Draft Circle: Difference between revisions
No edit summary |
Tag: Undo |
||
Line 26: | Line 26: | ||
<!--T:2--> |
<!--T:2--> |
||
The [[Image:Draft_Circle.svg|24px]] [[Draft_Circle|Draft Circle]] |
The [[Image:Draft_Circle.svg|24px]] [[Draft_Circle|Draft Circle]] command creates a circle in the current [[Draft_SelectPlane|working plane]] by entering two points, the center and the radius, or by picking tangents, or any combination of those. It uses the [[Draft_Linestyle|Draft Linestyle]] set on the [[Draft_Tray|Draft Tray]]. |
||
<!--T:11--> |
<!--T:11--> |
||
Line 40: | Line 40: | ||
<!--T:4--> |
<!--T:4--> |
||
# There are several ways to invoke the |
# There are several ways to invoke the command: |
||
#* Press the {{Button|[[Image:Draft_Circle.svg|16px]] [[Draft_Circle|Draft Circle]]}} button. |
#* Press the {{Button|[[Image:Draft_Circle.svg|16px]] [[Draft_Circle|Draft Circle]]}} button. |
||
#* Select the {{MenuCommand|Drafting → [[Image:Draft_Circle.svg|16px]] Circle}} option from the menu. |
#* Select the {{MenuCommand|Drafting → [[Image:Draft_Circle.svg|16px]] Circle}} option from the menu. |
||
Line 50: | Line 50: | ||
<!--T:5--> |
<!--T:5--> |
||
* The primary use of the circle |
* The primary use of the circle command is by picking two points, the center and a point on the circumference. |
||
** By pressing {{KEY|Alt}}, you can select a tangent instead of picking a point. You can therefore construct several types of circles by selecting one, two or three tangents. |
** By pressing {{KEY|Alt}}, you can select a tangent instead of picking a point. You can therefore construct several types of circles by selecting one, two or three tangents. |
||
* To enter coordinates manually, simply enter the numbers, then press {{KEY|Enter}} between each X, Y and Z component. You can press the {{Button|[[Image:Draft_AddPoint.svg|16px]] Enter point}} button when you have entered the desired values to insert the point. |
* To enter coordinates manually, simply enter the numbers, then press {{KEY|Enter}} between each X, Y and Z component. You can press the {{Button|[[Image:Draft_AddPoint.svg|16px]] Enter point}} button when you have entered the desired values to insert the point. |
||
* Press {{KEY|T}} or click the checkbox to toggle ''continue'' mode. If continue mode is on, the Circle |
* Press {{KEY|T}} or click the checkbox to toggle ''continue'' mode. If continue mode is on, the Circle command will restart after you finish the circle, allowing you to draw another one without pressing the command button again. |
||
* Press {{KEY|L}} or click the checkbox to toggle ''filled'' mode. If filled mode is on, the circle will create a filled face ({{PropertyData|Make Face}} {{TRUE}}); if not, the circle will not make a face ({{PropertyData|Make Face}} {{FALSE}}). |
* Press {{KEY|L}} or click the checkbox to toggle ''filled'' mode. If filled mode is on, the circle will create a filled face ({{PropertyData|Make Face}} {{TRUE}}); if not, the circle will not make a face ({{PropertyData|Make Face}} {{FALSE}}). |
||
* Hold {{KEY|Ctrl}} while drawing to force [[Draft_Snap|snapping]] your point to the nearest snap location, independently of the distance. |
* Hold {{KEY|Ctrl}} while drawing to force [[Draft_Snap|snapping]] your point to the nearest snap location, independently of the distance. |
||
* Hold {{KEY|Shift}} while drawing to [[Draft_Constrain|constrain]] your second point horizontally or vertically in relation to the first one. |
* Hold {{KEY|Shift}} while drawing to [[Draft_Constrain|constrain]] your second point horizontally or vertically in relation to the first one. |
||
* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the current |
* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the current command. |
||
==Notes== |
==Notes== |
||
<!--T:12--> |
<!--T:12--> |
||
* A Draft Circle can be edited with the [[Image:Draft_Edit.svg|16px]] [[Draft_Edit|Draft Edit]] |
* A Draft Circle can be edited with the [[Image:Draft_Edit.svg|16px]] [[Draft_Edit|Draft Edit]] command. |
||
* A Draft Circle can be turned into an arc by setting its {{PropertyData|First Angle}} and {{PropertyData|Last Angle}} to different values. |
* A Draft Circle can be turned into an arc by setting its {{PropertyData|First Angle}} and {{PropertyData|Last Angle}} to different values. |
||
Revision as of 13:09, 17 March 2021
This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.
Draft Circle |
Menu location |
---|
Drafting → Circle |
Workbenches |
Draft, Arch |
Default shortcut |
C I |
Introduced in version |
0.7 |
See also |
Draft Arc, Draft Arc 3Points |
Description
The Draft Circle command creates a circle in the current working plane by entering two points, the center and the radius, or by picking tangents, or any combination of those. It uses the Draft Linestyle set on the Draft Tray.
A Draft Circle can be turned into an arc by setting its DataFirst Angle and DataLast Angle properties to different values.
Circle defined by two points
Usage
- There are several ways to invoke the command:
- Press the Draft Circle button.
- Select the Drafting → Circle option from the menu.
- Use the keyboard shortcut: C then I.
- Click the first point in the 3D view, or type coordinates and press the Enter point button.
- Click the second point in the 3D view, or enter a Radius.
Options
- The primary use of the circle command is by picking two points, the center and a point on the circumference.
- By pressing Alt, you can select a tangent instead of picking a point. You can therefore construct several types of circles by selecting one, two or three tangents.
- To enter coordinates manually, simply enter the numbers, then press Enter between each X, Y and Z component. You can press the Enter point button when you have entered the desired values to insert the point.
- Press T or click the checkbox to toggle continue mode. If continue mode is on, the Circle command will restart after you finish the circle, allowing you to draw another one without pressing the command button again.
- Press L or click the checkbox to toggle filled mode. If filled mode is on, the circle will create a filled face (DataMake Face
true
); if not, the circle will not make a face (DataMake Facefalse
). - Hold Ctrl while drawing to force snapping your point to the nearest snap location, independently of the distance.
- Hold Shift while drawing to constrain your second point horizontally or vertically in relation to the first one.
- Press Esc or the Close button to abort the current command.
Notes
- A Draft Circle can be edited with the Draft Edit command.
- A Draft Circle can be turned into an arc by setting its DataFirst Angle and DataLast Angle to different values.
Properties
Data
- DataFirst Angle: specifies the starting angle of the circle; normally 0°.
- DataLast Angle: specifies the ending angle of the circle; normally 0°.
- DataRadius: specifies the radius of the circle.
- DataMake Face: specifies if the Circle makes a face or not. If it is
true
a face is created, otherwise only the circumference is considered part of the object. This property only works if the shape is a full circumference.
- For it to be a full circle DataFirst Angle and DataLast Angle should have the same value; otherwise, a Draft Arc is displayed. The values 0° and 360° aren't considered the same, so if these two values are used, the circle will not form a face.
View
- ViewPattern: specifies a Draft Pattern with which to fill the face of the circle. This property only works if DataMake Face is
true
, and if ViewDisplay Mode is "Flat Lines". - ViewPattern Size: specifies the size of the Draft Pattern.
Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.
To create a Draft Circle use the make_circle
method of the Draft module:
circle = make_circle(radius, placement=None, face=None, startangle=None, endangle=None, support=None)
circle = make_circle(Part.Edge, placement=None, face=None, startangle=None, endangle=None, support=None)
- Creates a
circle
object with givenradius
in millimeters.radius
can also be aPart.Edge
, whoseCurve
attribute must be aPart.Circle
.
- If
placement
isNone
the shape is created at the origin. - If
face
isTrue
, the circle will make a face, that is, it will appear filled. - If
startangle
andendangle
are given in degrees, and have different values, they are used and the object appears as a Draft Arc.
Example:
import FreeCAD as App
import Draft
doc = App.newDocument()
circle1 = Draft.make_circle(200)
zaxis = App.Vector(0, 0, 1)
p2 = App.Vector(1000, 1000, 0)
place2 = App.Placement(p2, App.Rotation(zaxis, 0))
circle2 = Draft.make_circle(500, placement=place2)
p3 = App.Vector(-1000, -1000, 0)
place3 = App.Placement(p3, App.Rotation(zaxis, 0))
circle3 = Draft.make_circle(750, placement=place3)
doc.recompute()
Draft
- Drafting: Line, Polyline, Fillet, Arc, Arc by 3 points, Circle, Ellipse, Rectangle, Polygon, B-spline, Cubic Bézier curve, Bézier curve, Point, Facebinder, ShapeString, Hatch
- Annotation: Text, Dimension, Label, Annotation styles, Annotation scale
- Modification: Move, Rotate, Scale, Mirror, Offset, Trimex, Stretch, Clone, Array, Polar array, Circular array, Path array, Path link array, Point array, Point link array, Edit, Subelement highlight, Join, Split, Upgrade, Downgrade, Wire to B-spline, Draft to sketch, Set slope, Flip dimension, Shape 2D view
- Draft Tray: Select plane, Set style, Toggle construction mode, AutoGroup
- Snapping: Snap lock, Snap endpoint, Snap midpoint, Snap center, Snap angle, Snap intersection, Snap perpendicular, Snap extension, Snap parallel, Snap special, Snap near, Snap ortho, Snap grid, Snap working plane, Snap dimensions, Toggle grid
- Miscellaneous: Apply current style, Layer, Manage layers, Add a new named group, Move to group, Select group, Add to construction group, Toggle normal/wireframe display, Create working plane proxy, Heal, Show snap toolbar
- Additional: Constraining, Pattern, Preferences, Import Export Preferences, DXF/DWG, SVG, OCA, DAT
- Context menu:
- Layer container: Merge layer duplicates, Add new layer
- Layer: Activate this layer, Select layer contents
- Text: Open hyperlinks
- Wire: Flatten
- Working plane proxy: Write camera position, Write objects state
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub