Sketcher ConstrainPerpendicular: Difference between revisions
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The two edges are made perpendicular at their (virtual) intersection. If one of the edges is a conic a point object that has a [[Sketcher_ConstrainPointOnObject|point onto object constraint]] with both edges is added |
The two edges are made perpendicular at their (virtual) intersection. If one of the edges is a conic a point object that has a [[Sketcher_ConstrainPointOnObject|point onto object constraint]] with both edges is added. |
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===Between two endpoints (point-to-point perpendicularity)=== <!--T:11--> |
===Between two endpoints (point-to-point perpendicularity)=== <!--T:11--> |
Revision as of 20:20, 29 February 2024
Sketcher ConstrainPerpendicular |
Menu location |
---|
Sketch → Sketcher constraints → Constrain perpendicular |
Workbenches |
Sketcher |
Default shortcut |
N |
Introduced in version |
- |
See also |
Sketcher Constrain angle |
Description
The Sketcher ConstrainPerpendicular command defines two lines to be perpendicular (i.e. orthogonal) to each other, or two curves to be perpendicular at their intersection. Lines are treated infinite, and arcs are treated as full circles/ellipses. The constraint is also capable of connecting two curves, forcing them perpendicular at the joint, similarly to Constrain tangent.
Usage
See also: Drawing aids.
- Do one of the following (optional if the tool will run in continue mode):
- Select two edges. One of the edges must be a straight line. The other can be a line or a curve, but not a B-spline.
- select two endpoints belonging to different edges.
- Select an edge and the endpoint of another edge (in any order).
- Select a point and two edges (idem).
- There are several ways to invoke the tool:
- Press the Constrain perpendicular button.
- Select the Sketch → Sketcher constraints → Constrain perpendicular option from the menu.
- introduced in version 0.22: Right-click in the 3D view and select the Constrain → Constrain perpendicular option from the context menu.
- Use the keyboard shortcut: N.
- If the tool runs in continue mode:
- The cursor changes to a white cross with the tool icon.
- Optionally keep selecting elements:
- Select two edges (see above).
- Select a point and two edges (in that order).
- Select an edge, a point and another edge (idem).
- To finish, right-click or press Esc, or start a another constraints or geometries tool.
Examples
Between two edges (direct perpendicularity)
The two edges are made perpendicular at their (virtual) intersection. If one of the edges is a conic a point object that has a point onto object constraint with both edges is added.
Between two endpoints (point-to-point perpendicularity)
The endpoints are made coincident, and the edges are made perpendicular at that point.
Between edge and endpoint (point-to-curve perpendicularity)
The endpoint of one edge is constrained to lie on the other edge, and the edges are made perpendicular at that point.
Between two curves at point (perpendicular-via-point)
In this mode, two curves are made perpendicular, and the point of perpendicularity is tracked. This mode is applied when two curves and a point were selected.
Accepted selection:
- any line/curve + any line/curve + any point
"Any point" can be a lone point, or a point of something, e.g. a center of a circle, an endpoint of an arc, or the origin.
For the constraint to work correctly, the point must be on both curves. So, as the constraint is invoked, the point will be automatically constrained onto both curves (helper constraints will be added, if necessary), and the curves will be forced perpendicular at the point. These helper constraints are plain regular constraints. They can be added manually, or deleted.
Compared to direct perpendicular, this constraint is slower, because there are mode degrees of freedom involved, but it supports ellipses.
The placement of the point before the constraint is applied is a hint for the solver for where the perpendicularity should be.
Scripting
Perpendicular Constraint can be created from macros and from the python console by using the following:
# direct perpendicularity
Sketch.addConstraint(Sketcher.Constraint('Perpendicular',icurve1,icurve2))
# point-to-point perpendicularity
Sketch.addConstraint(Sketcher.Constraint('Perpendicular',icurve1,pointpos1,icurve2,pointpos2))
# point-to-curve perpendicularity
Sketch.addConstraint(Sketcher.Constraint('Perpendicular',icurve1,pointpos1,icurve2))
# perpendicular-via-point (plain constraint, helpers are not added automatically)
Sketch.addConstraint(Sketcher.Constraint('PerpendicularViaPoint',icurve1,icurve2,geoidpoint,pointpos))
where:
Sketch
is a sketch objecticurve1
,icurve2
are two integers identifying the curves to be made perpendicular. The integers are indexes in the sketch (the value, returned bySketch.addGeometry
).pointpos1
,pointpos2
should be1
for start point and2
for end point.geoidpoint
andpointpos
in PerpendicularViaPoint are the indexes specifying the point of perpendicularity.
The Sketcher scripting page explains the values which can be used for icurve1
, icurve2
, pointpos1
, pointpos2
and geoidpoint
, and contains further examples on how to create constraints from Python scripts.
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