Part Prism
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Part Prism |
Menu location |
---|
Part → Create primitives → Prism |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
0.14 |
See also |
Part Primitives, Part Box/Cube |
Description
A Part Prism is a solid defined by a regular polygon cross section and a height.
Usage
- Open the Part Workbench.
- Press the Primitives button, or use the Part → Create primitives → Prism from the top menu.
Parameters
- Polygon - the number of sides of the polygon which describes the cross section of the Part Prism
- circumradius - the circumradius is the distance from the center of the polygon to a vertex.
- Height - the height of the Part Prism
Part
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Scale, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
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