Std TransformManip/pt-br: Difference between revisions

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(Created page with "{{Docnav |Posicionamento |Alinhamento |Menu de Edição Padrão |IconL=Std_Placement.svg |IconR=Std_Alignment.svg |IconC=Freecad.svg }}")
(Created page with "{{GuiCommand |Name=Std TransformManip |MenuLocation=Editar → Transformar |Workbenches=Todos |SeeAlso=Std UserEditMode }}")
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{{GuiCommand
{{GuiCommand
|Name=Std TransformManip
|Name=Std TransformManip
|MenuLocation=EditTransform
|MenuLocation=EditarTransformar
|Workbenches=All
|Workbenches=Todos
|SeeAlso=[[Std_UserEditMode|Std UserEditMode]]
|SeeAlso=[[Std_UserEditMode|Std UserEditMode]]
}}
}}

Revision as of 17:30, 14 March 2024

Other languages:

Std TransformManip

Menu location
Editar → Transformar
Workbenches
Todos
Default shortcut
None
Introduced in version
-
See also
Std UserEditMode

Descrição

The Std TransformManip command allows you to apply rotation increments and translation increments to an object.

Utilização

  1. Select an object with a DadosPlacement property. See Notes.
  2. There are several ways to invoke the command:
    • Select the Edit → Transform option from the menu.
    • Select the Transform option from the Tree view context menu.
    • If edit mode is set to Transform you can also double-click the object in the Tree view.
  3. The Increments task panel opens.
  4. Optionally adjust the increments parameters.
  5. Do one or more of the following:
    • Press and hold the left mouse button on an axis arrow and drag to translate the object along that axis.
    • Press and hold the left mouse button on a plane and drag to translate the object along that plane.
    • Press and hold the left mouse button on a sphere and drag to rotate the object around that axis.
  6. Do one of the following:
    • Press the OK button to confirm and finish the command.
    • Press the Cancel button to revert the applied transformations and finish the command. introduced in version 0.22

Notas

  • As soon as you rotate/move the object in the 3D view, changes are applied.
  • Some objects with a DadosPlacement property, such as sketches, cannot be manipulated, neither can objects that are attached to other objects.
  • There is no Cancel button in version 0.21 and below, in those versions you can press the OK button and use the Undo command to revert changes afterwards.