Mesh FillInteractiveHole: Difference between revisions
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|[[Mesh_AddFacet|Mesh AddFacet]] |
|[[Mesh_AddFacet|Mesh AddFacet]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL= |
|IconL= |
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|IconR= |
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|IconC=Workbench_Mesh.svg |
|IconC=Workbench_Mesh.svg |
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{{GuiCommand |
{{GuiCommand |
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|Name=Mesh |
|Name=Mesh FillInteractiveHole |
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|MenuLocation=Meshes → |
|MenuLocation=Meshes → Close hole |
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|Workbenches=[[Mesh_Workbench|Mesh]] |
|Workbenches=[[Mesh_Workbench|Mesh]] |
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|SeeAlso=[[ |
|SeeAlso=[[Mesh_FillupHoles|Mesh FillupHoles]] |
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}} |
}} |
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==Description== |
==Description== |
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The '''Mesh |
The '''Mesh FillInteractiveHole''' command fills selected holes in mesh objects. |
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==Usage== |
==Usage== |
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⚫ | |||
# There are several ways to invoke the command: |
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# The cursor changes to a triangle icon. |
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#* Press the {{Button|[[Image:Mesh_Export.svg|16px]] [[Mesh_Export|Mesh Export]]}} button. |
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# Select a face that shares an edge with the hole you wish to close. |
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⚫ | |||
# The hole is closed. |
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⚫ | |||
# Optionally repeat this to close additional holes. |
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# Etc. |
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# If required you can use [[Std_Undo|Std Undo]] to undo the last action of the command. |
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⚫ | |||
==Options== |
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* Press {{KEY|Esc}} or the {{Button|Cancel}} button to abort the command. |
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==Notes== |
==Notes== |
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* If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face. |
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* Todo. |
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==Preferences== |
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* Todo. |
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==Properties== |
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* Todo. |
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==Scripting== |
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* Todo. |
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{{Docnav |
{{Docnav |
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|[[ |
|[[Mesh_FillupHoles|Mesh FillupHoles]] |
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|[[ |
|[[Mesh_AddFacet|Mesh AddFacet]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL= |
|IconL= |
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|IconR= |
|IconR= |
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|IconC=Workbench_Mesh.svg |
|IconC=Workbench_Mesh.svg |
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}} |
}} |
Revision as of 08:26, 18 July 2020
This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.
Mesh FillInteractiveHole |
Menu location |
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Meshes → Close hole |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
Mesh FillupHoles |
Description
The Mesh FillInteractiveHole command fills selected holes in mesh objects.
Usage
- Select the Meshes → Close hole option from the menu.
- The cursor changes to a triangle icon.
- Select a face that shares an edge with the hole you wish to close.
- The hole is closed.
- Optionally repeat this to close additional holes.
- If required you can use Std Undo to undo the last action of the command.
- Select the Leave hole-filling mode option from the 3D view context menu to end the command.
Notes
- If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face.
Mesh
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub