Mesh FillInteractiveHole: Difference between revisions

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# There are several ways to invoke the command:
# There are several ways to invoke the command:
#* Press the {{Button|[[Image:Mesh_FillInteractiveHole.svg|16px]] [[Mesh_FillInteractiveHole|FillInteractiveHole]]}} button.
#* Press the {{Button|[[Image:Mesh_FillInteractiveHole.svg|16px]] [[Mesh_FillInteractiveHole|Mesh FillInteractiveHole]]}} button.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_FillInteractiveHole.svg|16px]] Close hole}} option from the menu.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_FillInteractiveHole.svg|16px]] Close hole}} option from the menu.
# The cursor changes to a triangle icon.
# The cursor changes to a triangle icon.

Revision as of 13:46, 10 March 2021

Mesh FillInteractiveHole

Menu location
Meshes → Close hole
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh FillupHoles, Mesh AddFacet

Description

The Mesh FillInteractiveHole command fills selected holes in mesh objects.

Usage

  1. There are several ways to invoke the command:
  2. The cursor changes to a triangle icon.
  3. Select a face that shares an edge with the hole you wish to close.
  4. The hole is closed.
  5. Optionally repeat this to close additional holes.
  6. If required you can use Std Undo to undo the last action of the command.
  7. Select the Leave hole-filling mode option from the 3D view context menu to finish the command.

Notes

  • If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face.