PartDesign AdditivePrism/ro: Difference between revisions
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<languages/> |
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{{Docnav |
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|[[PartDesign_AdditiveTorus|Additive torus]] |
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|[[PartDesign_AdditiveWedge|Additive wedge]] |
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|[[PartDesign_Workbench|PartDesign]] |
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|IconL=PartDesign_AdditiveTorus.svg |
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|IconR=PartDesign_AdditiveWedge.svg |
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|IconC=Workbench_PartDesign.svg |
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}} |
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<div class="mw-translate-fuzzy"> |
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{{GuiCommand|Name=PartDesign AdditivePrism|Workbenches=[[PartDesign Workbench|PartDesign]]|MenuLocation=Part Design → Create an additive primitive → Additive Prism|Shortcut=|SeeAlso=[[PartDesign CompPrimitiveAdditive]]}} |
{{GuiCommand|Name=PartDesign AdditivePrism|Workbenches=[[PartDesign Workbench|PartDesign]]|MenuLocation=Part Design → Create an additive primitive → Additive Prism|Shortcut=|SeeAlso=[[PartDesign CompPrimitiveAdditive]]}} |
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</div> |
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<span id="Description"></span> |
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==Descriere== |
==Descriere== |
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Inserează o primitivă geometrică tip prismă în corpul activ ca prima funcție(onalitate) sau se conectează la funcționalitățile existente. |
Inserează o primitivă geometrică tip prismă în corpul activ ca prima funcție(onalitate) sau se conectează la funcționalitățile existente. |
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{{Version|0.17}} |
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[[File:PartDesign_AdditivePrism_example.png|200px]] |
[[File:PartDesign_AdditivePrism_example.png|200px]] |
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<span id="Usage"></span> |
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<div class="mw-translate-fuzzy"> |
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== Cum se folosește == |
== Cum se folosește == |
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</div> |
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<div class="mw-translate-fuzzy"> |
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# Apăsați butonul {{KEY|[[Image:PartDesign AdditivePrism.png|24px]] '''Additive Prism'''}}. '''Note''': the Additive Prism is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Prism, click on the down arrow besides the visible icon and select Additive Prism in the menu. |
# Apăsați butonul {{KEY|[[Image:PartDesign AdditivePrism.png|24px]] '''Additive Prism'''}}. '''Note''': the Additive Prism is part of an icon menu labelled ''Create an additive primitive''. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Prism, click on the down arrow besides the visible icon and select Additive Prism in the menu. |
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# Set the Primitive parameters and [[ |
# Set the Primitive parameters and [[Part_EditAttachment|Attachment]]. |
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# Click {{KEY|OK}}. |
# Click {{KEY|OK}}. |
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# O funcție Prismă apare sub Corpul activ |
# O funcție Prismă apare sub Corpul activ |
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</div> |
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<span id="Options"></span> |
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== Opţiuni == |
== Opţiuni == |
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It is possible to create skewed prisms by specifying angles in respect to the normal vector of the chosen attachment. |
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Prisma pote fi editată după crearea sa în două moduri: |
Prisma pote fi editată după crearea sa în două moduri: |
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* Double-clicking it in the Model tree, or by right-clicking and selecting '''Edit primitive''' in the contextual menu; this brings up the Primitive parameters. |
* Double-clicking it in the Model tree, or by right-clicking and selecting '''Edit primitive''' in the contextual menu; this brings up the Primitive parameters. |
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* Via the [[Property editor]]. |
* Via the [[Property editor]]. |
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</div> |
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<span id="Properties"></span> |
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==Proprietăți== |
==Proprietăți== |
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* {{PropertyData|Attachment}}: defines the attachment mode as well as the Attachment Offset. See [[Part Attachment]]. |
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* {{PropertyData|Attachment}}: definește modul atașament, precum și offsetul atașamentului. Vedeți [[Part EditAttachment]]. |
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* {{PropertyData|Label}}: label given to the Prism object. Change to suit your needs. |
* {{PropertyData|Label}}: label given to the Prism object. Change to suit your needs. |
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* {{PropertyData|Polygon}}: number of sides in the polygon cross-section of the prism. |
* {{PropertyData|Polygon}}: number of sides in the polygon cross-section of the prism. |
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* {{PropertyData|Circumradius}}: [https://en.wikipedia.org/wiki/Circumscribed_circle circumscribed radius] of the polygon cross-section of the prism. |
* {{PropertyData|Circumradius}}: [https://en.wikipedia.org/wiki/Circumscribed_circle circumscribed radius] of the polygon cross-section of the prism. |
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* {{PropertyData|Height}}: |
* {{PropertyData|Height}}: înălțimea prismei. |
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</div> |
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{{Docnav |
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|[[PartDesign_AdditiveTorus|Additive torus]] |
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|[[PartDesign_AdditiveWedge|Additive wedge]] |
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|[[PartDesign_Workbench|PartDesign]] |
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|IconL=PartDesign_AdditiveTorus.svg |
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|IconR=PartDesign_AdditiveWedge.svg |
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|IconC=Workbench_PartDesign.svg |
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}} |
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{{PartDesign_Tools_navi{{#translation:}}}} |
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{{Userdocnavi{{#translation:}}}} |
Latest revision as of 16:02, 20 May 2023
PartDesign AdditivePrism |
Menu location |
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Part Design → Create an additive primitive → Additive Prism |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
- |
See also |
PartDesign CompPrimitiveAdditive |
Descriere
Inserează o primitivă geometrică tip prismă în corpul activ ca prima funcție(onalitate) sau se conectează la funcționalitățile existente.
Cum se folosește
- Apăsați butonul Additive Prism. Note: the Additive Prism is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Prism, click on the down arrow besides the visible icon and select Additive Prism in the menu.
- Set the Primitive parameters and Attachment.
- Click OK.
- O funcție Prismă apare sub Corpul activ
Opţiuni
It is possible to create skewed prisms by specifying angles in respect to the normal vector of the chosen attachment.
Prisma pote fi editată după crearea sa în două moduri:
- Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
- Via the Property editor.
Proprietăți
- DateAttachment: definește modul atașament, precum și offsetul atașamentului. Vedeți Part EditAttachment.
- DateLabel: label given to the Prism object. Change to suit your needs.
- DatePolygon: number of sides in the polygon cross-section of the prism.
- DateCircumradius: circumscribed radius of the polygon cross-section of the prism.
- DateHeight: înălțimea prismei.
PartDesign
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
User documentation
- Getting started
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