Sketcher ToggleConstruction: Difference between revisions
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|[[Sketcher_CarbonCopy|Carbon copy]] |
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|[[Sketcher_ConstrainCoincidentUnified|Coincident (unified)]] |
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{{GuiCommand |
{{GuiCommand |
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|Name=Sketcher ToggleConstruction |
|Name=Sketcher ToggleConstruction |
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|MenuLocation=Sketch → Sketcher geometries → Toggle construction geometry |
|MenuLocation=Sketch → Sketcher geometries → Toggle construction geometry |
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|Shortcut={{KEY|G}} {{KEY|N}} |
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|SeeAlso= |
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==Description== <!--T:2--> |
==Description== <!--T:2--> |
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This tool toggles sketch geometry from/to construction mode. It can be used on any type of geometry: line, arc or circle. |
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The [[Image:Sketcher_ToggleConstruction.svg|16px]] [[Sketcher_ToggleConstruction|Sketcher ToggleConstruction]] tool either toggles the geometry creation tools to/from construction mode, or toggles selected geometry to/from construction geometry. |
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Construction geometry edges are marked with a dedicated [[Sketcher_Preferences#Appearance|color]] (default blue) and ({{Version|0.22}}) linetype. Construction geometry is not visible outside the sketch, it is intended to help define constraints and other geometry inside the sketch itself. Construction lines can however be used as a rotation axis by [[PartDesign_Revolution|PartDesign Revolution]]. |
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Construction geometry is an important tool of the sketcher. When using a sketch for a 3D operation, construction geometry is ignored. |
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In sketch edit mode, construction geometry is shown as blue, and won't turn green when a sketch is fully constrained. Once you exit the sketch mode, construction geometry is hidden on the screen. |
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Construction lines can be used as rotation axis by the [[PartDesign Revolution]] feature. |
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==Usage== <!--T:6--> |
==Usage== <!--T:6--> |
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* Select one or more sketch geometry in the 3D view, then click on the tool or access it in the menu. |
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==Example== |
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===Toggle tools=== |
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<center> |
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# Make sure there is no selection. |
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<gallery widths="400" heights="200"> |
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# There are several ways to invoke the tool: |
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File:Sketcher_ConstructionMode_fr_01.png|Use Construction mode on some sketch elements, and |
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#* Press the {{Button|[[Image:Sketcher_ToggleConstruction.svg|16px]] [[Sketcher_ToggleConstruction|Toggle construction geometry]]}} button. |
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Image:Sketcher_ConstructionMode_fr_02.png|once you leave the sketcher editing mode, geometry that was turned into construction have become invisible to the screen (but are still present in the Sketcher editing mode). |
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#* Select the {{MenuCommand|Sketcher → Sketcher geometries → [[Image:Sketcher_ToggleConstruction.svg|16px]] Toggle construction geometry}} option from the menu. |
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</gallery> |
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#* Right-click in the [[3D_view|3D view]] and select the {{MenuCommand|[[Image:Sketcher_ToggleConstruction.svg|16px]] Toggle construction geometry}} option from the context menu. |
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</center> |
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#* Use the keyboard shortcut: {{KEY|G}} then {{KEY|N}}. |
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# The mode of the geometry creation tools is toggled: |
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#* In normal mode their menu and toolbar icons are white, and they create regular geometry (default color white). |
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#* In construction mode their menu and toolbar icons are blue, and they create construction geometry (default color blue). |
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===Toggle geometry=== |
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# Select one or more elements in the sketch. |
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# Invoke the tool as described above, or with the following additional option: |
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#* Right-click in the {{MenuCommand|Elements}} section of the [[Task_panel|Task panel]] and select the {{MenuCommand|Toggle construction geometry}} option from the context menu. |
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# The selected elements are changed from normal geometry to construction geometry or vice versa. Their appearance changes accordingly. |
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# The mode of the geometry creation tools is not changed. |
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== Notes == <!--T:16--> |
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* [[Sketcher_CreatePoint|Points]] are always created as construction geometry. If required they can be changed to normal geometry after creation. |
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Revision as of 17:39, 23 March 2024
This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.
Sketcher ToggleConstruction |
Menu location |
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Sketch → Sketcher geometries → Toggle construction geometry |
Workbenches |
Sketcher |
Default shortcut |
G N |
Introduced in version |
- |
See also |
None |
Description
The Sketcher ToggleConstruction tool either toggles the geometry creation tools to/from construction mode, or toggles selected geometry to/from construction geometry.
Construction geometry edges are marked with a dedicated color (default blue) and (introduced in version 0.22) linetype. Construction geometry is not visible outside the sketch, it is intended to help define constraints and other geometry inside the sketch itself. Construction lines can however be used as a rotation axis by PartDesign Revolution.
Usage
Toggle tools
- Make sure there is no selection.
- There are several ways to invoke the tool:
- Press the Toggle construction geometry button.
- Select the Sketcher → Sketcher geometries → Toggle construction geometry option from the menu.
- Right-click in the 3D view and select the Toggle construction geometry option from the context menu.
- Use the keyboard shortcut: G then N.
- The mode of the geometry creation tools is toggled:
- In normal mode their menu and toolbar icons are white, and they create regular geometry (default color white).
- In construction mode their menu and toolbar icons are blue, and they create construction geometry (default color blue).
Toggle geometry
- Select one or more elements in the sketch.
- Invoke the tool as described above, or with the following additional option:
- Right-click in the Elements section of the Task panel and select the Toggle construction geometry option from the context menu.
- The selected elements are changed from normal geometry to construction geometry or vice versa. Their appearance changes accordingly.
- The mode of the geometry creation tools is not changed.
Notes
- Points are always created as construction geometry. If required they can be changed to normal geometry after creation.
Sketcher
- General: Create sketch, Edit sketch, Map sketch to face, Reorient sketch, Validate sketch, Merge sketches, Mirror sketch, Leave sketch, View sketch, View section, Toggle grid, Toggle snap, Configure rendering order, Stop operation
- Sketcher geometries: Point, Line, Arc, Arc by 3 points, Circle, Circle by 3 points, Ellipse, Ellipse by 3 points, Arc of ellipse, Arc of hyperbola, Arc of parabola, B-spline by control points, Periodic B-spline by control points, B-spline by knots, Periodic B-spline by knots, Polyline, Rectangle, Centered rectangle, Rounded rectangle, Triangle, Square, Pentagon, Hexagon, Heptagon, Octagon, Regular polygon, Slot, Fillet, Corner-preserving fillet, Trim, Extend, Split, External geometry, Carbon copy, Toggle construction geometry
- Sketcher constraints:
- Geometric constraints: Coincident, Point on object, Vertical, Horizontal, Parallel, Perpendicular, Tangent, Equal, Symmetric, Block
- Dimensional constraints: Lock, Horizontal distance, Vertical distance, Distance, Radius or weight, Diameter, Auto radius/diameter, Angle, Refraction (Snell's law)
- Constraint tools: Toggle driving/reference constraint, Activate/deactivate constraint
- Sketcher tools: Select unconstrained DoF, Select associated constraints, Select associated geometry, Select redundant constraints, Select conflicting constraints, Show/hide internal geometry, Select origin, Select horizontal axis, Select vertical axis, Symmetry, Clone, Copy, Move, Rectangular array, Remove axes alignment, Delete all geometry, Delete all constraints
- Sketcher B-spline tools: Show/hide B-spline degree, Show/hide B-spline control polygon, Show/hide B-spline curvature comb, Show/hide B-spline knot multiplicity, Show/hide B-spline control point weight, Convert geometry to B-spline, Increase B-spline degree, Decrease B-spline degree, Increase knot multiplicity, Decrease knot multiplicity, Insert knot, Join curves
- Sketcher virtual space: Switch virtual space
- Additional: Sketcher Dialog, Preferences, Sketcher scripting
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub