Part Helix: Difference between revisions
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# Switch to the [[Image:Workbench_Part.svg|24px]] [[Part Workbench]] |
# Switch to the [[Image:Workbench_Part.svg|24px]] [[Part_Module|Part Workbench]]. |
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# The Create Primitives dialogue can be accessed several ways: |
# The Create Primitives dialogue can be accessed several ways: |
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#* Pressing the [[ |
#* Pressing the {{Button|[[File:Part_Primitives.svg|16px]] [[Part_Primitives|Primitives]]}} button located in the Part toolbar. |
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#* Using the {{MenuCommand|Part → [[ |
#* Using the {{MenuCommand|Part → [[File:Part_Primitives.svg|16px]] [[Part_Primitives|Create primitives]] → Helix}} entry in the Part menu. |
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====Parameter==== <!--T:5--> |
====Parameter==== <!--T:5--> |
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* {{Parameter|Pitch:}}The pitch corresponds to the space between two consecutive "turns" of the helix measured along the main axis of the helix. |
* {{Parameter|Pitch:}}The pitch corresponds to the space between two consecutive "turns" of the helix measured along the main axis of the helix. |
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* {{Parameter|Height:}} The height corresponds to the overall height of the helix measured along the main axis of the helix. |
* {{Parameter|Height:}} The height corresponds to the overall height of the helix measured along the main axis of the helix. |
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* {{Parameter|Radius:}} The radius corresponds to the radius of the circle built by the helix by viewing the helix from the top |
* {{Parameter|Radius:}} The radius corresponds to the radius of the circle built by the helix by viewing the helix from the top or bottom. |
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* {{Parameter|Angle}}: Per default the helix is built on a imaginary cylinder. With this option it is possible to build the helix on a imaginay cone. This angle corresponds to the angle of the cone. The value must be comprised between 0 and +90 deg. |
* {{Parameter|Angle}}: Per default the helix is built on a imaginary cylinder. With this option it is possible to build the helix on a imaginay cone. This angle corresponds to the angle of the cone. The value must be comprised between 0 and +90 deg. |
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* {{Parameter|Right-handed or Left-handed:}} This parameter specifies the [https://en.wikipedia.org/wiki/Screw_thread handedness] of the helix. |
* {{Parameter|Right-handed or Left-handed:}} This parameter specifies the [https://en.wikipedia.org/wiki/Screw_thread handedness] of the helix. |
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====Location==== |
====Location==== |
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* {{Parameter|X:}} The main axis of the helix will be translated along the x axis of the value you indicate in this field. |
* {{Parameter|X:}} The main axis of the helix will be translated along the x axis of the value you indicate in this field. |
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* {{Parameter|Y:}} The main axis of the helix will be translated along the y axis of the value you indicate in this field. |
* {{Parameter|Y:}} The main axis of the helix will be translated along the y axis of the value you indicate in this field. |
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* {{Parameter|Direction:}} Per default the main axis of the helix is the z axis. Here you have the possibility to edit the main axis of the helix. If you select the parameter "user defined..." , you will be invited to indicate the main axis of the helix by entering the coordinates of its vector. |
* {{Parameter|Direction:}} Per default the main axis of the helix is the z axis. Here you have the possibility to edit the main axis of the helix. If you select the parameter "user defined..." , you will be invited to indicate the main axis of the helix by entering the coordinates of its vector. |
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* {{Parameter|3D View:}} allows you select center in the 3D view |
* {{Parameter|3D View:}} allows you select center in the 3D view |
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== Options == <!--T:6--> |
== Options == <!--T:6--> |
Revision as of 03:23, 26 March 2020
This documentation is not finished. Please help and contribute documentation.
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Part Helix |
Menu location |
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Part → Create Primitives → Helix |
Workbenches |
Part, OpenSCAD |
Default shortcut |
None |
Introduced in version |
- |
See also |
Part CreatePrimitives |
Description
A Helix geometric primitive is available from the Create Primitives dialogue in the Part workbench.
A common usage for the Helix is for creating Threads (see Thread for Screw Tutorial) in conjunction with the Part Sweep operation.
Usage
- Switch to the Part Workbench.
- The Create Primitives dialogue can be accessed several ways:
- Pressing the Primitives button located in the Part toolbar.
- Using the Part → Create primitives → Helix entry in the Part menu.
Parameter
- Pitch:The pitch corresponds to the space between two consecutive "turns" of the helix measured along the main axis of the helix.
- Height: The height corresponds to the overall height of the helix measured along the main axis of the helix.
- Radius: The radius corresponds to the radius of the circle built by the helix by viewing the helix from the top or bottom.
- Angle: Per default the helix is built on a imaginary cylinder. With this option it is possible to build the helix on a imaginay cone. This angle corresponds to the angle of the cone. The value must be comprised between 0 and +90 deg.
- Right-handed or Left-handed: This parameter specifies the handedness of the helix.
Location
- X: The main axis of the helix will be translated along the x axis of the value you indicate in this field.
- Y: The main axis of the helix will be translated along the y axis of the value you indicate in this field.
- Z: The main axis of the helix will be translated along the z axis of the value you indicate in this field.
- Direction: Per default the main axis of the helix is the z axis. Here you have the possibility to edit the main axis of the helix. If you select the parameter "user defined..." , you will be invited to indicate the main axis of the helix by entering the coordinates of its vector.
- 3D View: allows you select center in the 3D view
Options
Properties
Once you have created the helix you have the possibility to edit its parameters.
The parameters in this menu are similar to those described above.
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