Mesh Merge/ru: Difference between revisions
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{{Docnav |
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|[[Mesh_CrossSections|CrossSections]] |
|[[Mesh_CrossSections|CrossSections]] |
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|[[Mesh_SplitComponents|SplitComponents]] |
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|[[MeshPart_CreateFlatMesh|CreateFlatMesh]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL=Mesh_CrossSections.svg |
|IconL=Mesh_CrossSections.svg |
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|IconR= |
|IconR=Mesh_SplitComponents.svg |
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|IconC=Workbench_Mesh.svg |
|IconC=Workbench_Mesh.svg |
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==Description== |
==Description== |
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The '''Mesh Merge''' command creates a new non-parametric mesh object, a [[Mesh_Feature|Mesh Feature]], by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the [[Mesh_Union|Mesh Union]] command instead. |
The '''Mesh Merge''' command creates a new non-parametric mesh object, a [[Mesh_Feature|Mesh Feature]], by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the [[Mesh_Union|Mesh Union]] command instead. This command is the counterpart of the [[Mesh_SplitComponents|Mesh SplitComponents]] command. |
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==Usage== |
==Usage== |
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{{Docnav |
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|[[Mesh_CrossSections|CrossSections]] |
|[[Mesh_CrossSections|CrossSections]] |
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|[[Mesh_SplitComponents|SplitComponents]] |
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|[[MeshPart_CreateFlatMesh|CreateFlatMesh]] |
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|[[Mesh_Workbench|Mesh]] |
|[[Mesh_Workbench|Mesh]] |
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|IconL=Mesh_CrossSections.svg |
|IconL=Mesh_CrossSections.svg |
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|IconR= |
|IconR=Mesh_SplitComponents.svg |
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|IconC=Workbench_Mesh.svg |
|IconC=Workbench_Mesh.svg |
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Revision as of 11:02, 15 January 2021
Mesh Merge |
Системное название |
---|
Mesh Merge |
Расположение в меню |
Сетки → Объединить |
Верстаки |
Mesh |
Быстрые клавиши |
Нет |
Представлено в версии |
- |
См. также |
Булево объединение сеток |
Description
The Mesh Merge command creates a new non-parametric mesh object, a Mesh Feature, by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the Mesh Union command instead. This command is the counterpart of the Mesh SplitComponents command.
Usage
Properties
See: Mesh Feature.
Mesh
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces
Документация пользователя
- Начинающим
- Установка: Загрузка, Windows, Linux, Mac, Дополнительных компонентов, Docker, AppImage, Ubuntu Snap
- Базовая: О FreeCAD, Интерфейс, Навигация мыши, Методы выделения, Имя объекта, Настройки, Верстаки, Структура документа, Свойства, Помоги FreeCAD, Пожертвования
- Помощь: Учебники, Видео учебники
- Верстаки: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework