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Mesh Merge

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Revision as of 16:46, 25 November 2023 by Roy 043 (talk | contribs) (Button text.)

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Mesh Merge

Menu location
Meshes → Merge
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh SplitComponents

Description[edit | edit source]

The Mesh Merge command creates a new non-parametric mesh object, a Mesh Feature, by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the Mesh Union command instead. This command is the counterpart of the Mesh SplitComponents command.

Usage[edit | edit source]

  1. Select two or more mesh objects.
  2. There are several ways to invoke the command:
    • Press the Merge button.
    • Select the Meshes → Merge option from the menu.

Properties[edit | edit source]

See: Mesh Feature.