Mesh PolyCut: Difference between revisions

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The '''Mesh PolyCut''' command uses a polyline tool to split a mesh object into two or more objects, or removes the mesh inside or outside the polyline. The polyline doesn't splits any facet (triangle); the dividing line/border runs zigzag along the facet edges.
The '''Mesh PolyCut''' command cuts whole faces from mesh objects.


==Usage== <!--T:4-->
==Usage== <!--T:4-->

Revision as of 23:05, 10 February 2023

Mesh PolyCut

Menu location
Meshes → Cutting → Cut mesh
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh PolyTrim, Mesh TrimByPlane

Description

The Mesh PolyCut command uses a polyline tool to split a mesh object into two or more objects, or removes the mesh inside or outside the polyline. The polyline doesn't splits any facet (triangle); the dividing line/border runs zigzag along the facet edges.

Usage

  1. During the command the 3D view cannot be changed. It is advisable to properly line up the 3d view first.
  2. Select one or more mesh objects.
  3. There are several ways to invoke the command:
    • Press the Mesh PolyCut button.
    • Select the Meshes → Cutting → Cut mesh option from the menu.
  4. Define a polygon by picking points in the 3D view.
  5. Select an option from the 3D view context menu:
    • Inner: removes the faces that are (partially) inside the polygon.
    • Outer: removes the faces that are completely outside the polygon.
    • Split: removes the faces that are completely outside the polygon, and creates a new mesh object containing them.
    • Cancel: cancels the command.