Mesh FillInteractiveHole: Difference between revisions

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|[[Mesh_AddFacet|Mesh AddFacet]]
|[[Mesh_AddFacet|Mesh AddFacet]]
|[[Mesh_Workbench|Mesh]]
|[[Mesh_Workbench|Mesh]]
|IconL=Mesh_FillupHoles.svg
|IconL=
|IconR=Mesh_AddFacet.svg
|IconR=
|IconC=Workbench_Mesh.svg
|IconC=Workbench_Mesh.svg
}}
}}


{{GuiCommand
{{GuiCommand
|Name=Mesh Export
|Name=Mesh FillInteractiveHole
|MenuLocation=Meshes → Export mesh...
|MenuLocation=Meshes → Close hole
|Workbenches=[[Mesh_Workbench|Mesh]]
|Workbenches=[[Mesh_Workbench|Mesh]]
|SeeAlso=[[Mesh_Import|Mesh Import]]
|SeeAlso=[[Mesh_FillupHoles|Mesh FillupHoles]]
}}
}}


==Description==
==Description==


The '''Mesh Export''' command...
The '''Mesh FillInteractiveHole''' command fills selected holes in mesh objects.


==Usage==
==Usage==


# Select the {{MenuCommand|Meshes → Close hole}} option from the menu.
# There are several ways to invoke the command:
# The cursor changes to a triangle icon.
#* Press the {{Button|[[Image:Mesh_Export.svg|16px]] [[Mesh_Export|Mesh Export]]}} button.
# Select a face that shares an edge with the hole you wish to close.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_Export.svg|16px]] Export mesh...}} option from the menu.
# The hole is closed.
#* Select the {{MenuCommand|[[Image:Mesh_Export.svg|16px]] Export mesh...}} option from the [[Tree_view|Tree view]] context menu or [[3D_view|3D view]] context menu.
# Optionally repeat this to close additional holes.
# Etc.
# If required you can use [[Std_Undo|Std Undo]] to undo the last action of the command.

# Select the {{MenuCommand|Leave hole-filling mode}} option from the 3D view context menu to end the command.
==Options==

* Press {{KEY|Esc}} or the {{Button|Cancel}} button to abort the command.


==Notes==
==Notes==


* If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face.
* Todo.

==Preferences==

* Todo.

==Properties==

* Todo.

==Scripting==

* Todo.


{{Docnav
{{Docnav
|[[Mesh_Import|Mesh Import]]
|[[Mesh_FillupHoles|Mesh FillupHoles]]
|[[Mesh_FromPartShape|Mesh FromPartShape]]
|[[Mesh_AddFacet|Mesh AddFacet]]
|[[Mesh_Workbench|Mesh]]
|[[Mesh_Workbench|Mesh]]
|IconL=Mesh_Import.svg
|IconL=
|IconR=Mesh_FromPartShape.svg
|IconR=
|IconC=Workbench_Mesh.svg
|IconC=Workbench_Mesh.svg
}}
}}

Revision as of 08:26, 18 July 2020

This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.


Mesh FillInteractiveHole

Menu location
Meshes → Close hole
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh FillupHoles

Description

The Mesh FillInteractiveHole command fills selected holes in mesh objects.

Usage

  1. Select the Meshes → Close hole option from the menu.
  2. The cursor changes to a triangle icon.
  3. Select a face that shares an edge with the hole you wish to close.
  4. The hole is closed.
  5. Optionally repeat this to close additional holes.
  6. If required you can use Std Undo to undo the last action of the command.
  7. Select the Leave hole-filling mode option from the 3D view context menu to end the command.

Notes

  • If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face.