Sketcher NewSketch: Difference between revisions

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==Usage== <!--T:3-->
==Usage== <!--T:3-->


<!--T:18-->
# If the sketch should be [[Part_EditAttachment|attached]] to existing geometry: select an object with a shape, or one or more vertices, edges, and/or faces, and/or a plane.
# If the sketch should be [[Part_EditAttachment|attached]] to existing geometry: select an object with a shape, or one or more vertices, edges, and/or faces, and/or a plane.
# There are several ways to invoke the tool:
# There are several ways to invoke the tool:
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# If there is no selection, or '''Don't attach''' has been selected in the previous step:
# If there is no selection, or '''Don't attach''' has been selected in the previous step:
## The '''Choose orientation''' dialog opens.
## The '''Choose orientation''' dialog opens.
## Specify the plane for the orientation:
## Specify the plane for the orientation. The plane is relative to the local coordinate system the sketch is in:
##* If the '''Reverse direction''' checkbox is not checked:
##* If the '''Reverse direction''' checkbox is not checked:
##** Top: '''XY-Plane'''
##** Top: '''XY-Plane'''
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##** Rear: '''XZ-Plane'''
##** Rear: '''XZ-Plane'''
##** Left: '''YZ-Plane'''
##** Left: '''YZ-Plane'''
## Optionally change the '''Offset'''. The offset is measured along the global Z, Y or X axis.
## Optionally change the '''Offset'''. The offset is measured along the Z, Y or X axis of the local coordinate system.
## Press the {{Button|OK}} button.
## Press the {{Button|OK}} button.
# A sketch is created.
# A sketch is created.
# The sketch is put in edit mode and the [[Sketcher_Dialog|Sketcher Dialog]] opens.
# The sketch is put in edit mode and the [[Sketcher_Dialog|Sketcher Dialog]] opens.
# To finish edit mode see [[Sketcher_LeaveSketch|Sketcher LeaveSketch]].
# To finish edit mode see [[Image:Sketcher_LeaveSketch.svg|16px]] [[Sketcher_LeaveSketch|Sketcher LeaveSketch]].


==Notes==
==Notes== <!--T:19-->


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* Existing sketches can be attached to (different) object(s) with [[Sketcher_MapSketch|Sketcher MapSketch]] or detached and reoriented with [[Sketcher_ReorientSketch|Sketcher ReorientSketch]].
* Existing sketches can be attached to (different) object(s) with [[Sketcher_MapSketch|Sketcher MapSketch]] or detached and reoriented with [[Sketcher_ReorientSketch|Sketcher ReorientSketch]].



Latest revision as of 22:32, 27 March 2024

Sketcher NewSketch

Menu location
Sketch → Create sketch
Workbenches
Sketcher
Default shortcut
None
Introduced in version
-
See also
PartDesign NewSketch, Sketcher MapSketch, Sketcher ReorientSketch

Description

The Sketcher NewSketch tool creates a new sketch and opens the Sketcher Dialog to edit it.

Note that the PartDesign Workbench has its own new sketch tool. When working on a PartDesign Body that tool should be used instead.

Usage

  1. If the sketch should be attached to existing geometry: select an object with a shape, or one or more vertices, edges, and/or faces, and/or a plane.
  2. There are several ways to invoke the tool:
    • Press the Create sketch button.
    • Select the Sketch → Create sketch option from the menu.
  3. If geometry has been selected:
    1. The Sketch attachment dialog opens.
    2. Select an attachment method from the dropdown list. Or select Don't attach to ignore the selection.
    3. Press the OK button.
  4. If there is no selection, or Don't attach has been selected in the previous step:
    1. The Choose orientation dialog opens.
    2. Specify the plane for the orientation. The plane is relative to the local coordinate system the sketch is in:
      • If the Reverse direction checkbox is not checked:
        • Top: XY-Plane
        • Front: XZ-Plane
        • Right: YZ-Plane
      • If the Reverse direction checkbox is checked:
        • Bottom: XY-Plane
        • Rear: XZ-Plane
        • Left: YZ-Plane
    3. Optionally change the Offset. The offset is measured along the Z, Y or X axis of the local coordinate system.
    4. Press the OK button.
  5. A sketch is created.
  6. The sketch is put in edit mode and the Sketcher Dialog opens.
  7. To finish edit mode see Sketcher LeaveSketch.

Notes