Raytracing ResetCamera/ru: Difference between revisions

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==Usage==
==Usage==
# Select raytracing project in the [[tree view]]
# Select raytracing project in the [[Tree_view|tree view]]
# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std PerspectiveCamera|perspective view]]
# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std PerspectiveCamera|perspective view]]
# Click on [[Image:Raytrace_ResetCamera.svg|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytrace_ResetCamera.svg|32px]] Reset Camera}} from the top menu
# Click on [[Image:Raytrace_ResetCamera.svg|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytrace_ResetCamera.svg|32px]] Reset Camera}} from the top menu

Revision as of 17:06, 11 October 2020

Other languages:

Raytracing ResetCamera

Системное название
Raytracing ResetCamera
Расположение в меню
Трассировка лучей → Со сбросом настроек камеры
Верстаки
Raytracing
Быстрые клавиши
Нет
Представлено в версии
-
См. также
Нет

Description

Sets the camera of the selected raytracing project to match the current view.

Usage

  1. Select raytracing project in the tree view
  2. Make sure that the view is set to perspective view
  3. Click on or choose Raytracing Reset Camera from the top menu
  4. Selecting a raytracing project in the tree view and looking at the data-tab in the property view will show the current camera-properties

Limitations

Properties

Notes