Part Boolean/ro: Difference between revisions
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{{GuiCommand/ro |
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|Name=Part Booleans |
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|Name/ro=Part Booleans |
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|MenuLocation=Part → Booleans |
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|Workbenches=[[Part_Workbench/ro|Part]], Complete |
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|[[ |
|[[Part_Workbench|Part]] |
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Latest revision as of 09:55, 28 August 2021
Part Booleans |
poziția meniului |
---|
Part → Booleans |
Ateliere |
Part, Complete |
scurtătură |
nici unul |
Prezentat în versiune |
- |
A se vedea, de asemenea, |
Part Union, Part Common and Part Cut |
Această comandă este un instrument generic all-in-one boolean. Vă permite să specificați operația de mai jos. Pentru operații booleene mai rapide, consultați de asemeneaPart Union, Part Common și Part Cut.
Part Boolean is a generic all-in-one boolean tool. It allows you to specify the objects and operation to perform via a single dialog.
For quicker access to these operations, use Part Cut, Part Fuse, Part Common and Part Section.
Dialog to select objects and perform boolean operations with them.
Usage
See the individual commands:
Vedeți și Part → Refine Shape
Coplanar problems
The boolean operations are performed by the internal geometry kernel, OpenCASCADE Technology (OCCT). This library sometimes has problems producing boolean results when the input objects share an edge or a face. To be sure the boolean operation is successful the recommendation is that the shapes intersect each other clearly; this means that in most cases, one shape should protrude or be larger in size than the other shape.
In cases of coplanarity, even if the first boolean operation succeeds, subsequent boolean operations may fail. In this case, the problem may not be in the last operation done, but in the older ones, that is, in the nested operations as indicated in the tree view. To troubleshoot these issues, it is recommended to use the Part CheckGeometry tool to inspect all objects for problems.
Left: shapes that share a face, a boolean cut may produce incorrect results. Right: shapes that intersect each other clearly, the boolean cut will be successful in most cases.
Left: shapes that share a face, a boolean union may produce incorrect results. Right: shapes that intersect each other clearly, the boolean union will be successful in most cases.
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub