Raytracing ResetCamera/ru: Difference between revisions
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==Description== |
==Description== |
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Sets the camera of the selected raytracing project to match the current view. |
Sets the camera of the selected raytracing project to match the current view. |
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==Usage== |
==Usage== |
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# Select raytracing project in the [[Tree_view|tree view]] |
# Select raytracing project in the [[Tree_view|tree view]] |
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# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std_PerspectiveCamera|perspective view]] |
# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std_PerspectiveCamera|perspective view]] |
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Revision as of 09:48, 12 September 2021
Raytracing ResetCamera |
Системное название |
---|
Raytracing ResetCamera |
Расположение в меню |
Трассировка лучей → Со сбросом настроек камеры |
Верстаки |
Raytracing |
Быстрые клавиши |
Нет |
Представлено в версии |
- |
См. также |
Нет |
Description
Sets the camera of the selected raytracing project to match the current view.
Usage
- Select raytracing project in the tree view
- Make sure that the view is set to perspective view
- Click on or choose Raytracing → Reset Camera from the top menu
- Selecting a raytracing project in the tree view and looking at the data-tab in the property view will show the current camera-properties
Ограничения
Свойства
Примечания
Документация пользователя
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