Part Helix: Difference between revisions
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# Set options and press {{Button|Create}}. |
# Set options and press {{Button|Create}}. |
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# To close the dialog press {{Button|Close}}. |
# To close the dialog press {{Button|Close}}. |
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== Example == |
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[[File:Part Helix Scripting Example.png|thumb|Part Box scripting example]] |
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A Part Box object with the values of the bottom scripting example are shown here. |
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====Parameter==== <!--T:5--> |
====Parameter==== <!--T:5--> |
Revision as of 19:58, 19 February 2022
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Part Helix |
Menu location |
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Part → Create primitives → Helix |
Workbenches |
Part, OpenSCAD |
Default shortcut |
None |
Introduced in version |
- |
See also |
Part Primitives |
Description
The Part Helix geometric primitive creates a helix shape, defined by a radius, a pitch, and a total height.
A common usage for the helix primitive is for creating screw threads in conjunction with a closed profile, and the Sweep operation. This process works essentially the same in the PartDesign Workbench by using the PartDesign Additive pipe tool.
Usage
- There are several ways to invoke the command:
- Press the Create Primitives... button.
- Select the Part → Create Primitives → Create Primitives... option from the menu.
- Select the Helix option from the menu.
- Set options and press Create.
- To close the dialog press Close.
Example
A Part Box object with the values of the bottom scripting example are shown here.
Parameter
- Pitch:The pitch corresponds to the space between two consecutive "turns" of the helix measured along the main axis of the helix.
- Height: The height corresponds to the overall height of the helix measured along the main axis of the helix.
- Radius: The radius corresponds to the radius of the circle built by the helix by viewing the helix from the top or bottom.
- Angle: Per default the helix is built on a imaginary cylinder. With this option it is possible to build the helix on a imaginary cone. This angle corresponds to the angle of the cone. The value must be comprised between 0 and +90 deg.
- Right-handed or Left-handed: This parameter specifies the handedness of the helix.
Location
- X: The main axis of the helix will be translated along the x axis of the value you indicate in this field.
- Y: The main axis of the helix will be translated along the y axis of the value you indicate in this field.
- Z: The main axis of the helix will be translated along the z axis of the value you indicate in this field.
- Direction: Per default the main axis of the helix is the z axis. Here you have the possibility to edit the main axis of the helix. If you select the parameter "user defined..." , you will be invited to indicate the main axis of the helix by entering the coordinates of its vector.
- 3D View: allows you select center in the 3D view
Options
Properties
Once you have created the helix you have the possibility to edit its parameters.
The parameters in this menu are similar to those described above.
|
Properties
See also: Property editor.
A Part Box object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Data
Coordinate System
- DataLocal Coord: The handedness of the helix.
Helix
- DataPitch (
Length
): The pitch corresponds to the space between two consecutive "turns" of the helix measured along the main axis of the helix. - DataHeight (
Length
): The height corresponds to the overall height of the helix measured along the main axis of the helix. - DataRadius (
Length
): The radius corresponds to the radius of the circle built by the helix by viewing the helix from the top or bottom. - DataSegment Length (
Length
): - DataAngle (
Angle
): Per default the helix is built on a imaginary cylinder. With this option it is possible to build the helix on a imaginary cone. This angle corresponds to the angle of the cone. The value must be comprised between 0 and +90 deg.
Scripting
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub