Part Module/sv: Difference between revisions

From FreeCAD Documentation
(Updating to match new version of source page)
(Updating to match new version of source page)
(27 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<languages/>
<languages/>

{{Docnav
{{Docnav
|[[OpenSCAD Module|OpenSCAD Module]]
|[[OpenSCAD_Workbench|OpenSCAD Workbench]]
|[[PartDesign Workbench|PartDesign Workbench]]
|[[PartDesign_Workbench|PartDesign Workbench]]
|IconL=Workbench_OpenSCAD.svg
|IconL=Workbench_OpenSCAD.svg
|IconR=Workbench_PartDesign.svg
|IconR=Workbench_PartDesign.svg
Line 8: Line 9:


[[Image:Workbench_Part.svg|thumb|128px|Part workbench icon]]
[[Image:Workbench_Part.svg|thumb|128px|Part workbench icon]]

{{TOCright}}
{{TOCright}}

== Introduction ==

<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
FreeCAD's CAD kapabilitet är baserad på [http://en.wikipedia.org/wiki/Open_CASCADE OpenCasCade] kärnan. Del modulen tillåter FreeCAD att komma åt och använda OpenCasCade objekt och funktioner. OpenCascade är en professionell CAD kärna, som erbjuder avancerad 3D geometrimanipulation och objekt. Del objekten, till skillnad från [[Mesh Module/sv|Nätmodul]] objekten, är mycket komplexare, och tillåter därför mycket mer avancerade operationer, som koherenta booleska operationer, ändringshistorik och parametriskt beteende.
FreeCAD's CAD kapabilitet är baserad på [http://en.wikipedia.org/wiki/Open_CASCADE OpenCasCade] kärnan. Del modulen tillåter FreeCAD att komma åt och använda OpenCasCade objekt och funktioner. OpenCascade är en professionell CAD kärna, som erbjuder avancerad 3D geometrimanipulation och objekt. Del objekten, till skillnad från [[Mesh Workbench/sv|Nätmodul]] objekten, är mycket komplexare, och tillåter därför mycket mer avancerade operationer, som koherenta booleska operationer, ändringshistorik och parametriskt beteende.
</div>
</div>


A more detailed discussion of Part workbench versus Part Design workbench can be found here: [[Part_and_PartDesign|Part and Part Design]].
The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. '''This modeling paradigm is known as the [[constructive solid geometry]] (CSG) workflow, and it was the traditional methodology used in early CAD systems.''' On the other hand, the [[PartDesign Workbench|PartDesign Workbench]] provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations ([[feature editing|feature editing]]), until the final object is obtained.


The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. '''This modeling paradigm is known as the [[Constructive_solid_geometry|constructive solid geometry]] (CSG) workflow, and it was the traditional methodology used in early CAD systems.''' On the other hand, the [[PartDesign_Workbench|PartDesign Workbench]] provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations ([[feature_editing|feature editing]]), until the final object is obtained.
Part objects are more complex than mesh objects created with the [[Mesh Workbench|Mesh Workbench]], as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.

Part objects are more complex than mesh objects created with the [[Mesh_Workbench|Mesh Workbench]], as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.


[[Image:Part_Workbench_relationships.svg|600px]]
[[Image:Part_Workbench_relationships.svg|600px]]
Line 21: Line 28:
{{Caption|The Part Workbench is the basic layer that exposes the OCCT drawing functions to all workbenches in FreeCAD.}}
{{Caption|The Part Workbench is the basic layer that exposes the OCCT drawing functions to all workbenches in FreeCAD.}}


<span id="Tools"></span>
<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
=== Verktygen ===
=== Verktygen ===
Line 29: Line 37:
</div>
</div>


<span id="Primitives"></span>
<div class="mw-translate-fuzzy">
===Primitiver===
===Primitiver===
</div>


Detta är verktyg för att skapa primitivobjekt.
Detta är verktyg för att skapa primitivobjekt.
Line 43: Line 54:
</div>
</div>


* [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder.

* [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere.

* [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]]: Creates a cone.

* [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]]: Creates a torus.

* [[File:Part_Tube.svg|32px]] [[Part_Tube|Tube]]: Creates a tube.

* [[Image:Part_Primitives.svg|32px]] [[Part_Primitives|Create primitives...]]: A tool to create one of the following primitives:
**[[Image:Part_Plane.svg|32px]] [[Part_Plane|Plane]]: Creates a plane.
**[[Image:Tree_Part_Box_Parametric.svg|32px]] [[Part_Box|Box]]: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] [[Part_Box|Box]] tool.
**[[Image:Tree_Part_Cylinder_Parametric.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]] tool.
**[[Image:Tree_Part_Cone_Parametric.svg|32px]] [[Part_Cone|Cone]]: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]] tool.
**[[Image:Tree_Part_Sphere_Parametric.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]] tool.
**[[Image:Part_Ellipsoid.svg|32px]] [[Part_Ellipsoid|Ellipsoid]]: Creates a ellipsoid.
**[[Image:Tree_Part_Torus_Parametric.svg|32px]] [[Part_Torus|Torus]]: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]] tool.
**[[Image:Part_Prism.svg|32px]] [[Part_Prism|Prism]]: Creates a prism.
**[[Image:Part_Wedge.svg|32px]] [[Part_Wedge|Wedge]]: Creates a wedge.
**[[Image:Part_Helix.svg|32px]] [[Part_Helix|Helix]]: Creates a helix.
**[[Image:Part_Spiral.svg|32px]] [[Part_Spiral|Spiral]]: Creates a spiral.
**[[Image:Part_Circle.svg|32px]] [[Part_Circle|Circle]]: Creates a circular arc.
**[[Image:Part_Ellipse.svg|32px]] [[Part_Ellipse|Ellipse]]: Creates an elliptical arc.
**[[Image:Part_Point.svg|32px]] [[Part_Point|Point]]: Creates a point.
**[[Image:Part_Line.svg|32px]] [[Part_Line|Line]]: Creates a line.
**[[Image:Part_RegularPolygon.svg|32px]] [[Part_RegularPolygon|Regular polygon]]: Creates a regular polygon.

* [[Image:Part_Builder.svg|32px]] [[Part_Builder|Shape builder...]]: Creates shapes from various primitives.

<span id="Creation_and_modification"></span>
<div class="mw-translate-fuzzy">
===Förändra objekt===
===Förändra objekt===
</div>


<div class="mw-translate-fuzzy">
Detta är verktyg för att förändra existerande objekt. De kommer att låta dig välja vilka objekt som du vill förändra.
Detta är verktyg för att förändra existerande objekt. De kommer att låta dig välja vilka objekt som du vill förändra.
</div>


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
Line 57: Line 103:
* [[Image:Part_Sweep.png|32px]] [[Part_Sweep/sv|Sweep]]: Sopa en eller flera profiler längs en bana
* [[Image:Part_Sweep.png|32px]] [[Part_Sweep/sv|Sweep]]: Sopa en eller flera profiler längs en bana
</div>
</div>

* [[Image:Part_Revolve.svg|32px]] [[Part_Revolve|Revolve]]: Creates a solid by revolving an object (not a solid) around an axis.

* [[Image:Part_Mirror.svg|32px]] [[Part_Mirror|Mirror]]: Mirrors the selected object across a mirror plane.

* [[Image:Part_Scale.svg|32px]] [[Part_Scale|Scale]]: Scales one or more shapes. {{Version|1.0}}

* [[Image:Part_Fillet.svg|32px]] [[Part_Fillet|Fillet]]: Fillets (rounds) edges of an object.

* [[Image:Part_Chamfer.svg|32px]] [[Part_Chamfer|Chamfer]]: Chamfers edges of an object.

* [[File:Part_MakeFace.svg|32px]] [[Part_MakeFace|Make face from wires]]: Makes a face from a set of wires (contours).

* [[Image:Part_RuledSurface.svg|32px]] [[Part_RuledSurface|Ruled Surface]]: Creates a ruled surface.

* [[Image:Part_Loft.svg|32px]] [[Part_Loft|Loft]]: Lofts from one profile to another.

* [[Image:Part_Sweep.svg|32px]] [[Part_Sweep|Sweep]]: Sweeps one or more profiles along a path.

* [[Image:Part_Section.svg|32px]] [[Part_Section|Section]]: Creates a section by intersecting an object with a section plane.

* [[Image:Part_CrossSections.svg|32px]] [[Part_CrossSections|Cross sections...]]: Creates one or more cross-sections through an object.


* [[Image:Part_CompOffsetTools.png|48px]] [[Part_CompOffsetTools|Offset tools]]:
* [[Image:Part_CompOffsetTools.png|48px]] [[Part_CompOffsetTools|Offset tools]]:
** [[Image:Part_Offset.svg|32px]] [[Part_Offset|3D Offset]]: Constructs a parallel shape at a certain distance from original.
** [[Image:Part_Offset.svg|32px]] [[Part_Offset|3D Offset]]: Constructs a parallel shape at a certain distance from an original.
** [[Image:Part_Offset2D.svg|32px]] [[Part_Offset2D|2D Offset]]: Constructs a parallel wire at certain distance from original, or enlarges/shrinks a planar face. {{Version|0.17}}
** [[Image:Part_Offset2D.svg|32px]] [[Part_Offset2D|2D Offset]]: Constructs a parallel wire at certain distance from an original, or enlarges/shrinks a planar face.

* [[Image:Part_Thickness.svg|32px]] [[Part_Thickness|Thickness]]: Hollows out a solid.

* [[File:Part_ProjectionOnSurface.svg|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: Projects a logo, text or any face, wire or edge onto a surface.

* [[Image:Part_EditAttachment.svg|32px]] [[Part_EditAttachment|Attachment]]: Attaches an object to another object.


=== Boolean ===
* [[Image:Part_Thickness.svg|32px]] [[Part_Thickness|Thickness]]: Hollows out a solid, leaving openings next to select faces.


These tools perform boolean operations.
* [[Image:Part_ProjectionOnSurface.png|32px]] [[Part_ProjectionOnSurface|Projection on surface]]: Project a logo, text or any face,wire,edge to a surface. With the projection part it is possible to create a solid or wire. {{Version|0.19}}


* [[Image:Part_Compound.svg|48px]] [[Part_CompCompoundTools|Compound Tools]]:
* [[Image:Part_CompCompoundTools.png|48px]] [[Part_CompCompoundTools|Compound Tools]]:
** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects.
** [[Image:Part_Compound.svg|32px]] [[Part_Compound|Make compound]]: Creates a compound from the selected objects.
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: Tool to split up compounds of shapes
** [[Image:Part_ExplodeCompound.svg|32px]] [[Part_ExplodeCompound|Explode Compound]]: Splits up compounds.
** [[Image:Part Compound‏‎Filter.svg|32px]] [[Part Compound‏‎Filter|Compound Filter]]: The CompoundFilter can be used to extract the individual pieces.
** [[Image:Part Compound‏‎Filter.svg|32px]] [[Part_Compound‏‎Filter|Compound Filter]]: Extracts the individual pieces from compounds.


* [[Image:Part_Boolean.svg|32px]] [[Part_Boolean|Boolean]]: Utför booleska operationer på objekt.
<div class="mw-translate-fuzzy">
* [[Image:Part_Booleans.png|32px]] [[Part_Booleans/sv|Boolesk]]: Utför booleska operationer på objekt
* [[Image:Part_Union.png|32px]] [[Part_Union/sv|Förena]]: Förenar två objekt
* [[Image:Part_Common.png|32px]] [[Part_Common/sv|Gemensamt]]: Tar bort den gemensamma (skärningen) delen mellan två objekt
* [[Image:Part_Cut.png|32px]] [[Part_Cut/sv|Klipp]]: Klipper (tar bort) ett objekt från ett annat
</div>


* [[Image:Part_Cut.svg|32px]] [[Part_Cut|Cut]]: Cuts (subtracts) one object from another.
* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures|Join features]]: smart booleans for walled objects (e.g., pipes) {{Version|0.16}}
** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of objects {{Version|0.16}}
** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object {{Version|0.16}}
** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object {{Version|0.16}}


* [[Image:Part_Fuse.svg|32px]] [[Part_Fuse|Fuse]]: Fuses (unions) two or more objects.
* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]: {{Version|0.17}}
** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: makes all the pieces that can be obtained by Boolean operations between objects {{Version|0.17}}
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice a part]]: tool to split shapes by intersection with other shapes
** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: Splits an object into pieces by intersections with another object {{Version|0.17}}
** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: removes space shared by even number of objects (symmetric version of [[Part_Cut|Cut]]) {{Version|0.17}}


* [[Image:Part_Common.svg|32px]] [[Part_Common|Common]]: Extracts the common (intersection) part of two objects.
<div class="mw-translate-fuzzy">

* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing/sv|Defeaturing]]: (v0.18)
* [[Image:Part_CompJoinFeatures.png|48px]] [[Part CompJoinFeatures|Join features]]:
* [[Image:Part_Section.png|32px]] [[Part_Section/sv|Sektionera]]: Skapar en sektion genom att skära ett objekt med ett sektioneringsplan
* [[Image:Part_SectionCross.png|32px]] [[Part_SectionCross/sv|Cross sections...]]:
** [[Image:Part_JoinConnect.svg|32px]] [[Part_JoinConnect|Connect]]: Connects interiors of walled objects.
** [[Image:Part_JoinEmbed.svg|32px]] [[Part_JoinEmbed|Embed]]: Embeds a walled object into another walled object.
</div>
** [[Image:Part_JoinCutout.svg|32px]] [[Part_JoinCutout|Cutout]]: Creates a cutout in a wall of an object for another walled object.

* [[Image:Part_CompSplittingTools.png|48px]] [[Part CompSplittingTools|Splitting tools]]:
** [[Image:Part_BooleanFragments.svg|32px]] [[Part_BooleanFragments|Boolean fragments]]: Creates all pieces obtained from Boolean operations.
** [[Image:Part SliceApart.svg|32px]] [[Part_SliceApart|Slice apart]]: Slices and splits an object by intersecting it with other objects.
** [[Image:Part_Slice.svg|32px]] [[Part_Slice|Slice]]: Slices an object by intersecting it with other objects.
** [[Image:Part_XOR.svg|32px]] [[Part_XOR|XOR]]: Removes space shared by an even number of objects.


=== Measure ===
=== Measure ===


[[File:Part Measure Menu.png|64px]] [[Part Measure Menu|Measure]]: Allows linear and angular measurement between points, edges, and faces.
* [[Image:Part_Measure_Linear.svg|32px]] [[Part_Measure_Linear|Measure Linear]]: Creates a linear measurement.


* [[Image:Part_Measure_Linear.svg|32px]] [[Part_Measure_Linear|Measure Linear]] allows you to make linear measurements.
* [[Image:Part_Measure_Angular.svg|32px]] [[Part_Measure_Angular|Measure Angular]]: Creates an angular measurement.
* [[Image:Part_Measure_Angular.svg|32px]] [[Part_Measure_Angular|Measure Angular]] allows you to make angular measurements.
* [[Image:Part_Measure_Refresh.svg|32px]] [[Part_Measure_Refresh|Measure Refresh]] updates the measurements on screen.
* [[Image:Part_Measure_Clear_All.svg|32px]] [[Part_Measure_Clear_All|Clear All]] Clears all measurements.
* [[Image:Part_Measure_Toggle_All.svg|32px]] [[Part_Measure_Toggle_All|Toggle All]] shows or hides all measurements.
* [[Image:Part_Measure_Toggle_3d.svg|32px]] [[Part_Measure_Toggle_3d|Toggle 3D]] shows or hides 3D measurements.
* [[Image:Part_Measure_Toggle_Delta.svg|32px]] [[Part_Measure_Toggle_Delta|Toggle Delta]] shows or hides delta measurements.


* [[Image:Part_Measure_Refresh.svg|32px]] [[Part_Measure_Refresh|Measure Refresh]]: Updates all measurements.
===Other tools===


* [[Image:Part_Measure_Clear_All.svg|32px]] [[Part_Measure_Clear_All|Clear All]]: Clears all measurements.
* [[Image:Part_Import.svg|32px]] [[Part Import|Import]]: This tool allows you to add a file *.IGES, *.STEP, *.BREP to the current document.

* [[Image:Part_Export.svg|32px]] [[Part Export|Export]]: This tool allows you to export a part object in a *.IGES, *.STEP, *.BREP file.
* [[Image:Part_Measure_Toggle_All.svg|32px]] [[Part_Measure_Toggle_All|Toggle All]]: Shows or hides all measurements.
* [[File:Part_BoxSelection.svg|32px]] [[Part_BoxSelection|BoxSelection]]: add to the selection the faces of the shapes that are touches by the rectangular selection. {{Version|0.19}}

* [[Image:Part_ShapeFromMesh.svg|32px]] [[Part ShapeFromMesh|Shape from Mesh]]: Creates a shape object from a mesh object.
* [[Image:Part_Measure_Toggle_3D.svg|32px]] [[Part_Measure_Toggle_3D|Toggle 3D]]: Shows or hides 3D measurements.
* [[File:Part_PointsFromMesh.svg|32px]] [[Part PointsFromMesh|Points from mesh]]: creates a shape object made of points from the mesh. {{Version|0.19}}

* [[Part_MakeSolid|Convert to solid]]: Converts a shape object to a solid object.
* [[Image:Part_Measure_Toggle_Delta.svg|32px]] [[Part_Measure_Toggle_Delta|Toggle Delta]]: Shows or hides delta measurements.
* [[Part_ReverseShapes|Reverse shapes]]: Flips the normals of all faces of the selected object.

=== Other tools ===

* [[File:Part_Import.svg|32px]] [[Part_Import|Import]]: Imports from *.IGES, *.STEP, or *.BREP files.

* [[File:Part_Export.svg|32px]] [[Part_Export|Export]]: Exports to *.IGES, *.STEP, or *.BREP files.

* [[File:Part_BoxSelection.svg|32px]] [[Part_BoxSelection|Box selection]]: Selects faces from a rectangular area.

* [[File:Part_ShapeFromMesh.svg|32px]] [[Part_ShapeFromMesh|Create shape from mesh]]: Creates a shape object from a mesh object.

* [[File:Part_PointsFromMesh.svg|32px]] [[Part_PointsFromMesh|Create points object from geometry]]: Creates a points object from a geometric object.

* [[File:Part_MakeSolid.svg|32px]] [[Part_MakeSolid|Convert to solid]]: Converts a shape object to a solid object.

* [[File:Part_ReverseShape.svg|32px]] [[Part_ReverseShape|Reverse shapes]]: Flips the normals of all faces of selected objects.


* Create a copy:
* Create a copy:
** [[Image:Part_SimpleCopy‎.svg|32px]] [[Part_SimpleCopy|Create simple copy]]: Creates a simple copy of the selected object.
** [[File:Part_SimpleCopy‎.svg|32px]] [[Part_SimpleCopy|Create simple copy]]: Creates a simple copy of a selected object.
** [[File:Part_TransformedCopy.svg|32px]] [[Part_TransformedCopy|Create transformed copy]]: creates a transformed copy of the selected object. {{Version|0.19}}
** [[File:Part_TransformedCopy.svg|32px]] [[Part_TransformedCopy|Create transformed copy]]: Creates a transformed copy of a selected object.
** [[File:Part_ElementCopy.svg|32px]] [[Part_ElementCopy|Create shape element copy]]: creates a copy from an element (vertex, edge, face) of the selected object. {{Version|0.19}}
** [[File:Part_ElementCopy.svg|32px]] [[Part_ElementCopy|Create shape element copy]]: Creates a copy from an element (vertex, edge, face) of a selected object.
** [[Image:Part_RefineShape.svg|32px]] [[Part_RefineShape|Refine shape]]: Cleans faces by removing unnecessary lines.
** [[Image:Part_RefineShape.svg|32px]] [[Part_RefineShape|Refine shape]]: Cleans faces by removing unnecessary lines.


* [[Image:Part_CheckGeometry.svg|32px]] [[Part CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors.
* [[File:Part_CheckGeometry.svg|32px]] [[Part_CheckGeometry|Check geometry]]: Checks the geometry of selected objects for errors.

<div class="mw-translate-fuzzy">
* [[Image:Part Defeaturing.svg|32px]] [[Part_Defeaturing/sv|Defeaturing]]:
</div>


=== Context menu items ===
=== Context menu items ===


*[[Std_SetAppearance|Appearance]]: determines appearance of the whole part (color transparency etc.).
* [[File:Std_SetAppearance.svg|32px]] [[Std_SetAppearance|Appearance]]: Determines the appearance of a whole object (color, transparency etc.).

*[[Part_FaceColors|Set colors]]: assigns colors to part faces.
* [[File:Part_ColorPerFace.svg|32px]] [[Part_ColorPerFace|Color per face]]: Assigns colors to individual faces of objects.


== Preferences ==
== Preferences ==


<!--The PartDesign preferences are defined in the Part workbench and both the PartDesign workbench and the Part workbench use them-->
<!--The PartDesign preferences are defined in the Part workbench and both the PartDesign workbench and the Part workbench use them-->
* [[Image:Preferences-part_design.svg|32px]] [[PartDesign_Preferences|Preferences]]: preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
* [[Image:Preferences-part_design.svg|32px]] [[PartDesign_Preferences|Preferences]]: Preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
* [[Image:Preferences-import-export.svg|32px]] [[Import_Export_Preferences|Import Export Preferences]]: preferences available for importing from and exporting to different file formats.
* [[Image:Preferences-import-export.svg|32px]] [[Import_Export_Preferences|Import Export Preferences]]: Preferences available for importing from and exporting to different file formats.
* [[Fine-tuning]]: some extra parameters to fine-tune Part behavior.
* [[Fine-tuning]]: Some extra parameters to fine-tune Part behavior.


<span id="Scripting"></span>
<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
=== Skript ===
=== Skript ===
Line 151: Line 236:


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
{{docnav/sv|Mesh Module/sv|Drawing Module/sv}}
{{docnav/sv|Mesh Workbench/sv|Drawing Workbench/sv}}
</div>
</div>



Revision as of 09:23, 21 April 2024


Part workbench icon

Introduction

FreeCAD's CAD kapabilitet är baserad på OpenCasCade kärnan. Del modulen tillåter FreeCAD att komma åt och använda OpenCasCade objekt och funktioner. OpenCascade är en professionell CAD kärna, som erbjuder avancerad 3D geometrimanipulation och objekt. Del objekten, till skillnad från Nätmodul objekten, är mycket komplexare, och tillåter därför mycket mer avancerade operationer, som koherenta booleska operationer, ändringshistorik och parametriskt beteende.

A more detailed discussion of Part workbench versus Part Design workbench can be found here: Part and Part Design.

The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. This modeling paradigm is known as the constructive solid geometry (CSG) workflow, and it was the traditional methodology used in early CAD systems. On the other hand, the PartDesign Workbench provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations (feature editing), until the final object is obtained.

Part objects are more complex than mesh objects created with the Mesh Workbench, as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.

The Part Workbench is the basic layer that exposes the OCCT drawing functions to all workbenches in FreeCAD.

Verktygen

Alla Del modul verktygen finns i Del menyn som kommer fram när du laddar Del modulen.

Primitiver

Detta är verktyg för att skapa primitivobjekt.

  • Låda: Ritar en låda genom att ge dess dimensioner
  • Cylinder: Ritar en cylinder genom att ge dess dimensioner
  • Sfär: Ritar en sfär genom att ge dess dimensioner
  • Kon: Ritar en kon genom att ge dess dimensioner
  • Torus: Ritar en torus (ring) genom att ge dess dimensioner
  • CreatePrimitives: Ett verktyg för att skapa olika parametriska geometriska primitiver
  • Shapebuilder: Ett verktyg för att skapa mer komplexa former från olika parametriska geometriska primitiver
  • Cone: Creates a cone.
  • Tube: Creates a tube.
  • Create primitives...: A tool to create one of the following primitives:
    • Plane: Creates a plane.
    • Box: Creates a box. This object can also be created with the Box tool.
    • Cylinder: Creates a cylinder. This object can also be created with the Cylinder tool.
    • Cone: Creates a cone. This object can also be created with the Cone tool.
    • Sphere: Creates a sphere. This object can also be created with the Sphere tool.
    • Ellipsoid: Creates a ellipsoid.
    • Torus: Creates a torus. This object can also be created with the Torus tool.
    • Prism: Creates a prism.
    • Wedge: Creates a wedge.
    • Helix: Creates a helix.
    • Spiral: Creates a spiral.
    • Circle: Creates a circular arc.
    • Ellipse: Creates an elliptical arc.
    • Point: Creates a point.
    • Line: Creates a line.
    • Regular polygon: Creates a regular polygon.

Förändra objekt

Detta är verktyg för att förändra existerande objekt. De kommer att låta dig välja vilka objekt som du vill förändra.

  • Extrudera: Extruderar plana ytor på ett objekt
  • Rotera: Skapar ett objekt genom att rotera ett annat objekt runt en axel
  • Spegling: Speglar de valda objekten runt en given axel
  • Fasning: Fasar (rundar) kanterna på ett objekt
  • Fasning: Fasar (klipper) kanter på ett objekt
  • Ruled Surface:
  • Loft: Lofts från en profil till en annan
  • Sweep: Sopa en eller flera profiler längs en bana
  • Revolve: Creates a solid by revolving an object (not a solid) around an axis.
  • Mirror: Mirrors the selected object across a mirror plane.
  • Fillet: Fillets (rounds) edges of an object.
  • Chamfer: Chamfers edges of an object.
  • Loft: Lofts from one profile to another.
  • Sweep: Sweeps one or more profiles along a path.
  • Section: Creates a section by intersecting an object with a section plane.
  • Offset tools:
    • 3D Offset: Constructs a parallel shape at a certain distance from an original.
    • 2D Offset: Constructs a parallel wire at certain distance from an original, or enlarges/shrinks a planar face.
  • Attachment: Attaches an object to another object.

Boolean

These tools perform boolean operations.

  • Boolean: Utför booleska operationer på objekt.
  • Cut: Cuts (subtracts) one object from another.
  • Fuse: Fuses (unions) two or more objects.
  • Common: Extracts the common (intersection) part of two objects.
  • Join features:
    • Connect: Connects interiors of walled objects.
    • Embed: Embeds a walled object into another walled object.
    • Cutout: Creates a cutout in a wall of an object for another walled object.
  • Splitting tools:
    • Boolean fragments: Creates all pieces obtained from Boolean operations.
    • Slice apart: Slices and splits an object by intersecting it with other objects.
    • Slice: Slices an object by intersecting it with other objects.
    • XOR: Removes space shared by an even number of objects.

Measure

Other tools

  • Import: Imports from *.IGES, *.STEP, or *.BREP files.
  • Export: Exports to *.IGES, *.STEP, or *.BREP files.

Context menu items

  • Appearance: Determines the appearance of a whole object (color, transparency etc.).

Preferences

  • Preferences: Preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
  • Import Export Preferences: Preferences available for importing from and exporting to different file formats.
  • Fine-tuning: Some extra parameters to fine-tune Part behavior.

Skript

See Part scripting.

Tutorials


Mesh Workbench/sv
Drawing Workbench/sv