Draft Snap: Difference between revisions
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* Press {{KEY|`}} one or more times to snap to an object that is obscured by other geometry. This known as "snap cycling". Note that you must move the pointer by a small amount in the [[3D_view|3D view]] after pressing the key. |
* Press {{KEY|`}} one or more times to snap to an object that is obscured by other geometry. This known as "snap cycling". Note that you must move the pointer by a small amount in the [[3D_view|3D view]] after pressing the key. |
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* Additional snap points can be obtained by combining two snap options. For example combining [[Draft_Snap_Ortho|Draft Snap Ortho]] and [[Draft_Snap_Extension|Draft Snap Extension]] will give you a snap point at the intersection of their imaginary lines. |
* Additional snap points can be obtained by combining two snap options. For example combining [[Draft_Snap_Ortho|Draft Snap Ortho]] and [[Draft_Snap_Extension|Draft Snap Extension]] will give you a snap point at the intersection of their imaginary lines. |
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* Other snap points can be obtained by using [[Draft_Constrain|Draft |
* Other snap points can be obtained by using [[Draft_Constrain|Draft Constraints]]: by holding {{KEY|Shift}}, or pressing {{KEY|X}}, {{KEY|Y}} or {{KEY|Z}}. |
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* Press {{KEY|Q}} to insert a "hold point" at the current location of the pointer. You can snap to the orthogonal axes of hold points, and to the intersections of these axes. If the [[Draft_Snap_Midpoint|Draft Snap Midpoint]] option is enabled, you can also snap to the midpoint between two hold points. |
* Press {{KEY|Q}} to insert a "hold point" at the current location of the pointer. You can snap to the orthogonal axes of hold points, and to the intersections of these axes. If the [[Draft_Snap_Midpoint|Draft Snap Midpoint]] option is enabled, you can also snap to the midpoint between two hold points. |
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Revision as of 16:28, 28 July 2021
This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.
Description
The Draft Workbench tools allow you to pick points and distances by clicking on the 3D view with the pointer, or by entering coordinates in the task panel of the tool.
Another way of selecting points is by snapping. Snapping means "gluing" your next point onto an existing point or feature of another object.
Snapping is available with most Draft and Arch Workbench tools, and can be enabled and disabled globally with the File:Draft ToggleSnap.svg Toggle snap button, located in the snap toolbar: View → Toolbars → Draft Snap.
Line snapping perpendicularly to another line
Draft Snap toolbar
- File:Draft ToggleSnap.svg Toggle snap: toggles object snapping globally on or off.
- File:Snap Endpoint.svg Endpoint: snaps to the endpoints of line, arc and spline segments.
- File:Snap Midpoint.svg Midpoint: snaps to the middle point of line and arc segments.
- File:Snap Center.svg Center: snaps to the center point of arcs and circles.
- File:Snap Angle.svg Angle: snaps to the special cardinal points of circles and arcs, at multiples of 30° and 45°.
- File:Snap Intersection.svg Intersection: snaps to the intersection of two line or arc segments. Hover the mouse over the two desired objects to activate their intersection snaps.
- File:Snap Perpendicular.svg Perpendicular: on line and arc segments, snaps perpendicularly to the latest point.
- File:Snap Extension.svg Extension: snaps on an imaginary line that extends beyond the endpoints of line segments. Hover the mouse over the desired object to activate its extension snap.
- File:Snap Parallel.svg Parallel: snaps on an imaginary line parallel to a line segment. Hover the mouse over the desired object to activate its parallel snap.
- File:Snap Special.svg Special: snaps on special points defined by the object. introduced in version 0.17
- File:Snap Near.svg Near: snaps to the closest point or edge on the nearest object.
- File:Snap Ortho.svg Ortho: snaps on imaginary lines that cross the last point, and extend at 0°, 45° and 90°.
- File:Snap Grid.svg Grid: snaps to the intersections of the grid lines, if the grid is visible.
- File:Snap WorkingPlane.svg Working plane: always places the snapped point on the current working plane, even if you snap to a point outside that working plane.
- File:Snap Dimensions.svg Dimensions: shows temporary X and Y dimensions while snapping.
- Toggle grid: toggles the visibility of the grid on or off.
Advanced snapping
- Press ` one or more times to snap to an object that is obscured by other geometry. This known as "snap cycling". Note that you must move the pointer by a small amount in the 3D view after pressing the key.
- Additional snap points can be obtained by combining two snap options. For example combining Draft Snap Ortho and Draft Snap Extension will give you a snap point at the intersection of their imaginary lines.
- Other snap points can be obtained by using Draft Constraints: by holding Shift, or pressing X, Y or Z.
- Press Q to insert a "hold point" at the current location of the pointer. You can snap to the orthogonal axes of hold points, and to the intersections of these axes. If the Draft Snap Midpoint option is enabled, you can also snap to the midpoint between two hold points.
Notes
- It is advisable to only activate the snap options you really need. Activating too many can slow things down.
- It is not a good idea to have Draft Snap Near permanently active.
Preferences
See also: Preferences Editor and Draft Preferences.
- When a Draft command is active, the maximum distance at which a grid point is considered a snap point can be changed by pressing [ (increase key) or ] (decrease key). This setting is stored: Tools → Edit parameters... → BaseApp → Preferences → Mod → Draft → snapRange. It can also be changed in the task panel of the Draft SelectPlane command.
- To only snap when the Snap mod key is held down:
- Uncheck: Edit → Preferences... → Draft → Grid and snapping → Snapping → Always snap (disable snap mod).
- The default Snap mod key, Ctrl, can be changed: Edit → Preferences... → Draft → Grid and snapping → Snapping → Snap mod.
- To only show the Draft Snap toolbar when a command is active:
- Check: Edit → Preferences... → Draft → Grid and snapping → Snapping → Show Draft Snap toolbar.
- Check: Edit → Preferences... → Draft → Grid and snapping → Snapping → Hide Draft Snap toolbar after use.
- The snap symbols can be changed: Edit → Preferences... → Draft → Visual settings → Visual settings → Snap symbol style.
- The color of the snap symbols can be changed: Edit → Preferences... → Draft → Visual settings → Visual settings → Color.
- The mentioned single character keyboard shortcut can be changed: Edit → Preferences... → Draft → User interface settings → In-Command Shortcuts.
Draft
- Drafting: Line, Polyline, Fillet, Arc, Arc by 3 points, Circle, Ellipse, Rectangle, Polygon, B-spline, Cubic Bézier curve, Bézier curve, Point, Facebinder, ShapeString, Hatch
- Annotation: Text, Dimension, Label, Annotation styles, Annotation scale
- Modification: Move, Rotate, Scale, Mirror, Offset, Trimex, Stretch, Clone, Array, Polar array, Circular array, Path array, Path link array, Point array, Point link array, Edit, Subelement highlight, Join, Split, Upgrade, Downgrade, Wire to B-spline, Draft to sketch, Set slope, Flip dimension, Shape 2D view
- Draft Tray: Select plane, Set style, Toggle construction mode, AutoGroup
- Snapping: Snap lock, Snap endpoint, Snap midpoint, Snap center, Snap angle, Snap intersection, Snap perpendicular, Snap extension, Snap parallel, Snap special, Snap near, Snap ortho, Snap grid, Snap working plane, Snap dimensions, Toggle grid
- Miscellaneous: Apply current style, Layer, Manage layers, Add a new named group, Move to group, Select group, Add to construction group, Toggle normal/wireframe display, Create working plane proxy, Heal, Show snap toolbar
- Additional: Constraining, Pattern, Preferences, Import Export Preferences, DXF/DWG, SVG, OCA, DAT
- Context menu:
- Layer container: Merge layer duplicates, Add new layer
- Layer: Activate this layer, Select layer contents
- Text: Open hyperlinks
- Wire: Flatten
- Working plane proxy: Write camera position, Write objects state
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub