Std ToggleClipPlane/ru: Difference between revisions

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<languages/>
<languages/>


<div class="mw-translate-fuzzy">
{{Docnav/ru
{{Docnav/ru
|[[Std_AxisCross/ru|Команда "Показать/скрыть оси координат"]]
|[[Std_AxisCross/ru|Команда "Показать/скрыть оси координат"]]
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|IconC=Freecad.svg
|IconC=Freecad.svg
}}
}}
</div>


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
<!--Empty=1 to suppress icon-->
{{GuiCommand/ru
{{GuiCommand/ru
|Name=Std ToggleClipPlane
|Name/ru=Плоскость сечения
|Name/ru=Плоскость сечения
|Name=Std_ToggleClipPlane
|Empty=1
|MenuLocation=Вид → Плоскость сечения
|MenuLocation=Вид → Плоскость сечения
|Workbenches=All
|Workbenches=Все
}}
}}
</div>
</div>


<span id="Description"></span>
==Описание==
==Описание==


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[[Image:Std_ToggleClipPlane_example.png]]
[[Image:Std_ToggleClipPlane_example.png]]
{{Caption|A clipped hollow object}}
{{Caption|Сечение полой фигуры}}


[[Image:Std_ToggleClipPlane_taskpanel.png]]
[[Image:Std_ToggleClipPlane_Dialog.png]]
<div class="mw-translate-fuzzy">
{{Caption|The Clipping task panel}}
{{Caption|Внешний вид панели "Плоскость сечения"}}
</div>


<span id="Usage"></span>
==Применение==
==Применение==


# Select the {{MenuCommand|View → [[Image:Std_ToggleClipPlane.svg|16px]] Clipping plane}} option from the menu.
# Select the {{MenuCommand|View → [[Image:Std_ToggleClipPlane.svg|16px]] Clipping plane}} option from the menu.
# In the Clipping task panel do one of the following:
# In the Clipping dialog box do one of the following:
#* Check one or more of the {{CheckBox|TRUE|Clipping X}} to {{CheckBox|TRUE|Clipping Z}} checkboxes.
#* Check one or more of the {{CheckBox|TRUE|Clipping X}} to {{CheckBox|TRUE|Clipping Z}} checkboxes.
#** Optionally change the offset distance(s).
#** Optionally change the offset distance(s).
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# Press the {{Button|Close}} button to close the task panel and finish the command.
# Press the {{Button|Close}} button to close the task panel and finish the command.


<span id="Notes"></span>
==Примечания==
==Примечания==


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<div class="mw-translate-fuzzy">
{{Docnav/ru
{{Docnav/ru
|[[Std_AxisCross/ru|Std AxisCross]]
|[[Std_AxisCross/ru|Команда "Показать/скрыть оси координат"]]
|[[Std_TextureMapping/ru|Std TextureMapping]]
|[[Std_TextureMapping/ru|Команда "Текстурирование..."]]
|[[Std_View_Menu/ru|Std View Menu]]
|[[Std_View_Menu/ru|Меню "Вид"]]
|IconL=
|IconL=Std_AxisCross.svg
|IconR=
|IconR=Std_TextureMapping.svg
|IconC=Freecad.svg
|IconC=Freecad.svg
}}
}}
</div>
</div>


{{Std Base navi{{#translation:}}}}
{{Std_Base_navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}

Latest revision as of 10:48, 8 June 2023

Плоскость сечения

Системное название
Std_ToggleClipPlane
Расположение в меню
Вид → Плоскость сечения
Верстаки
Все
Быстрые клавиши
Нет
Представлено в версии
-
См. также
Нет

Описание

The Std ToggleClipPlane command temporarily hides objects and parts of objects on one side of up to three virtual planes in the active 3D view.

Сечение полой фигуры

Внешний вид панели "Плоскость сечения"

Применение

  1. Select the View → Clipping plane option from the menu.
  2. In the Clipping dialog box do one of the following:
    • Check one or more of the Clipping X to Clipping Z checkboxes.
      • Optionally change the offset distance(s).
      • Optionally press the Flip button(s) to change the side of the clipping plane objects are hidden on.
    • Check the Clipping custom direction checkbox.
      • Optionally change the offset distance.
      • Do one of the following:
        • Press the View button to use the direction of the current view.
        • Check the Adjust to view direction checkbox for a direction that dynamically adepts to view changes.
        • Specify the direction by entering the X, Y and Z coordinates of a normal vector.
  3. Optionally change the view to inspect the model.
  4. Press the Close button to close the task panel and finish the command.

Примечания

  • To clearly distinguish the interior of partially clipped objects change their ВидLighting property to 'One side'. The color of the interior side of their faces will then depend on the backlight settings: Edit → Preferences... → Display → 3D View → Backlight color - Intensity. See Preferences Editor.