Part Builder: Difference between revisions

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==Usage== <!--T:3-->
==Usage== <!--T:3-->
This tool will let you create shapes by creating


This tool will let you create shapes by through several optional choices:
#Edge from two vertices

##Select two vertices
===Edge from two vertices===
##Click on {{Button|Create}}

#Select two vertices
#Click on {{Button|Create}}
[[Image:Edge from verts-1.gif]]
[[Image:Edge from verts-1.gif]]


#Wire from edges {{Version|0.18}}
===Wire from edges===

##Select a set of adjacent edges in the [[3D_view|3D view]]
{{Version|0.18}}
##Click on {{Button|Create}}

#Select a set of adjacent edges in the [[3D_view|3D view]]
#Click on {{Button|Create}}
[[File:Wire_from_edges-1.gif]]
[[File:Wire_from_edges-1.gif]]


#Face from vertices
===Face from vertices===

##Select vertices bounding the face in the [[3D_view|3D view]]
##Select if face should be planar
#Select vertices bounding the face in the [[3D_view|3D view]]
#Select if face should be planar
##Click on {{Button|Create}}
#Click on {{Button|Create}}
##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
[[File:Face_from_verts.gif]]
[[File:Face_from_verts.gif]]


#Face from edges
===Face from edges===

##Select a closed set of edges bounding the face in the [[3D_view|3D view]]
##Select if face should be planar
#Select a closed set of edges bounding the face in the [[3D_view|3D view]]
#Select if face should be planar
##Click on {{Button|Create}}
#Click on {{Button|Create}}
##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
#Shell from faces

##Select faces in the [[3D_view|3D view]]
===Shell from faces===
##Select if the shape should be refined

##Select if all faces should be included in shell
#Select faces in the [[3D_view|3D view]]
##Click on {{Button|Create}}
#Select if the shape should be refined
##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
#Select if all faces should be included in shell
#Solid from shell
#Click on {{Button|Create}}
##Select if the shape should be refined
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
##Click on {{Button|Create}}

##Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
===Solid from shell===

#Select if the shape should be refined
#Click on {{Button|Create}}
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]


==Limitations== <!--T:4-->
==Limitations== <!--T:4-->

Revision as of 00:55, 14 April 2021

Part Builder

Menu location
Part → Shape builder...
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
Part Primitives

Description

A tool to create more complex shapes from various parametric geometric primitives.

Usage

This tool will let you create shapes by through several optional choices:

Edge from two vertices

  1. Select two vertices
  2. Click on Create

Wire from edges

introduced in version 0.18

  1. Select a set of adjacent edges in the 3D view
  2. Click on Create

Face from vertices

  1. Select vertices bounding the face in the 3D view
  2. Select if face should be planar
  3. Click on Create
  4. Object will be created in 3D view and will be listed in tree view

Face from edges

  1. Select a closed set of edges bounding the face in the 3D view
  2. Select if face should be planar
  3. Click on Create
  4. Object will be created in 3D view and will be listed in tree view

Shell from faces

  1. Select faces in the 3D view
  2. Select if the shape should be refined
  3. Select if all faces should be included in shell
  4. Click on Create
  5. Object will be created in 3D view and will be listed in tree view

Solid from shell

  1. Select if the shape should be refined
  2. Click on Create
  3. Object will be created in 3D view and will be listed in tree view

Limitations


Notes

A possible workflow could be:

  • Draw a wireframe-model of your shape using the tools in the Draft Workbench (for example line and dwire)
  • Create all faces with "face from edges"
  • Create a "shell from faces"
  • Create a "solid from shell"