PartDesign Preferences: Difference between revisions
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On the ''General'' tab you can specify the following: |
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{| class="wikitable float-right mw-collapsible mw-collapsed" |
{| class="wikitable float-right mw-collapsible mw-collapsed" |
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!style="width: 33%;"|Name |
!style="width: 33%;"|Name |
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On the ''Shape view'' tab you can specify the following: |
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{| class="wikitable float-right mw-collapsible mw-collapsed" |
{| class="wikitable float-right mw-collapsible mw-collapsed" |
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!style="width: 33%;"|Name |
!style="width: 33%;"|Name |
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==Shape appearance== |
==Shape appearance== |
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On the ''Shape appearance'' tab you can specify the following: |
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{| class="wikitable float-right mw-collapsible mw-collapsed" |
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!style="width: 33%;"|Name |
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!style="width: 66%;"|Description |
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|- |
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| {{MenuCommand|Shape color}} |
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| Color for new shapes. If the option {{MenuCommand|Random}} is set, a random color is used instead. |
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|- |
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| {{MenuCommand|Line color}} |
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| Line color for new shapes |
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| {{MenuCommand|Line width}} |
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| Line thickness for new shapes |
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| {{MenuCommand|Vertex color}} |
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| Color for new [[Glossary#Vertex|vertices]] |
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|- |
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| {{MenuCommand|Vertex size}} |
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| Size for new [[Glossary#Vertex|vertices]] |
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|- |
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| {{MenuCommand|Bounding box color}} |
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| Color of [[Property_editor#View|bounding boxes]] in the 3D view |
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|- |
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| {{MenuCommand|Two-side rendering}} |
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| If checked, the bottom side of the surface will be rendered the same way than the top side. If not checked, it depends on the option '''Backlight color'''; either the backlight color will be used or black. |
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|- |
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| {{MenuCommand|Text color}} |
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| Text color for document annotations. There is currently no dialog to add annotations to documents. Annotations can only be added using the Python console with this command: |
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<code>obj=App.ActiveDocument.addObject("App::Annotation", "Label")</code> |
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This console is shown using the menu {{MenuCommand|View → Panels → Python console}}. |
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Revision as of 17:53, 11 March 2021
The preferences screen of the PartDesign Workbench are found in the Preferences Editor, Edit → Preferences → Part design.
There are two tabs: General, and Shape view.
General
On the General tab you can specify the following:
Name | Description |
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Automatically check model after boolean operation | If checked, after a boolean operation it will be checked if the Boundary representation (BRep) of the model is valid. This is internally done by the function CheckGeometry. |
Automatically refine model after boolean operation | If checked, the model will be refined using the function RefineShape after a boolean operation. |
Automatically refine model after sketch-based operation | If checked, the model will be refined using the function RefineShape after a sketch of an object has been changed. |
Add name of base object | This option has currently no effect. |
Shape view
On the Shape view tab you can specify the following:
Name | Description |
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Maximum deviation depending on the model bounding box | Maximum linear deflection of the tesselated objects from their surface |
Maximum angular deflection | Maximum angular deflection from one tesselated object section to the next section |
In order to display an object efficiently its surface is tesselated, i.e. it is displayed with some small deviations from it real surface. This applies not only to PartDesign models, but also to other objects in FreeCAD.
There is a lower limit for the tesselation of 0.01%. If you really want to spend the additional time you can reduce the lower limit even further by opening the menu Tools → Edit parameters... This opens the parameter editor where you navigate to BaseApp → Preferences → Mod → Part.
Right click on Mesh deviation choose in the context menu Change value. Set the value to the minimum tesselation of your choice. Please keep in mind that the value is in %, i.e. for a value of 0.005% you have to enter "0.00005". The smallest value possible is 1e-7. Note: In the preferences menu you will still see 0.01% even if you set a lower value.
Shape appearance
On the Shape appearance tab you can specify the following:
Name | Description |
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Shape color | Color for new shapes. If the option Random is set, a random color is used instead. |
Line color | Line color for new shapes |
Line width | Line thickness for new shapes |
Vertex color | Color for new vertices |
Vertex size | Size for new vertices |
Bounding box color | Color of bounding boxes in the 3D view |
Two-side rendering | If checked, the bottom side of the surface will be rendered the same way than the top side. If not checked, it depends on the option Backlight color; either the backlight color will be used or black. |
Text color | Text color for document annotations. There is currently no dialog to add annotations to documents. Annotations can only be added using the Python console with this command:
This console is shown using the menu View → Panels → Python console. |
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
- Getting started
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