PartDesign MoveTip: Difference between revisions
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{{GuiCommand |
{{GuiCommand |
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Name=PartDesign MoveTip |
|Name=PartDesign MoveTip |
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|MenuLocation=Contextual menu → Set tip |
|MenuLocation=Contextual menu → Set tip |
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|Workbenches=[[PartDesign Workbench|PartDesign]] |
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Revision as of 20:41, 5 February 2020
PartDesign MoveTip |
Menu location |
---|
Contextual menu → Set tip |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
Move object to other body, Move object after other object |
Description
Set tip as this command is labeled in the contextual menu redefines the tip, which is the feature exposed outside of the Body. By default, the tip is the last feature added to the Body; but sometimes it can be useful to temporarily set the tip to a feature earlier in the tree. This may be done to add a sketch, datum geometry or a feature which in retrospect should have been created earlier in the Body's history.
The tip is visually distinguished in the Model tree by a small white down arrow in a green circle overlayed on the feature's icon.
Usage
- In the Model tree, right-click on the feature to set as tip.
- Select Set tip.
- The new tip is set to visible, and all elements below the tip are hidden from view. Elements newly created from that point will be placed under the tip, and above the other existing elements.
Note: it is important not to forget to set the tip again to the last feature at the bottom of the Body tree.
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub