X, Y and Z coordinates of a normal vector.
  3. Optionally change the view to inspect the model.
  4. Press the Close button to close the task panel and finish the command.

Notes

  • To clearly distinguish the interior of partially clipped objects change their ViewLighting property to 'One side'. The color of the interior side of their faces will then depend on the backlight settings: Edit → Preferences... → Display → 3D View → Backlight color - Intensity. See Preferences Editor.