PartDesign AdditiveWedge: Difference between revisions
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{{Docnav |
{{Docnav |
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|[[ |
|[[PartDesign_AdditivePrism|Additive prism]] |
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|[[PartDesign_Pocket|Pocket]] |
|[[PartDesign_Pocket|Pocket]] |
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|[[PartDesign_Workbench|PartDesign]] |
|[[PartDesign_Workbench|PartDesign]] |
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|IconL=PartDesign_AdditivePrism.svg |
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|Workbenches=[[PartDesign_Workbench|PartDesign]] |
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|Version=0.17 |
|Version=0.17 |
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|SeeAlso=[[PartDesign_CompPrimitiveAdditive|PartDesign CompPrimitiveAdditive]] |
|SeeAlso=[[PartDesign_CompPrimitiveAdditive|PartDesign CompPrimitiveAdditive]], [[PartDesign_SubtractiveWedge|PartDesign SubtractiveWedge]] |
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# Press the {{ |
# Press the {{Button|[[Image:PartDesign AdditiveWedge.svg|24px]] '''Additive Wedge'''}} button. '''Note''': the Additive Wedge is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Additive Wedge in the menu. |
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# Set the Primitive parameters and [[ |
# Set the Primitive parameters and [[Part_EditAttachment|Attachment]]. |
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# Click {{ |
# Click {{Button|OK}}. |
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# A Wedge feature appears under the active Body. |
# A Wedge feature appears under the active Body. |
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The Wedge can be edited after its creation in two ways: |
The Wedge can be edited after its creation in two ways: |
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* Double-clicking it in the Model tree, or by right-clicking and selecting '''Edit primitive''' in the contextual menu; this brings up the Primitive parameters. |
* Double-clicking it in the Model tree, or by right-clicking and selecting '''Edit primitive''' in the contextual menu; this brings up the Primitive parameters. |
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* Via the [[ |
* Via the [[Property_editor|Property editor]]. |
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==Properties== <!--T:10--> |
==Properties== <!--T:10--> |
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*{{PropertyData|X2 min/max}} : Top face X axis span |
*{{PropertyData|X2 min/max}} : Top face X axis span |
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*{{PropertyData|Z2 min/max}} : Top face Z axis span |
*{{PropertyData|Z2 min/max}} : Top face Z axis span |
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==Pyramids== <!--T:16--> |
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Wedges can be used to create pyramids by setting {{PropertyData|X2 min/max}} and {{PropertyData|Z2 min/max}} each so that min = max. |
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|[[PartDesign_AdditivePrism|Additive prism]] |
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|[[PartDesign_Pocket|Pocket]] |
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|[[PartDesign_Workbench|PartDesign]] |
|[[PartDesign_Workbench|PartDesign]] |
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|IconL=PartDesign_AdditivePrism.svg |
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|IconR=PartDesign_Pocket.svg |
|IconR=PartDesign_Pocket.svg |
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Latest revision as of 10:27, 11 April 2022
PartDesign AdditiveWedge |
Menu location |
---|
Part Design → Create an additive primitive → Additive Wedge |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
PartDesign CompPrimitiveAdditive, PartDesign SubtractiveWedge |
Description
Inserts a primitive wedge in the active Body as the first feature, or fuses it to the existing feature(s).
Usage
- Press the Additive Wedge button. Note: the Additive Wedge is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Additive Wedge in the menu.
- Set the Primitive parameters and Attachment.
- Click OK.
- A Wedge feature appears under the active Body.
Options
The Wedge can be edited after its creation in two ways:
- Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
- Via the Property editor.
Properties
Using the default placement, the below inputs are:
- DataX min/max : Base face X axis span
- DataY min/max: Wedge height span
- DataZ min/max : Base face Z axis span
- DataX2 min/max : Top face X axis span
- DataZ2 min/max : Top face Z axis span
Pyramids
Wedges can be used to create pyramids by setting DataX2 min/max and DataZ2 min/max each so that min = max.
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub