Draft Trimex/cs: Difference between revisions
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Tento nástroj zakracuje a prodlužuje přímky a lomené čáry a vysunuje plochy. |
Tento nástroj zakracuje a prodlužuje přímky a lomené čáry a vysunuje plochy. |
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The Trimex tool also extrudes faces created from closed wires. In this respect, it's similar to [[Image:Part_Extrude.svg|24px]] [[Part Extrude|Part Extrude]] and to [[Image:PartDesign_Pad.svg|24px]] [[PartDesign Pad|PartDesign Pad]]. |
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[[Image:Draft trimex example.jpg|400px]] |
[[Image:Draft trimex example.jpg|400px]] |
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{{Caption| |
{{Caption|Top: a Draft Wire extended and then trimmed. Bottom: a face extruded into a solid body.}} |
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==Trim or extend== |
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==Použití== |
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===Usage=== |
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===Options=== |
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Trimming or extending is decided from the position of the pointer. |
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* If the line is short it can be extended to approach and cross another line. |
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* If the line is long and crosses another line, the excess length can be trimmed. |
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* If the pointer is moved over another object or edge, the trim-extend operation will snap to that object, so that the trimmed or extended line ends exactly at the intersection with the object. This snapping works even without [[Draft Snap|Draft Snap]] modes active. |
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The modifier keys mentioned here can be changed. See [[Draft_Preferences|Draft Preferences]]. |
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A [[Draft Wire|Draft Wire]] allows you to trim or extend any of its individual segments, which may affect the entire shape of the wire. In this case, the Trimex tool will work on the line segment that is closer to the pointer. Hold the {{KEY|Shift}} key to keep trimming or extending the current segment independently of the position of the pointer. |
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* The solution with the largest length determines the default direction of the command. Hold {{KEY|Alt}} to invert this direction. |
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When the selected object is a face, the Trimex tool switches to {{Emphasis|extrude}} mode. In extrude mode the extrusion is done in the direction of the normal of the face. For example, if a rectangle lies on the XY plane, it should be extruded in the Z direction. To do this correctly, pressing the {{KEY|Z}} key may be necessary to constrain the distance to the Z direction. Alternatively, hold the {{KEY|Shift}} key to extrude in any direction that is not the normal. |
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* Hold {{KEY|Shift}} to restrict the operation to the current segment of a [[Draft_Wire|Draft Wire]]. |
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Here is an example to explain the modifier keys. The left edge or the bottom edge of the U-shaped wire was extended. All [[Draft_Snap|Draft Snaps]] were turned off. |
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==Volby== |
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[[Image:Draft_Trimex_example2.png]] |
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* pokud je vybraným objektem plocha nebo je vybrána plocha z existujícího objektu, nástroj Trimex se přepne do vysunovacího módu. Stisknutí klávesy {{KEY|SHIFT}} ve vysunovacím módu uvolní vysunutí z kolmice plochy a umožní zachycení k čemukoliv. |
* pokud je vybraným objektem plocha nebo je vybrána plocha z existujícího objektu, nástroj Trimex se přepne do vysunovacího módu. Stisknutí klávesy {{KEY|SHIFT}} ve vysunovacím módu uvolní vysunutí z kolmice plochy a umožní zachycení k čemukoliv. |
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==Extrude== |
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===Usage=== |
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See also: [[Draft_Snap|Draft Snap]] and [[Draft_Constrain|Draft Constrain]]. |
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# It can be helpful to first change the [[Draft_SelectPlane|Draft working plane]] so that it is not coplanar with the face you want to extrude. |
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# Optionally select a single face or an object with a single face. |
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# There are several ways to invoke the command: |
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#* Press the {{Button|[[Image:Draft_Trimex.svg|16px]] [[Draft_Trimex|Draft Trimex]]}} button. |
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#* Select the {{MenuCommand|Modification → [[Image:Draft_Trimex.svg|16px]] Trimex}} option from the menu. |
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#* Use the keyboard shortcut: {{KEY|T}} then {{KEY|R}}. |
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# If you have not yet selected an object or a face: select an object with a single face in the [[3D_view|3D view]]. |
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# The {{MenuCommand|Trimex}} task panel opens. See [[#Options_2|Options]] for more information. |
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# To define the extrusion direction and distance do one of the following: |
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#* Pick a point in the [[3D_view|3D view]] that does no lie on the same plane as the face. |
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#* Make sure the pointer is on the correct side of the face in the [[3D_view|3D view]] and enter a {{MenuCommand|Distance}}. |
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===Options=== |
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The modifier key mentioned here can be changed. See [[Draft_Preferences|Draft Preferences]]. |
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* Hold {{KEY|Shift}} to extrude in a direction that is not parallel to the normal of the face. |
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==Preferences== |
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See also: [[Preferences_Editor|Preferences Editor]] and [[Draft_Preferences|Draft Preferences]]. |
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* To change the number of decimals used for the input of the distance: {{MenuCommand|Edit → Preferences... → General → Units → Units settings → Number of decimals}}. |
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==Scripting== |
==Scripting== |
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Není dostupné. Podívejte se na nástroj [[Part Extrude/cs|Díl vysunutí]]. |
Není dostupné. Podívejte se na nástroj [[Part Extrude/cs|Díl vysunutí]]. |
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{{Code|code= |
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extrusion = extrude(obj, vector, solid=False) |
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}} |
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* {{incode|obj}} is the object to be extruded. |
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* {{incode|vector}} is the extrusion direction and distance. |
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* If {{incode|solid}} is {{incode|True}} a solid is created instead of a shell. |
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* {{incode|extrusion}} is returned with the created object. |
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Example: |
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{{Code|code= |
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import FreeCAD as App |
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import Draft |
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doc = App.newDocument() |
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rectangle = Draft.make_rectangle(1500, 500) |
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doc.recompute() |
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vector = App.Vector(0, 0, 300) |
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solid = Draft.extrude(rectangle, vector, solid=True) |
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doc.recompute() |
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}} |
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Revision as of 08:10, 16 June 2021
This documentation is a work in progress. Please don't mark it as translatable since it will change in the next hours and days.
Kreslení Zakrácení/Prodloužení |
Umístění Menu |
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Kreslení → Zakrácení/Prodloužení |
Pracovní stoly |
Kreslení, Architektura |
Výchozí zástupce |
T R |
Představen ve verzi |
- |
Viz také |
DílVysunutí |
Popis
Tento nástroj zakracuje a prodlužuje přímky a lomené čáry a vysunuje plochy.
Top: a Draft Wire extended and then trimmed. Bottom: a face extruded into a solid body.
Trim or extend
Usage
- Vyberte drát, který chcete zakrátit nebo prodloužit nebo vyberte plochu, kterou chcete vysunout
- Stiskněte tlačítko Kreslení Zakrácení/Prodloužení nebo stiskněte klávesy T a potom R
- Klikněte na bod ve 3D pohledu
Options
The modifier keys mentioned here can be changed. See Draft Preferences.
- The solution with the largest length determines the default direction of the command. Hold Alt to invert this direction.
- Hold Shift to restrict the operation to the current segment of a Draft Wire.
Here is an example to explain the modifier keys. The left edge or the bottom edge of the U-shaped wire was extended. All Draft Snaps were turned off.
- zakracování nebo prodlužování je řízeno automaticky podle pozice myši
- když posunete kurzor přes další objekt, operace zakrátit/prodloužit zachytí tento objekt nebo segment
- stisknutí klávesy SHIFT vytvoří vazbu k segmentu, který je aktuálně zakracován nebo prodlužován
- stisknutí klávesy ALT změní směr zakracování
- pokud je vybraným objektem plocha nebo je vybrána plocha z existujícího objektu, nástroj Trimex se přepne do vysunovacího módu. Stisknutí klávesy SHIFT ve vysunovacím módu uvolní vysunutí z kolmice plochy a umožní zachycení k čemukoliv.
Extrude
Usage
See also: Draft Snap and Draft Constrain.
- It can be helpful to first change the Draft working plane so that it is not coplanar with the face you want to extrude.
- Optionally select a single face or an object with a single face.
- There are several ways to invoke the command:
- Press the Draft Trimex button.
- Select the Modification → Trimex option from the menu.
- Use the keyboard shortcut: T then R.
- If you have not yet selected an object or a face: select an object with a single face in the 3D view.
- The Trimex task panel opens. See Options for more information.
- To define the extrusion direction and distance do one of the following:
Options
The modifier key mentioned here can be changed. See Draft Preferences.
- Hold Shift to extrude in a direction that is not parallel to the normal of the face.
Preferences
See also: Preferences Editor and Draft Preferences.
- To change the number of decimals used for the input of the distance: Edit → Preferences... → General → Units → Units settings → Number of decimals.
Scripting
Skriptování
Není dostupné. Podívejte se na nástroj Díl vysunutí.
extrusion = extrude(obj, vector, solid=False)
obj
is the object to be extruded.vector
is the extrusion direction and distance.- If
solid
isTrue
a solid is created instead of a shell. extrusion
is returned with the created object.
Example:
import FreeCAD as App
import Draft
doc = App.newDocument()
rectangle = Draft.make_rectangle(1500, 500)
doc.recompute()
vector = App.Vector(0, 0, 300)
solid = Draft.extrude(rectangle, vector, solid=True)
doc.recompute()
Draft
- Drafting: Line, Polyline, Fillet, Arc, Arc by 3 points, Circle, Ellipse, Rectangle, Polygon, B-spline, Cubic Bézier curve, Bézier curve, Point, Facebinder, ShapeString, Hatch
- Annotation: Text, Dimension, Label, Annotation styles, Annotation scale
- Modification: Move, Rotate, Scale, Mirror, Offset, Trimex, Stretch, Clone, Array, Polar array, Circular array, Path array, Path link array, Point array, Point link array, Edit, Subelement highlight, Join, Split, Upgrade, Downgrade, Wire to B-spline, Draft to sketch, Set slope, Flip dimension, Shape 2D view
- Draft Tray: Select plane, Set style, Toggle construction mode, AutoGroup
- Snapping: Snap lock, Snap endpoint, Snap midpoint, Snap center, Snap angle, Snap intersection, Snap perpendicular, Snap extension, Snap parallel, Snap special, Snap near, Snap ortho, Snap grid, Snap working plane, Snap dimensions, Toggle grid
- Miscellaneous: Apply current style, Layer, Manage layers, Add a new named group, Move to group, Select group, Add to construction group, Toggle normal/wireframe display, Create working plane proxy, Heal, Show snap toolbar
- Additional: Constraining, Pattern, Preferences, Import Export Preferences, DXF/DWG, SVG, OCA, DAT
- Context menu:
- Layer container: Merge layer duplicates, Add new layer
- Layer: Activate this layer, Select layer contents
- Text: Open hyperlinks
- Wire: Flatten
- Working plane proxy: Write camera position, Write objects state
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub