Part Wedge
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|
Menu location |
---|
Part → Create primitives → Wedge |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
- |
See also |
Part Primitives |
Description
The Part Wedge command creates a parametric wedge solid.
Create a parametric Wedge object. This Wedge defaults to a larger square base and a smaller square top.
Usage
- Switch to the
Part Workbench
- There are several ways to invoke the command:
- Press the
Primitives button.
- Select the Part → Create primitives... → Wedges from the menu bar.
- Press the
Example
![](/images/thumb/4/49/Part_Wedge_Scripting_Example.png/300px-Part_Wedge_Scripting_Example.png)
A Part Wedge object with the values of the bottom scripting example are shown here.
Default Size and Placement
Placement: The default orientation places the base in the XZ plane and the top outward in the Y axis direction. The default base corner is the 0,0,0 origin.
Base Face:
- X : 10 mm
- Z : 10 mm
Height:
- Y : 0-10 mm
Top Face:
- X : 2-8 mm
- Z : 2-8 mm
![](/images/d/d8/PartWedgeProperty.png)
Parametric Inputs
More examples for wedges
Properties
See also: Property editor.
A Part Wedge object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Data
Wedge
- DataXmin (
Length
): Base face X minimum value - DataYmin (
Length
): Wedge height minimum value - DataZmin (
Length
): Base face Z minimum value - DataX2min (
Length
): Top face X minimum value - DataZ2min (
Length
): Top face Z minimum value - DataXmax (
Length
): Base face X maximum value - DataYmax (
Length
): Wedge height maximum value - DataZmax (
Length
): Base face Z maximum value - DataX2max (
Length
): Top face X maximum value - DataZ2max (
Length
): Top face Z maximum value
Scripting
A Part Wedge is created with the addObject()
method of the document.
wedge = FreeCAD.ActiveDocument.addObject("Part::Wedge", "myWedge")
- Where
myWedge
is the name for the object. The name must be unique for the entire document. - The function returns the newly created object.
The Label
is the user editable name for the object. It can be easily changed by
wedge.Label = "new myWedgeName"
You can access and modify attributes of the wedge
object. For example, you may wish to modify the minimum or maximum coordinate parameters.
wedge.Xmin = 1
wedge.Ymin = 2
wedge.Zmin = 3
wedge.X2min = 4
wedge.Z2min = 6
wedge.Xmax = 15
wedge.Ymax = 20
wedge.Zmax = 55
wedge.X2max = 10
wedge.Z2max = 12
You can change its placement and orientation with:
wedge.Placement = FreeCAD.Placement(FreeCAD.Vector(1, 2, 3), FreeCAD.Rotation(75, 60, 30))
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