Mesh HarmonizeNormals: Difference between revisions
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<!--T:6--> |
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{{Docnav |
{{Docnav |
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|[[Mesh_VertexCurvature|Mesh VertexCurvature]] |
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|[[Mesh CurvaturePlot|Curvature Plot]] |
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|[[Mesh FlipNormals |
|[[Mesh_FlipNormals|Mesh FlipNormals]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL= |
|IconL=Mesh_VertexCurvature.svg |
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|IconR=Mesh_FlipNormals.svg |
|IconR=Mesh_FlipNormals.svg |
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}} |
}} |
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{{GuiCommand |
{{GuiCommand |
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|Name=Mesh |
|Name=Mesh HarmonizeNormals |
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|MenuLocation=Meshes → Harmonize normals |
|MenuLocation=Meshes → Harmonize normals |
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|Workbenches=[[ |
|Workbenches=[[Mesh_Workbench|Mesh]] |
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|SeeAlso=[[Mesh_FlipNormals|Mesh FlipNormals]] |
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|Shortcut= |
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|SeeAlso= |
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}} |
}} |
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==Description== |
==Description== |
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The '''Mesh HarmonizeNormals''' command harmonizes the normals of mesh objects. |
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Harmonize the normals of the selected mesh(es). |
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==Usage== |
==Usage== |
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# Select one or more mesh objects. |
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# Select the {{MenuCommand|Meshes → Harmonize normals}} option from the menu. |
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#Select mesh(es) in tree-view |
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#Choose {{KEY| Meshes}} → {{KEY|[[Image:Mesh_HarmonizeNormals.svg|32px]] Harmonize normals}} from the top menu. |
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==Limitations== <!--T:4--> |
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<br /> |
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* This command can produce a mesh with flipped normals. The [[Mesh_FlipNormals|Mesh FlipNormals]] command can be used to correct this. |
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* For a clear indication of the orientation of the faces of mesh objects make sure the {{PropertyView|Lighting}} property of the mesh objects is set to {{Value|One side}}. The color of the back side of their faces will then depend on the backlight settings: {{MenuCommand|Edit → Preferences... → Display → 3D View → Backlight color - Intensity}}. See: [[Preferences_Editor#3D_View|Preferences Editor]]. |
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<br /> |
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{{Docnav |
{{Docnav |
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|[[Mesh_VertexCurvature|Mesh VertexCurvature]] |
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|[[Mesh CurvaturePlot|Curvature Plot]] |
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|[[Mesh FlipNormals |
|[[Mesh_FlipNormals|Mesh FlipNormals]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL= |
|IconL=Mesh_VertexCurvature.svg |
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⚫ | |||
|IconR=Mesh_FlipNormals.svg |
|IconR=Mesh_FlipNormals.svg |
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⚫ | |||
}} |
}} |
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</translate> |
</translate> |
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{{Mesh Tools navi{{#translation:}}}} |
{{Mesh Tools navi{{#translation:}}}} |
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{{Userdocnavi{{#translation:}}}} |
{{Userdocnavi{{#translation:}}}} |
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{{clear}} |
Revision as of 17:16, 17 July 2020
This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.
Mesh HarmonizeNormals |
Menu location |
---|
Meshes → Harmonize normals |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
Mesh FlipNormals |
Description
The Mesh HarmonizeNormals command harmonizes the normals of mesh objects.
Usage
- Select one or more mesh objects.
- Select the Meshes → Harmonize normals option from the menu.
Notes
- This command can produce a mesh with flipped normals. The Mesh FlipNormals command can be used to correct this.
- For a clear indication of the orientation of the faces of mesh objects make sure the ViewLighting property of the mesh objects is set to
One side
. The color of the back side of their faces will then depend on the backlight settings: Edit → Preferences... → Display → 3D View → Backlight color - Intensity. See: Preferences Editor.
Mesh
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub