Part PointsFromMesh: Difference between revisions

From FreeCAD Documentation
(use new icons)
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|[[Part_ShapeFromMesh|ShapeFromMesh]]
|[[Part_ShapeFromMesh|ShapeFromMesh]]
|[[Part_MakeSolid|MakeSolid]]
|[[Part_MakeSolid|MakeSolid]]
|[[Part_Module|Part]]
|[[Part_Workbench|Part]]
|IconL=Part ShapeFromMesh.svg
|IconL=Part_ShapeFromMesh.svg
|IconR=Part_MakeSolid.svg
|IconR=Part_MakeSolid.svg
|IconC=Workbench_Part.svg
|IconC=Workbench_Part.svg
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|Name=Part PointsFromMesh‎
|Name=Part PointsFromMesh‎
|MenuLocation=Part → Create points object from mesh
|MenuLocation=Part → Create points object from mesh
|Workbenches=[[Part_Module|Part]]
|Workbenches=[[Part_Workbench|Part]]
|Version=0.19
|Version=0.19
|SeeAlso=[[Part_ShapeFromMesh|Part ShapeFromMesh]], [[Part_MakeSolid|Part ConvertToSolid]], [[Part_RefineShape|Part RefineShape]]
|SeeAlso=[[Part_ShapeFromMesh|Part ShapeFromMesh]], [[Part_MakeSolid|Part ConvertToSolid]], [[Part_RefineShape|Part RefineShape]]
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|[[Part_ShapeFromMesh|ShapeFromMesh]]
|[[Part_ShapeFromMesh|ShapeFromMesh]]
|[[Part_MakeSolid|MakeSolid]]
|[[Part_MakeSolid|MakeSolid]]
|[[Part_Module|Part]]
|[[Part_Workbench|Part]]
|IconL=Part ShapeFromMesh.svg
|IconL=Part_ShapeFromMesh.svg
|IconR=Part_MakeSolid.svg
|IconR=Part_MakeSolid.svg
|IconC=Workbench_Part.svg
|IconC=Workbench_Part.svg
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Revision as of 13:20, 25 August 2021

This documentation is not finished. Please help and contribute documentation.

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Part PointsFromMesh‎

Menu location
Part → Create points object from mesh
Workbenches
Part
Default shortcut
None
Introduced in version
0.19
See also
Part ShapeFromMesh, Part ConvertToSolid, Part RefineShape

Description

The Part PointsFromMesh tool creates a shape starting from a mesh object imported or produced from the Mesh Workbench

The resulting shape is a collection of vertices or points, which can be used as reference to further create lines, sketches and faces with other tools, like those from the Sketcher or the Draft workbenches.

Usage

  1. Select the mesh object.
  2. Go to Part → Create points object from mesh.
  3. A shape from the mesh object is created as a separate new object.

There will be no analyzing or validating of the mesh object. Analyzing and repairing of the mesh should be done manually before conversion, if needed. Appropriate tools are available in the Mesh Workbench

Notes

Properties

Limitations

Scripting