Arch Workbench/pt-br: Difference between revisions

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<languages/>
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<div class="mw-translate-fuzzy">
{{Docnav
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|[[Std_Base/pt-br|Base Padrão]]
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[[Image:Workbench_Arch.svg|thumb|128px|Ícone da bancada de trabalho Arch]]
[[Image:Workbench_Arch.svg|thumb|128px|Ícone da bancada de trabalho Arch]]
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{{TOCright}}
{{TOCright}}


<span id="Introduction"></span>
== Introdução ==
== Introdução ==


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A funcionalidade BIM do FreeCAD agora está dividida progressivamente nesta Bancada, que contém ferramentas arquitetônicas básicas, e no [[BIM Workbench]], que você pode instalar através do [[Std_AddonMgr | Gerenciador de Complementos]]. Este ambiente de trabalho adiciona uma nova camada de interface às ferramentas do Arch, com o objetivo de tornar o fluxo de trabalho BIM no FreeCAD mais intuitivo e fácil de usar.
A funcionalidade BIM do FreeCAD agora está dividida progressivamente nesta Bancada, que contém ferramentas arquitetônicas básicas, e no [[BIM Workbench]], que você pode instalar através do [[Std_AddonMgr | Gerenciador de Complementos]]. Este ambiente de trabalho adiciona uma nova camada de interface às ferramentas do Arch, com o objetivo de tornar o fluxo de trabalho BIM no FreeCAD mais intuitivo e fácil de usar.


The developers of Draft, Arch, and BIM also collaborate with the greater [https://osarch.org OSArch community], with the ultimate goal of improving building design by using entirely free software.
Os desenvolvedores das bancadas Arch, Draft e BIM também colaboram com a [https://osarch.org comunidade OSArch], que fomenta o uso do software livre no âmbito da construção e do design.


[[Image:Screenshot arch window.jpg|600px]]
[[Image:Screenshot arch window.jpg|600px]]


<span id="Tools"></span>
== Ferramentas ==
== Ferramentas ==


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* [[Image:Arch_Structure.svg|32px]] [[Arch_Structure|Structure]]: Creates a structural element from scratch or using a selected object as a base.
* [[Image:Arch_Structure.svg|32px]] [[Arch_Structure|Structure]]: Creates a structural element from scratch or using a selected object as a base.


* [[Image:Arch_CompRebarStraight.png|48px]] [[Arch_CompRebarStraight|Rebar tools]]: These tools are only available if the [[Reinforcement_Workbench|Reinforcement Workbench]] has been installed.
* [[Image:Arch_CompRebarStraight.png|48px]] [[Arch_CompRebarStraight|Rebar tools]]: These tools, except the last, are only available if the [[Reinforcement_Workbench|Reinforcement Workbench]] has been installed.


:* [[Image:Arch_Rebar_Straight.svg|32px]] [[Arch_Rebar_Straight|Straight Rebar]]: Creates a straight reinforcement bar in a selected structural element.
:* [[Image:Reinforcement_StraightRebar.svg|32px]] [[Reinforcement_StraightRebar|Straight Rebar]]: Creates a straight reinforcement bar in a selected structural element.


:* [[Image:Arch_Rebar_UShape.svg|32px]] [[Arch_Rebar_UShape|U-Shape Rebar]]: Creates a U-shape reinforcement bar in a selected structural element.
:* [[Image:Reinforcement_UShapeRebar.svg|32px]] [[Reinforcement_UShapeRebar|U-Shape Rebar]]: Creates a U-shape reinforcement bar in a selected structural element.


:* [[Image:Arch_Rebar_LShape.svg|32px]] [[Arch_Rebar_LShape|L-Shape Rebar]]: Creates an L-shape reinforcement bar in a selected structural element.
:* [[Image:Reinforcement_LShapeRebar.svg|32px]] [[Reinforcement_LShapeRebar|L-Shape Rebar]]: Creates an L-shape reinforcement bar in a selected structural element.


:* [[Image:Arch_Rebar_Stirrup.svg|32px]] [[Arch_Rebar_Stirrup|Stirrup Rebar]]: Creates a stirrup reinforcement bar in a selected structural element.
:* [[Image:Reinforcement_StirrupRebar.svg|32px]] [[Reinforcement_StirrupRebar|Stirrup]]: Creates a stirrup reinforcement bar in a selected structural element.


:* [[Image:Arch_Rebar_BentShape.svg|32px]] [[Arch_Rebar_BentShape|Bent-Shape Rebar]]: Creates a bent-shape reinforcement bar in a selected structural element.
:* [[Image:Reinforcement_BentShapeRebar.svg|32px]] [[Reinforcement_BentShapeRebar|Bent-Shape Rebar]]: Creates a bent-shape reinforcement bar in a selected structural element.


:* [[Image:Arch_Rebar_Helical.svg|32px]] [[Arch_Rebar_Helical|Helical Rebar]]: Creates a helical reinforcement bar in a selected structural element.
:* [[Image:Reinforcement_HelicalRebar.svg|32px]] [[Reinforcement_HelicalRebar|Helical Rebar]]: Creates a helical reinforcement bar in a selected structural element.


:* [[Image:Arch_Rebar_ColumnReinforcement.svg|32px]] [[Arch_Rebar_ColumnReinforcement|Column Reinforcement]]: Creates reinforcement bars in a selected rectangular column.
:* [[Image:Reinforcement_ColumnRebars.svg|32px]] [[Reinforcement_ColumnRebars|Column Reinforcement]]: Creates reinforcement bars in a selected column.


:* [[Image:Arch_Rebar_BeamReinforcement.svg|32px]] [[Arch_Rebar_BeamReinforcement|Beam Reinforcement]]: Creates reinforcement bars in a selected beam.
:* [[Image:Reinforcement_BeamRebars.svg|32px]] [[Reinforcement_BeamRebars|Beam Reinforcement]]: Creates reinforcement bars in a selected beam.


:* [[Image:Arch_Rebar_Slab_Reinforcement.svg|32px]] [[Arch_Rebar_Slab_Reinforcement|Slab Reinforcement]]: Creates reinforcement bars in a selected slab.
:* [[Image:Reinforcement_SlabRebars.svg|32px]] [[Reinforcement_SlabRebars|Slab Reinforcement]]: Creates reinforcement bars in a selected slab.


:* [[Image:Arch_Rebar_Footing_Reinforcement.svg|32px]] [[Arch_Rebar_Footing_Reinforcement|Footing Reinforcement]]: Creates reinforcement bars inside a footing.
:* [[Image:Reinforcement_FootingRebars.svg|32px]] [[Reinforcement_FootingRebars|Footing Reinforcement]]: Creates reinforcement bars in a selected footing.


:* [[Image:Arch_Rebar.svg|32px]] [[Arch_Rebar|Custom Rebar]]: Creates a custom reinforcement bar in a selected structural element using a sketch.
:* [[Image:Arch_Rebar.svg|32px]] [[Arch_Rebar|Custom Rebar]]: Creates a custom reinforcement bar in a selected structural element using a sketch.


* [[Image:Arch_CurtainWall.svg|32px]] [[Arch_CurtainWall|Curtain Wall]]: Creates a curtain wall from scratch or using a selected object as a base. {{Version|0.19}}
* [[Image:Arch_CurtainWall.svg|32px]] [[Arch_CurtainWall|Curtain Wall]]: Creates a curtain wall from scratch or using a selected object as a base.


* [[Image:Arch_BuildingPart.svg|32px]] [[Arch_BuildingPart|Building Part]]: Creates a building part including selected objects.
* [[Image:Arch_BuildingPart.svg|32px]] [[Arch_BuildingPart|Building Part]]: Creates a building part including selected objects.
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* [[Image:Arch_Stairs.svg|32px]] [[Arch_Stairs|Stairs]]: Creates a stairs object.
* [[Image:Arch_Stairs.svg|32px]] [[Arch_Stairs|Stairs]]: Creates a stairs object.


* [[Image:Arch_CompPanel.png|48px]] [[Arch CompPanel|Panel tools]]
* [[Image:Arch_CompPanel.png|48px]] [[Arch_CompPanel|Panel tools]]


:* [[Image:Arch_Panel.svg|32px]] [[Arch_Panel|Panel]]: Creates a panel object from a selected 2D object.
:* [[Image:Arch_Panel.svg|32px]] [[Arch_Panel|Panel]]: Creates a panel object from a selected 2D object.
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* [[Image:Arch_Frame.svg|32px]] [[Arch_Frame|Frame]]: Creates a frame object from a selected layout.
* [[Image:Arch_Frame.svg|32px]] [[Arch_Frame|Frame]]: Creates a frame object from a selected layout.


* [[Image:Arch_Fence.svg|32px]] [[Arch_Fence|Fence]]: Creates a fence object from a selected post and path. {{Version|0.19}}
* [[Image:Arch_Fence.svg|32px]] [[Arch_Fence|Fence]]: Creates a fence object from a selected post and path.


* [[Image:Arch_Truss.svg|32px]] [[Arch_Truss|Truss]]: Creates a truss from a selected line or from scratch. {{Version|0.19}}
* [[Image:Arch_Truss.svg|32px]] [[Arch_Truss|Truss]]: Creates a truss from a selected line or from scratch.


* [[Image:Arch_Profile.svg|32px]] [[Arch_Profile|Profile]]: Creates a parametric 2D profile. {{Version|0.19}}
* [[Image:Arch_Profile.svg|32px]] [[Arch_Profile|Profile]]: Creates a parametric 2D profile.


* [[Image:Arch_CompSetMaterial.png|48px]] [[Arch CompSetMaterial|Material tools]]
* [[Image:Arch_CompSetMaterial.png|48px]] [[Arch CompSetMaterial|Material tools]]
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:* [[Image:Arch_PipeConnector.svg|32px]] [[Arch_PipeConnector|Connector]]: Creates a corner or T-connection between 2 or 3 selected pipes.
:* [[Image:Arch_PipeConnector.svg|32px]] [[Arch_PipeConnector|Connector]]: Creates a corner or T-connection between 2 or 3 selected pipes.


<span id="Modification_tools"></span>
===Ferramentas de Modificação===
===Ferramentas de Modificação===


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* [[Image:Arch_CutPlane.svg|32px]] [[Arch_CutPlane|Cut with plane]]: Cuts an object according to a plane.
* [[Image:Arch_CutPlane.svg|32px]] [[Arch_CutPlane|Cut with plane]]: Cuts an object according to a plane.

* [[Image:Arch_CutLine.svg|32px]] [[Arch_CutLine|Cut with line]]: Cuts an object according to a line. {{Version|0.19}}


* [[Image:Arch_Add.svg|32px]] [[Arch_Add|Add component]]: Adds objects to a component.
* [[Image:Arch_Add.svg|32px]] [[Arch_Add|Add component]]: Adds objects to a component.
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* [[Image:Arch_Survey.svg|32px]] [[Arch_Survey|Survey]]: Enters or leaves surveying mode.
* [[Image:Arch_Survey.svg|32px]] [[Arch_Survey|Survey]]: Enters or leaves surveying mode.


<span id="Utilities"></span>
===Utilidades===
===Utilidades===


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* [[Image:Arch_MeshToShape.svg|32px]] [[Arch_MeshToShape|Mesh to Shape]]: Converts a mesh into a shape, unifying coplanar faces.
* [[Image:Arch_MeshToShape.svg|32px]] [[Arch_MeshToShape|Mesh to Shape]]: Converts a mesh into a shape, unifying coplanar faces.


* [[Image:Arch_SelectNonManifold.svg|32px]] [[Arch_SelectNonSolidMeshes|Select non-manifold meshes]]: Selects all non-manifold meshes from the current selection or from the document.
* [[Image:Arch_SelectNonSolidMeshes.svg|32px]] [[Arch_SelectNonSolidMeshes|Select non-manifold meshes]]: Selects all non-manifold meshes from the current selection or from the document.


* [[Image:Arch_RemoveShape.svg|32px]] [[Arch_RemoveShape|Remove Shape from Arch]]: Turns cubic shape-based arch object fully parametric.
* [[Image:Arch_RemoveShape.svg|32px]] [[Arch_RemoveShape|Remove Shape from Arch]]: Turns cubic shape-based Arch object fully parametric.


* [[Image:Arch_CloseHoles.svg|32px]] [[Arch_CloseHoles|Close holes]]: Closes holes in a selected shape-based object.
* [[Image:Arch_CloseHoles.svg|32px]] [[Arch_CloseHoles|Close holes]]: Closes holes in a selected shape-based object.
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* [[Image:Arch_3Views.svg|32px]] [[Arch_3Views|3 Views from mesh]]: Creates top, front and side views from a [[Mesh_Workbench|mesh]].
* [[Image:Arch_3Views.svg|32px]] [[Arch_3Views|3 Views from mesh]]: Creates top, front and side views from a [[Mesh_Workbench|mesh]].


* [[Image:Arch_IfcSpreadsheet.svg|32px]] [[Arch_IfcSpreadsheet|Create IFC spreadsheet...]]: Creates a spreadsheet to store [[Arch IFC|IFC]] properties of an object.
* [[Image:Arch_IfcSpreadsheet.svg|32px]] [[Arch_IfcSpreadsheet|Create IFC spreadsheet...]]: Creates a spreadsheet to store [[Arch_IFC|IFC]] properties of an object.


* [[Image:Arch_ToggleSubs.svg|32px]] [[Arch_ToggleSubs|Toggle subcomponents]]: Shows or hides the subcomponents of an Arch object.
* [[Image:Arch_ToggleSubs.svg|32px]] [[Arch_ToggleSubs|Toggle subcomponents]]: Shows or hides the subcomponents of an Arch object.


==Obsolete tools==

* [[Image:Arch_CutLine.svg|32px]] [[Arch_CutLine|Cut with line]]: Cuts an object according to a line. Not available in {{VersionPlus|1.0}}.

<span id="Preferences"></span>
===Preferências===
===Preferências===


* [[Image:Preferences-arch.svg|32px]] [[Arch_Preferences/pt-br|Preferências]]: preferências em relação à aparência padrão de paredes, estruturas, vergalhões, janelas, escadas, painéis, tubos, grades e eixos.
* [[Image:Preferences-arch.svg|32px]] [[Arch_Preferences/pt-br|Preferências]]: preferências em relação à aparência padrão de paredes, estruturas, vergalhões, janelas, escadas, painéis, tubos, grades e eixos.


<span id="File_formats"></span>
===Formatos de arquivos===
===Formatos de arquivos===


<div class="mw-translate-fuzzy">
* [[Arch_IFC/pt-br|IFC]]: classes de fundação da indústria
* [[Arch_IFC/pt-br|IFC]]: classes de fundação da indústria
* [[Arch_DAE/pt-br|DAE]]: Formato de malha Collada
* [[Arch_DAE/pt-br|DAE]]: Formato de malha Collada
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* [[Arch_3DS/pt-br|3DS]]: Formato 3DS (somente importação)
* [[Arch_3DS/pt-br|3DS]]: Formato 3DS (somente importação)
* [[Arch_SHP/pt-br|SHP]]: Arquivos em forma de GIS (somente importação)
* [[Arch_SHP/pt-br|SHP]]: Arquivos em forma de GIS (somente importação)
</div>


== API ==
== API ==
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</div>
</div>


<span id="Tutorials"></span>
== Tutoriais ==
== Tutoriais ==


<div class="mw-translate-fuzzy">
* [http://yorik.uncreated.net/guestblog.php?tag=freecad Architecture workflow]: Um exemplo de como o FreeCAD pode começar a ter seu lugar preliminar em um fluxo de trabalho de arquitetura.
* [http://yorik.uncreated.net/guestblog.php?tag=freecad Architecture workflow]: Um exemplo de como o FreeCAD pode começar a ter seu lugar preliminar em um fluxo de trabalho de arquitetura.
* [[Arch tutorial/pt-br|Tutorial Arch]] (v0.14)
* [[Arch tutorial/pt-br|Tutorial Arch]] (v0.14)
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* [[Import_from_STL_or_OBJ/pt-br|Importação de STL ou OBJ]]
* [[Import_from_STL_or_OBJ/pt-br|Importação de STL ou OBJ]]
* [[Export_to_STL_or_OBJ/pt-br|Exportação para STL ou OBJ]]
* [[Export_to_STL_or_OBJ/pt-br|Exportação para STL ou OBJ]]
</div>



<div class="mw-translate-fuzzy">
{{Docnav
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|[[Std_Base/pt-br|Std Base]]
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{{Arch Tools navi{{#translation:}}}}
{{Arch_Tools_navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
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[[Category:Workbenches{{#translation:}}]]
[[Category:Workbenches{{#translation:}}]]

Latest revision as of 10:50, 21 April 2024

Ícone da bancada de trabalho Arch

Introdução

A bancada de trabalho Arch fornece um moderno building information modelling (BIM) fluxo de trabalho ao FreeCAD, com suporte para recursos como entidades arquitetônicas totalmente paramétricas tais como paredes, elementos estruturais, telhados, janelas, escadas, canos e mobília. Suporta dados de industry foundation classes (IFC) e produção de plantas 2D em combinação com a Bancada TechDraw.

A bancada Arch importa todas as ferramentas da Bancada Draft, pois usa objetos 2D para construir seus objetos arquitetônicos. No entanto, a Arch também pode usar objetos sólidos criados em outras bancadas, como a Bancada Part e a Bancada PartDesign.

A funcionalidade BIM do FreeCAD agora está dividida progressivamente nesta Bancada, que contém ferramentas arquitetônicas básicas, e no BIM Workbench, que você pode instalar através do Gerenciador de Complementos. Este ambiente de trabalho adiciona uma nova camada de interface às ferramentas do Arch, com o objetivo de tornar o fluxo de trabalho BIM no FreeCAD mais intuitivo e fácil de usar.

Os desenvolvedores das bancadas Arch, Draft e BIM também colaboram com a comunidade OSArch, que fomenta o uso do software livre no âmbito da construção e do design.

Ferramentas

Estas são as ferramentas para criar objetos arquitetônicos:

  • Wall: Creates a wall from scratch or using a selected object as a base.
  • Structure: Creates a structural element from scratch or using a selected object as a base.
  • Straight Rebar: Creates a straight reinforcement bar in a selected structural element.
  • U-Shape Rebar: Creates a U-shape reinforcement bar in a selected structural element.
  • L-Shape Rebar: Creates an L-shape reinforcement bar in a selected structural element.
  • Stirrup: Creates a stirrup reinforcement bar in a selected structural element.
  • Bent-Shape Rebar: Creates a bent-shape reinforcement bar in a selected structural element.
  • Helical Rebar: Creates a helical reinforcement bar in a selected structural element.
  • Custom Rebar: Creates a custom reinforcement bar in a selected structural element using a sketch.
  • Curtain Wall: Creates a curtain wall from scratch or using a selected object as a base.
  • Building Part: Creates a building part including selected objects.
  • Project: Creates a project including selected objects.
  • Site: Creates a site including selected objects.
  • Building: Creates a building including selected objects.
  • Level: Creates a floor including selected objects.
  • Window: Creates a window from scratch or using a selected object as a base.
  • Roof: Creates a sloped roof from a selected wire.
  • Axis: Adds a 1-direction array of axes.
  • Axis System: Adds an axis system composed of several axes.
  • Grid: Adds a grid-like object.
  • Space: Creates a space object.
  • Stairs: Creates a stairs object.
  • Panel: Creates a panel object from a selected 2D object.
  • Panel Cut: Creates a 2D cut view from a panel.
  • Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects.
  • Nest: Allows to nest several flat objects inside a container shape.
  • Equipment: Creates an equipment or furniture object.
  • Frame: Creates a frame object from a selected layout.
  • Fence: Creates a fence object from a selected post and path.
  • Truss: Creates a truss from a selected line or from scratch.
  • Profile: Creates a parametric 2D profile.
  • Material: Creates a material and attributes it to selected objects, if any.
  • Multi-Material: Creates a multi-material and attributes it to selected objects, if any.
  • Schedule: Creates different types of schedules.
  • Pipe: Creates a pipe.
  • Connector: Creates a corner or T-connection between 2 or 3 selected pipes.

Ferramentas de Modificação

Estas são as ferramentas para modificar objetos arquitetônicos:

  • Survey: Enters or leaves surveying mode.

Utilidades

Estas são as ferramentas adicionais para te ajudar em tarefas específicas.

  • Component: Creates a non-parametric Arch component.
  • Split Mesh: Splits a selected mesh into separate components.
  • Mesh to Shape: Converts a mesh into a shape, unifying coplanar faces.
  • Close holes: Closes holes in a selected shape-based object.
  • Check: Check if the selected objects are solids and don't contain defects.

Obsolete tools

  • Cut with line: Cuts an object according to a line. Not available in version 1.0 and above.

Preferências

  • Preferências: preferências em relação à aparência padrão de paredes, estruturas, vergalhões, janelas, escadas, painéis, tubos, grades e eixos.

Formatos de arquivos

  • IFC: classes de fundação da indústria
  • DAE: Formato de malha Collada
  • OBJ: Formato da malha objeto (somente exportação)
  • JSON: Formato JavaScript Object Notation (somente exportação)
  • 3DS: Formato 3DS (somente importação)
  • SHP: Arquivos em forma de GIS (somente importação)

API

A bancada (módulo) Arch pode ser usado em scripts Python e macros usando as funções Arch Python API.

Tutoriais