Mesh Merge: Difference between revisions
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(Changes related to the new Mesh_SplitComponents command) |
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|[[Mesh_CrossSections|CrossSections]] |
|[[Mesh_CrossSections|CrossSections]] |
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|[[Mesh_SplitComponents|SplitComponents]] |
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|[[MeshPart_CreateFlatMesh|CreateFlatMesh]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL=Mesh_CrossSections.svg |
|IconL=Mesh_CrossSections.svg |
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|IconR=Mesh_SplitComponents.svg |
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|IconC=Workbench_Mesh.svg |
|IconC=Workbench_Mesh.svg |
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|MenuLocation=Meshes → Merge |
|MenuLocation=Meshes → Merge |
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|Workbenches=[[Mesh_Workbench|Mesh]] |
|Workbenches=[[Mesh_Workbench|Mesh]] |
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|SeeAlso=[[Mesh_SplitComponents|Mesh SplitComponents]] |
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The '''Mesh Merge''' command creates a new non-parametric mesh object, a [[Mesh_Feature|Mesh Feature]], by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the [[Mesh_Union|Mesh Union]] command instead. |
The '''Mesh Merge''' command creates a new non-parametric mesh object, a [[Mesh_Feature|Mesh Feature]], by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the [[Mesh_Union|Mesh Union]] command instead. This command is the counterpart of the [[Mesh_SplitComponents|Mesh SplitComponents]] command. |
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==Usage== <!--T:11--> |
==Usage== <!--T:11--> |
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{{Docnav |
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|[[Mesh_CrossSections|CrossSections]] |
|[[Mesh_CrossSections|CrossSections]] |
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|[[Mesh_SplitComponents|SplitComponents]] |
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|[[MeshPart_CreateFlatMesh|CreateFlatMesh]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL=Mesh_CrossSections.svg |
|IconL=Mesh_CrossSections.svg |
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|IconR= |
|IconR=Mesh_SplitComponents.svg |
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|IconC=Workbench_Mesh.svg |
|IconC=Workbench_Mesh.svg |
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Revision as of 10:34, 15 January 2021
Mesh Merge |
Menu location |
---|
Meshes → Merge |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
Mesh SplitComponents |
Description
The Mesh Merge command creates a new non-parametric mesh object, a Mesh Feature, by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the Mesh Union command instead. This command is the counterpart of the Mesh SplitComponents command.
Usage
Properties
See: Mesh Feature.
Mesh
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub