PartDesign AdditivePipe/ro: Difference between revisions

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<languages/>
<languages/>
{{GuiCommand|Name=PartDesign AdditivePipe|Workbenches=[[PartDesign Workbench|PartDesign]], Complete|MenuLocation=PartDesign → Additive pipe|Shortcut=None|SeeAlso=[[PartDesign AdditiveLoft]]}}


{{Docnav
|[[PartDesign_AdditiveLoft|Additive loft]]
|[[PartDesign_AdditiveHelix|Additive helix]]
|[[PartDesign_Workbench|PartDesign]]
|IconL=PartDesign_AdditiveLoft.svg
|IconR=PartDesign_AdditiveHelix.svg
|IconC=Workbench_PartDesign.svg
}}

<div class="mw-translate-fuzzy">
{{GuiCommand/ro
|Name=PartDesign AdditivePipe
|Name/ro=PartDesign AdditivePipe
|Workbenches=[[PartDesign Workbench/ro|PartDesign]]
|MenuLocation=PartDesign → Additive pipe
|Version=0.17
|SeeAlso=[[PartDesign AdditiveLoft/ro|PartDesign Additive Loft]]
}}
</div>

<span id="Description"></span>
==Descriere==
==Descriere==


'''Additive Pipe''' creates a solid in the active Body by sweeping one or more sketches (also referred to as cross-sections) along an open or closed path. If the Body already contains features, the additive pipe will be merged to them.
'''Additive Pipe''' creează un solid în corpul activ, prin baleierea uneia sau a mai multor schițe (denumite și secțiuni transversale) de-a lungul unei căi deschise sau închise. Dacă corpul conține deja funcții(onalități), conductele aditive vor fi îmbinate cu ele.


{{Version|0.17}}
[[File:PartDesign AdditivePipe example.svg|none]]
[[File:PartDesign AdditivePipe example.svg|none]]
<div class="mw-translate-fuzzy">
''On the left: cross-sections (A) and (B) to be swept along path (C); resulting Additive pipe on the right.''
''On the left: cross-sections (A) and (B) to be swept along path (C); resulting Additive pipe on the right.''
</div>


==Usage==

<div class="mw-translate-fuzzy">
== Cum se folosește ==
== Cum se folosește ==
</div>


<div class="mw-translate-fuzzy">
# Press the {{KEY|[[Image:PartDesign AdditivePipe.png|24px]] '''Additive pipe'''}} button.
# Press the {{KEY|[[Image:PartDesign AdditivePipe.png|24px]] '''Additive pipe'''}} button.
# In the '''Select feature''' dialog, select a sketch to be used as first cross-section and click {{KEY|OK}}.
# In the '''Select feature''' dialog, select a sketch to be used as first cross-section and click {{KEY|OK}}.
Line 20: Line 46:
# To use more than one cross-section, under '''Section transformation''' set the Transform mode to ''Multisection''; press {{KEY|Add Section}} then select a sketch in the 3D view. Repeat for each additional cross-section.
# To use more than one cross-section, under '''Section transformation''' set the Transform mode to ''Multisection''; press {{KEY|Add Section}} then select a sketch in the 3D view. Repeat for each additional cross-section.
# Set options if needed and click {{KEY|OK}}.
# Set options if needed and click {{KEY|OK}}.
</div>


To use more than one cross-section, start with the first cross-section sketch as described above. Then under '''Section transformation''' set the Transform mode to ''Multisection''; press {{Button|Add Section}} then select a sketch in the [[3D view]]. Repeat for each additional cross-section.

==Options==

<div class="mw-translate-fuzzy">
== Opţiuni ==
== Opţiuni ==
</div>


<span id="Properties"></span>
==Proprietăți==
==Proprietăți==


See also: [[Property_editor|Property editor]].
* {{PropertyData|Label}}: name given to the operation, this name can be changed at convenience.

* {{PropertyData|Refine}}: true or false. If set to true, cleans the solid from residual edges left by features. See [[Part RefineShape]] for more details.
A PartDesign AdditivePipe object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties:
* {{PropertyData|Sections}}: lists the sections used.

* {{PropertyData|Spine Tangent}}: true or false (default). True extends the path to include tangent edges.
===Data===
* {{PropertyData|Auxiliary Spine Tangent}}: true or false (default). True extends the auxiliary path to include tangent edges.

* {{PropertyData|Auxiliary Curvelinear}}: true or false (default). True calculates normal between equidistant points on both spines.
{{TitleProperty|Base}}
* {{PropertyData|Mode}}: profile mode. See [[#Options|Options]].

* {{PropertyData|Binormal}}: binormal vector for corresponding orientation mode.
* {{PropertyData|Add Sub Shape|PartShape|Hidden}}:
* {{PropertyData|Transition}}: transition mode. Options are ''Transformed'', ''Right Corner'' or ''Round Corner''.
* {{PropertyData|Base Feature|Link|Hidden}}:
* {{PropertyData|Transformation}}: ''Constant'' uses a single cross-section. ''Multisection'' uses two or more cross-sections. ''Linear'', ''S-shape'' and ''Interpolation'' are currently not functional.
* {{PropertyData|_Body|LinkHidden|Hidden}}:

{{TitleProperty|Part Design}}

* {{PropertyData|Refine}}: true or false. If set to true, cleans the solid from residual edges left by features. See [[Part RefineShape|Part RefineShape]] for more details.

{{TitleProperty|Sketch Based}}

* {{PropertyData|Profile|LinkSub}}: reference to sketch.
* {{PropertyData|Midplane|Bool}}: extrude symmetrically to sketch face.
* {{PropertyData|Reversed|Bool}}: reverses extrusion direction.
* {{PropertyData|Up To Face|LinkSub}}: face where feature will end.
* {{PropertyData|Allow Multi Face|Bool}}: allow multiple faces in profile.

{{TitleProperty|Sweep}}

* {{PropertyData|Sections|LinkSubList}}: lists the sections used.
* {{PropertyData|Spine|LinkSub}}: spine (path) to sweep along.
* {{PropertyData|Spine Tangent|Bool}}: true or false (default). True extends the spine to include tangent edges.
* {{PropertyData|Auxiliary Spine|LinkSub|Hidden}}: secondary spine (path) to orient the Sweep.
* {{PropertyData|Auxiliary Spine Tangent|Bool}}: true or false (default). True extends the auxiliary spine to include tangent edges.
* {{PropertyData|Auxiliary Curvelinear|Bool}}: true or false (default). True calculates the normal between equidistant points on both spines.
* {{PropertyData|Mode|Enumeration}}: profile mode. Options are ''Fixed'', ''Frenet'', ''Auxiliary'' or ''Binormal''. See [[#Options|Options]].
* {{PropertyData|Binormal|Vector}}: binormal vector for corresponding orientation mode.
* {{PropertyData|Transition|Enumeration}}: transition mode. Options are ''Transformed'', ''Right Corner'' or ''Round Corner''.
* {{PropertyData|Transformation|Enumeration}}: ''Constant'' uses a single cross-section. ''Multisection'' uses two or more cross-sections. ''Linear'', ''S-shape'' and ''Interpolation'' are currently not functional.

==Notes==

<div class="mw-translate-fuzzy">
* Schițele utilizate pentru secțiunile transversale trebuie să formeze profile închise.
* Nu este posibil să se utilizeze un vertex ca secțiune transversală.
* O secțiune transversală nu poate fi așezată pe același plan ca cea precedentă.
* Pentru a controla mai bine forma conductei/țevii, se recomandă ca toate secțiunile transversale să aibă același număr de segmente. De exemplu, pentru o țeavă între un dreptunghi și un cerc, cercul poate fi împărțit în 4 arce conectate.
</div>



{{Docnav
==Limite==
|[[PartDesign_AdditiveLoft|Additive loft]]
|[[PartDesign_AdditiveHelix|Additive helix]]
|[[PartDesign_Workbench|PartDesign]]
|IconL=PartDesign_AdditiveLoft.svg
|IconR=PartDesign_AdditiveHelix.svg
|IconC=Workbench_PartDesign.svg
}}


{{PartDesign Tools navi{{#translation:}}}}
* Sketches used for cross-sections must form closed profiles.
{{Userdocnavi{{#translation:}}}}
* It is not possible to use a vertex as cross-section.
* A cross-section cannot lie on the same plane as the one immediately preceding it.
* To better control the shape of the pipe, it is recommended that all the cross-sections have the same number of segments. For example, for a pipe between a rectangle and a circle, the circle may be broken down into 4 connected arcs.

Latest revision as of 10:45, 26 September 2023

PartDesign AdditivePipe

poziția meniului
PartDesign → Additive pipe
Ateliere
PartDesign
scurtătură
nici unul
Prezentat în versiune
0.17
A se vedea, de asemenea,
PartDesign Additive Loft

Descriere

Additive Pipe creează un solid în corpul activ, prin baleierea uneia sau a mai multor schițe (denumite și secțiuni transversale) de-a lungul unei căi deschise sau închise. Dacă corpul conține deja funcții(onalități), conductele aditive vor fi îmbinate cu ele.

On the left: cross-sections (A) and (B) to be swept along path (C); resulting Additive pipe on the right.

Usage

Cum se folosește

  1. Press the Additive pipe button.
  2. In the Select feature dialog, select a sketch to be used as first cross-section and click OK.
    • Alternatively, a single sketch can be selected prior to pressing the Additive pipe button.
  3. In the Pipe parameters under Profile, press the Object button.
  4. Select the sketch to be used as path in the 3D view:
    • Alternatively, edges of the body can be selected by pressing Add Edge and selecting edges in the 3D view.
  5. To use more than one cross-section, under Section transformation set the Transform mode to Multisection; press Add Section then select a sketch in the 3D view. Repeat for each additional cross-section.
  6. Set options if needed and click OK.

To use more than one cross-section, start with the first cross-section sketch as described above. Then under Section transformation set the Transform mode to Multisection; press Add Section then select a sketch in the 3D view. Repeat for each additional cross-section.

Options

Opţiuni

Proprietăți

See also: Property editor.

A PartDesign AdditivePipe object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:

Data

Base

  • Date (Hidden)Add Sub Shape (PartShape):
  • Date (Hidden)Base Feature (Link):
  • Date (Hidden)_Body (LinkHidden):

Part Design

  • DateRefine: true or false. If set to true, cleans the solid from residual edges left by features. See Part RefineShape for more details.

Sketch Based

  • DateProfile (LinkSub): reference to sketch.
  • DateMidplane (Bool): extrude symmetrically to sketch face.
  • DateReversed (Bool): reverses extrusion direction.
  • DateUp To Face (LinkSub): face where feature will end.
  • DateAllow Multi Face (Bool): allow multiple faces in profile.

Sweep

  • DateSections (LinkSubList): lists the sections used.
  • DateSpine (LinkSub): spine (path) to sweep along.
  • DateSpine Tangent (Bool): true or false (default). True extends the spine to include tangent edges.
  • Date (Hidden)Auxiliary Spine (LinkSub): secondary spine (path) to orient the Sweep.
  • DateAuxiliary Spine Tangent (Bool): true or false (default). True extends the auxiliary spine to include tangent edges.
  • DateAuxiliary Curvelinear (Bool): true or false (default). True calculates the normal between equidistant points on both spines.
  • DateMode (Enumeration): profile mode. Options are Fixed, Frenet, Auxiliary or Binormal. See Options.
  • DateBinormal (Vector): binormal vector for corresponding orientation mode.
  • DateTransition (Enumeration): transition mode. Options are Transformed, Right Corner or Round Corner.
  • DateTransformation (Enumeration): Constant uses a single cross-section. Multisection uses two or more cross-sections. Linear, S-shape and Interpolation are currently not functional.

Notes

  • Schițele utilizate pentru secțiunile transversale trebuie să formeze profile închise.
  • Nu este posibil să se utilizeze un vertex ca secțiune transversală.
  • O secțiune transversală nu poate fi așezată pe același plan ca cea precedentă.
  • Pentru a controla mai bine forma conductei/țevii, se recomandă ca toate secțiunile transversale să aibă același număr de segmente. De exemplu, pentru o țeavă între un dreptunghi și un cerc, cercul poate fi împărțit în 4 arce conectate.