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==Descrizione==
==Descrizione==


Il comando [[Image:Part_Cylinder.svg|24px]] '''Part Cilindro''' crea un solido cilindrico parametrico. È il risultato dell'estrusione di un arco circolare lungo un percorso rettilineo. Nel sistema di coordinate definito dalla sua proprietà {{PropertyData|Placement}}, la faccia inferiore del cilindro si trova sul piano XY con il centro nell'origine.
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== Descrizione ==
Crea un cilindro parametrico. Attualmente, nell'ambiente Parte, ci sono due modi per creare un cilindro.
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A Part Cylinder can be turned into a segment of a cylinder by changing its {{PropertyData|Angle}} property.
A Part Cylinder can be turned into a segment of a cylinder by changing its {{PropertyData|Angle}} property.

Revision as of 21:23, 25 December 2023

Cilindro

Posizione nel menu
Parte → Primitive → Cilindro
Ambiente
Part
Avvio veloce
Nessuno
Introdotto nella versione
-
Vedere anche
Part Primitive

Descrizione

Il comando Part Cilindro crea un solido cilindrico parametrico. È il risultato dell'estrusione di un arco circolare lungo un percorso rettilineo. Nel sistema di coordinate definito dalla sua proprietà DatiPlacement, la faccia inferiore del cilindro si trova sul piano XY con il centro nell'origine.

A Part Cylinder can be turned into a segment of a cylinder by changing its DatiAngle property.

Utilizzo

  1. Attivare l'ambiente Parte.
  2. Richiamare il comando Cilindro in uno di questi modi:
    • Premere il pulsante
    • Usare Part → Primitive → Cilindro dal menu principale.

Example

Part Cylinder from the scripting example

A Part Cylinder object created with the scripting example below is shown here.

Notes

  • A Part Cylinder can also be created with the Part Primitives command. With that command you can specify the dimensions and placement at creation time.

Opzioni

Le proprietà possono essere successivamente modificate nella scheda dati del cilindro:

See also: Property editor.

A Part Cylinder object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:

Data

Attachment

The object has the same attachment properties as a Part Part2DObject.

Cylinder

  • DatiRadius (Length): The radius of the circular arc that defines the cylinder. The default is 2mm.
  • DatiHeight (Length): The height of the cylinder. The default is 10mm.
  • DatiAngle (Angle): The angle of the circular arc that defines the cylinder. Valid range: 0° < value <= 360°. The default is 360°. If it is smaller than 360° the resulting solid will be a segment of a cylinder.

Prism

  • DatiFirst Angle (Angle): The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its Y axis. The angle is positive towards its positive X axis. Valid range: 0° <= value < 90°. The default is . introduced in version 0.20
  • DatiSecond Angle (Angle): The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its X axis. The angle is positive towards its positive Y axis. Valid range: 0° <= value < 90°. The default is . introduced in version 0.20

Scripting

See also: Autogenerated API documentation, Part scripting and FreeCAD Scripting Basics.

A Part Cylinder can be created with the addObject() method of the document:

cylinder = FreeCAD.ActiveDocument.addObject("Part::Cylinder", "myCylinder")
  • Where "myCylinder" is the name for the object.
  • The function returns the newly created object.

Example:

import FreeCAD as App

doc = App.activeDocument()

cylinder = doc.addObject("Part::Cylinder", "myCylinder")
cylinder.Radius = 10
cylinder.Height = 50
cylinder.Placement = App.Placement(App.Vector(5, 10, 15), App.Rotation(75, 60, 30))

doc.recompute()