Part Section: Difference between revisions

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The [[Image:Part_Section.svg|16px|text-top=Section|link=Part_Section]] [[Part_Section|Part Section]] command creates wire geometry at the border between two intersecting objects. It adds a '''Section''' object to the document with its corresponding representation in the [[Tree_view|Tree view]].
The [[Image:Part_Section.svg|24px|link=]] '''Part Section''' command creates wire geometry at the intersections of two objects. The result is fully parametric.

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* An intersection of two solids/faces results in one or more section lines.
* An intersection of two solids/faces results in one or more section lines.
* An intersection of two lines or a line and a solid/face results in one or more points.
* An intersection of two lines, or a line and a solid/face, results in one or more points.

This operation is fully parametric and thus the components can be modified and the result recomputed.


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In this example, a cube is sectioned with a cylinder:
{|
| [[Image:PartSection1_it.png]]
|
* '''Base''': base object, the Box
* '''Tool''': Section tool, the cylinder
|}
{{clear}}


</translate>
Usually this would result in one closed set of section lines, but coplanar faces give some extra lines.
[[Image:PartSection1_it.png]]
<translate>
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{{Caption|A cube sectioned with a cylinder}}


==Usage== <!--T:4-->
==Usage== <!--T:4-->


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# Select '''two''' objects. (This activates the related button and menu option)
# Select two objects.
# The first object will be the {{PropertyData|Base}} of the Section, but the selection order has no impact on the result.
# There are several ways to invoke the Section command:
# There are several ways to invoke the command:
#* Press the {{Button|[[Image:Part_Section.svg|16px|link=]] Section}} button.
#* Press the {{Button|[[Image:Part_Section.svg|16px|link=]] [[Part_Section|Section]]}} button.
#* Select the {{MenuCommand|Part → [[Image:Part_Section.svg|16px|link=]] Section}} option from the menu.
#* Select the {{MenuCommand|Part → [[Image:Part_Section.svg|16px|link=]] Section}} option from the menu.


==Properties==
==Properties== <!--T:15-->


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See also: [[Property_editor|Property editor]].
See also: [[Property_editor|Property editor]].


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A PartDesign Chamfer object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties:
A PartDesign Section object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties:


===Data===
===Data=== <!--T:18-->


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{{Properties_Title|Base}}
{{Properties_Title|Base}}


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* {{PropertyData|Base|Link}}: Link to the first (base) feature.
* {{PropertyData|Tool|Link}}: Link to the second (tool) feature.
* {{PropertyData|Base|Link}}: Link to the first object.
* {{PropertyData|Tool|Link}}: Link to the second object.


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{{Properties_Title|Boolean}}
{{Properties_Title|Boolean}}


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* {{PropertyData|History|ShapeHistory|hidden}}: "Shape history".
* {{PropertyData|History|ShapeHistory|hidden}}: "Shape history".
* {{PropertyData|Refine|Bool}}: "Refine shape (clean up redundant edges) after this boolean operation". The default value is determined by the {{MenuCommand|Automatically refine model after sketch-based operation}} preference. See [[PartDesign_Preferences#General|PartDesign Preferences]].
* {{PropertyData|Refine|Bool}}: "Refine shape (clean up redundant edges) after this boolean operation". The default value is determined by the {{MenuCommand|Automatically refine model after sketch-based operation}} preference. See [[PartDesign_Preferences#General|PartDesign Preferences]].


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{{Properties_Title|Section}}
{{Properties_Title|Section}}


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* {{PropertyData|Approximation|Bool}}: Approximation. Approximate the output edges.
* {{PropertyData|Approximation|Bool}}: Approximate the output edges.


==Links== <!--T:6-->
==Links== <!--T:6-->


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To create sections with a section plane see [[Image:Part_CrossSections.svg|24px|link=Part_CrossSections]] [[Part_CrossSections|Cross-sections]].
To create sections with a section plane see [[Image:Part_CrossSections.svg|16px|link=Part_CrossSections]] [[Part_CrossSections|Cross-sections]].





Latest revision as of 08:30, 14 June 2022

Part Section

Menu location
Part → Section
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
Part CrossSections

Description

The Part Section command creates wire geometry at the intersections of two objects. The result is fully parametric.

  • An intersection of two solids/faces results in one or more section lines.
  • An intersection of two lines, or a line and a solid/face, results in one or more points.

A cube sectioned with a cylinder

Usage

  1. Select two objects.
  2. The first object will be the DataBase of the Section, but the selection order has no impact on the result.
  3. There are several ways to invoke the command:
    • Press the Section button.
    • Select the Part → Section option from the menu.

Properties

See also: Property editor.

A PartDesign Section object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:

Data

Base

  • DataBase (Link): Link to the first object.
  • DataTool (Link): Link to the second object.

Boolean

  • Data (hidden)History (ShapeHistory): "Shape history".
  • DataRefine (Bool): "Refine shape (clean up redundant edges) after this boolean operation". The default value is determined by the Automatically refine model after sketch-based operation preference. See PartDesign Preferences.

Section

  • DataApproximation (Bool): Approximate the output edges.

Links

To create sections with a section plane see Cross-sections.