PartDesign Boolean/ru: Difference between revisions
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# Click {{Button|OK}}. |
# Click {{Button|OK}}. |
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Alternatively, objects can be selected prior to pressing the Boolean button. They will be added |
Alternatively, objects can be selected prior to pressing the Boolean button. They will be added automatically. When pre-selecting you are not restricted to Bodies. [[PartDesign_ShapeBinder|PartDesign ShapeBinder]], [[PartDesign_SubShapeBinder|PartDesign SubShapeBinder]] and even solids created with other workbenches can then also be selected. |
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<span id="Options"></span> |
<span id="Options"></span> |
Latest revision as of 08:43, 4 July 2024
PartDesign Boolean |
Menu location |
---|
Part Design → Boolean operation |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
None |
Описание
PartDesign Boolean imports one or more PartDesign Bodies or PartDesign Clones (designated as "tool bodies") into the active PartDesign Body and applies a Boolean operation (fuse, cut or common).
On the left: active body (A) with tool bodies (B) and (C); result on the right after a Boolean Cut.
Применение
- Activate the Body which is to receive the Boolean feature. Note: It is important that neither the active Body nor any of the features it contains be selected!
- Press the PartDesign Boolean button.
- In Boolean Parameters, click on the Add body button. The active body temporarily disappears from the 3D view to facilitate tool body selection.
- In the 3D view, select the Body to use in the Boolean feature. Repeat to add more Bodies.
- Select the type of Boolean operation in the drop down menu (Fuse, Cut or Common)
- Click OK.
Alternatively, objects can be selected prior to pressing the Boolean button. They will be added automatically. When pre-selecting you are not restricted to Bodies. PartDesign ShapeBinder, PartDesign SubShapeBinder and even solids created with other workbenches can then also be selected.
Опции
- Fuse: merges the tool body or bodies to the active body.
- Cut: subtracts the tool body or bodies from the active body.
- Common: extracts the intersection from the selected body or bodies with the active body
- Press the Remove body button to remove a body, by selecting it in the 3D view.
Свойства
- ДанныеType: sets the Boolean operation (Fuse, Cut, Common)
- ДанныеLabel: name given to the operation, this name can be changed at convenience.
- ДанныеGroup: lists the tool bodies.
- ВидDisplay: sets the display between 2 modes:
- Result (default): displays the result of the Boolean feature. In this mode, the tool Bodies cannot be displayed in their original state, even when their visibility is toggled on.
- Tools: displays the tool Bodies in their original state. This mode is useful when tool Bodies need to be edited, or used in later operations.
- ВидSelectable: true or false. If set to false, the feature cannot be selected in the 3D view.
- ВидVisibility: true or false. Toggles the feature's visibility in the 3D view.
Ограничения
- For Common to work with more than one tool body, they must all intersect each other along with the active Body.
- Tool bodies adopt the local origin of the active Body. If the active Body is not located at (0,0,0) in the global coordinate system, the tool bodies' placement need to be relative to the active Body. It may be easier to leave the active Body's placement at the origin before applying the Boolean feature, than to change its placement.
PartDesign
- Инструменты структуры: Part, Group
- Вспомогательные инструменты: Create body, Create sketch, Edit sketch, Map sketch to face
- Инструменты моделирования
- Инструменты данных: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a clone
- Аддитивные инструменты: Pad, Revolution, Additive loft, Additive pipe, Additive box, Additive cone, Additive cylinder, Additive ellipsoid, Additive prism, Additive sphere, Additive torus, Additive wedge
- Субстрактивные инструменты: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive box, Subtractive cone, Subtractive cylinder, Subtractive ellipsoid, Subtractive prism, Subtractive sphere, Subtractive torus, Subtractive wedge
- Инструменты трансформации: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform
- Отделочные инструменты: Fillet, Chamfer, Draft, Thickness
- Бинарные: Boolean operation
- Дополнительно: Migrate, Shaft design wizard, Involute gear
- Инструменты контекстного меню: Set tip, Move object to other body, Move object after other object
Документация пользователя
- Начинающим
- Установка: Загрузка, Windows, Linux, Mac, Дополнительных компонентов, Docker, AppImage, Ubuntu Snap
- Базовая: О FreeCAD, Интерфейс, Навигация мыши, Методы выделения, Имя объекта, Настройки, Верстаки, Структура документа, Свойства, Помоги FreeCAD, Пожертвования
- Помощь: Учебники, Видео учебники
- Верстаки: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework