Mesh Merge: Difference between revisions

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The '''Mesh Merge''' command creates a new non-parametric mesh object, a [[Mesh_Feature|Mesh Feature]], by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. Use the [[Mesh_Union|Mesh Union]] command for a Boolean union.
The '''Mesh Merge''' command creates a new non-parametric mesh object, a [[Mesh_Feature|Mesh Feature]], by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the [[Mesh_Union|Mesh Union]] command.


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==Usage== <!--T:11-->

Revision as of 19:48, 22 July 2020

This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.


Mesh Merge

Menu location
Meshes → Merge
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
None

Description

The Mesh Merge command creates a new non-parametric mesh object, a Mesh Feature, by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the Mesh Union command.

Usage

  1. Select two or more mesh objects.
  2. Select the Meshes → Merge option from the menu.

Properties

See: Mesh Feature.