Part Primitives: Difference between revisions
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{{Docnav |
{{Docnav |
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|[[ |
|[[Part_Tube|Tube]] |
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|[[Part_Plane|Plane]] |
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|[[Part_Shapebuilder|Shapebuilder]] |
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|[[ |
|[[Part_Workbench|Part]] |
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|IconL=Part_Tube.svg |
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{{GuiCommand |
{{GuiCommand |
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|Name=Part |
|Name=Part Primitives |
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|MenuLocation=Part → |
|MenuLocation=Part → Create primitives... |
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|Workbenches=[[Part_Workbench|Part]], [[OpenSCAD_Workbench|OpenSCAD]] |
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|SeeAlso=[[ |
|SeeAlso=[[Part_Builder|Part Builder]] |
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}} |
}} |
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==Description== <!--T:9--> |
== Description == <!--T:9--> |
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[[Part_Primitives|Part Primitives |
The [[Image:Part_Primitives.svg|24px]] '''Part Primitives''' command opens a dialog to create one or more parametric primitives. 16 primitive types are available. |
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[[File:Part_Primitives_example.png| |
[[File:Part_Primitives_example.png|600px]] |
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{{Caption| |
{{Caption|The primitives that can be created with the command}} |
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== |
== Usage == <!--T:22--> |
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=== Create === <!--T:27--> |
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# There are several ways to invoke the command: |
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#* Press the {{Button|[[Image:Part_Primitives.svg|16px]] [[Part_Primitives|Part Primitives]]}} button. |
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#* Select the {{MenuCommand|Part → [[Image:Part_Primitives.svg|16px]] Create Primitives...}} option from the menu. |
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# The {{MenuCommand|Geometric Primitives}} task panel opens. |
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# Select a primitive type from the dropdown list. |
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# Specify the properties. |
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# Press the {{Button|Create}} button. |
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# The primitive object is created. |
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# Note that the task panel stays open. |
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# Optionally create additional primitives. |
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# Press the {{Button|Close}} button to close the task panel and finish the command. |
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=== Edit === <!--T:28--> |
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# Double-click the primitive object in the [[Tree_view|Tree view]]. |
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# The {{MenuCommand|Geometric Primitives}} task panel opens. |
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# Change one or more properties. |
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# The object is dynamically updated in the [[3D_view|3D view]]. |
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# Press the {{Button|OK}} button. |
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The properties of a Part Primitive can also be changed in the [[Property_editor|Property editor]], and its {{PropertyData|Placement}} can also be changed with the [[Image:Std_TransformManip.svg|16px]] [[Std_TransformManip|Std TransformManip]] command. |
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== Geometric Primitives == <!--T:3--> |
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The following primitives can be created: |
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*[[Image:Part_Plane.svg|32px]] [[Part_Plane|Plane]]: Creates a plane. |
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*[[Image:Tree_Part_Box_Parametric.svg|32px]] [[Part_Box|Box]]: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] [[Part_Box|Box]] tool. |
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*[[Image:Tree_Part_Cylinder_Parametric.svg|32px]] [[Part_Cylinder|Cylinder]]: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] [[Part_Cylinder|Cylinder]] tool. |
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*[[Image:Tree_Part_Cone_Parametric.svg|32px]] [[Part_Cone|Cone]]: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] [[Part_Cone|Cone]] tool. |
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*[[Image:Tree_Part_Sphere_Parametric.svg|32px]] [[Part_Sphere|Sphere]]: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] [[Part_Sphere|Sphere]] tool. |
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*[[Image:Part_Ellipsoid.svg|32px]] [[Part_Ellipsoid|Ellipsoid]]: Creates a ellipsoid. |
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*[[Image:Tree_Part_Torus_Parametric.svg|32px]] [[Part_Torus|Torus]]: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] [[Part_Torus|Torus]] tool. |
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*[[Image:Part_Prism.svg|32px]] [[Part_Prism|Prism]]: Creates a prism. |
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*[[Image:Part_Wedge.svg|32px]] [[Part_Wedge|Wedge]]: Creates a wedge. |
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*[[Image:Part_Helix.svg|32px]] [[Part_Helix|Helix]]: Creates a helix. |
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*[[Image:Part_Spiral.svg|32px]] [[Part_Spiral|Spiral]]: Creates a spiral. |
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*[[Image:Part_Circle.svg|32px]] [[Part_Circle|Circle]]: Creates a circular arc. |
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*[[Image:Part_Ellipse.svg|32px]] [[Part_Ellipse|Ellipse]]: Creates an elliptical arc. |
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*[[Image:Part_Point.svg|32px]] [[Part_Point|Point]]: Creates a point. |
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*[[Image:Part_Line.svg|32px]] [[Part_Line|Line]]: Creates a line. |
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*[[Image:Part_RegularPolygon.svg|32px]] [[Part_RegularPolygon|Regular polygon]]: Creates a regular polygon. |
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== Notes == <!--T:30--> |
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* The Part Primitives command cannot create a [[Image:Part_Tube.svg|16px]] [[Part_Tube|Part Tube]]. |
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== Scripting == <!--T:12--> |
== Scripting == <!--T:12--> |
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See also: [https://freecad.github.io/SourceDoc/ Autogenerated API documentation], [[Part_scripting|Part scripting]] and [[FreeCAD_Scripting_Basics|FreeCAD Scripting Basics]]. |
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There is a Python script to test the creation of the primitives. It can be run from the [[Python_console|Python console]]: |
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This can be run from the [[Python_console|Python console]]. |
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This script is located in the installation directory of the program, and can be examined to see how the basic primitives are built |
This script is located in the installation directory of the program, and can be examined to see how the basic primitives are built: |
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It can be used as input |
It can be used as input for the program as well: |
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{{Docnav |
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|[[ |
|[[Part_Tube|Tube]] |
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|[[Part_Plane|Plane]] |
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|[[Part_Shapebuilder|Shapebuilder]] |
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|[[ |
|[[Part_Workbench|Part]] |
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|IconL= |
|IconL=Part_Tube.svg |
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|IconR=Part_Plane.svg |
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|IconC=Workbench_Part.svg |
|IconC=Workbench_Part.svg |
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|IconR=Part_Shapebuilder.svg |
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Latest revision as of 11:18, 21 January 2023
Part Primitives |
Menu location |
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Part → Create primitives... |
Workbenches |
Part, OpenSCAD |
Default shortcut |
None |
Introduced in version |
- |
See also |
Part Builder |
Description
The Part Primitives command opens a dialog to create one or more parametric primitives. 16 primitive types are available.
The primitives that can be created with the command
Usage
Create
- There are several ways to invoke the command:
- Press the Part Primitives button.
- Select the Part → Create Primitives... option from the menu.
- The Geometric Primitives task panel opens.
- Select a primitive type from the dropdown list.
- Specify the properties.
- Press the Create button.
- The primitive object is created.
- Note that the task panel stays open.
- Optionally create additional primitives.
- Press the Close button to close the task panel and finish the command.
Edit
- Double-click the primitive object in the Tree view.
- The Geometric Primitives task panel opens.
- Change one or more properties.
- The object is dynamically updated in the 3D view.
- Press the OK button.
The properties of a Part Primitive can also be changed in the Property editor, and its DataPlacement can also be changed with the Std TransformManip command.
Geometric Primitives
The following primitives can be created:
- Plane: Creates a plane.
- Box: Creates a box. This object can also be created with the Box tool.
- Cylinder: Creates a cylinder. This object can also be created with the Cylinder tool.
- Cone: Creates a cone. This object can also be created with the Cone tool.
- Sphere: Creates a sphere. This object can also be created with the Sphere tool.
- Ellipsoid: Creates a ellipsoid.
- Torus: Creates a torus. This object can also be created with the Torus tool.
- Prism: Creates a prism.
- Wedge: Creates a wedge.
- Helix: Creates a helix.
- Spiral: Creates a spiral.
- Circle: Creates a circular arc.
- Ellipse: Creates an elliptical arc.
- Point: Creates a point.
- Line: Creates a line.
- Regular polygon: Creates a regular polygon.
Notes
- The Part Primitives command cannot create a Part Tube.
Scripting
See also: Autogenerated API documentation, Part scripting and FreeCAD Scripting Basics.
There is a Python script to test the creation of the primitives. It can be run from the Python console:
import parttests.part_test_objects as pto
pto.create_test_file("example_file")
This script is located in the installation directory of the program, and can be examined to see how the basic primitives are built:
$INSTALL_DIR/Mod/Part/parttests/part_test_objects.py
It can be used as input for the program as well:
freecad $INSTALL_DIR/Mod/Part/parttests/part_test_objects.py
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
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