PartDesign Draft/ru: Difference between revisions
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<languages/> |
<languages/> |
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{{Docnav |
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{{Docnav/ru |
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|[[PartDesign_Chamfer|Chamfer]] |
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|[[PartDesign_Chamfer/ru|Фаска]] |
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|[[PartDesign_Thickness|Thickness]] |
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|[[PartDesign_Thickness/ru|Полость]] |
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|[[PartDesign_Workbench|PartDesign]] |
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|[[PartDesign_Workbench/ru|Верстак "PartDesign"]] |
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|IconL=PartDesign_Chamfer.svg |
|IconL=PartDesign_Chamfer.svg |
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|IconR=PartDesign_Thickness.svg |
|IconR=PartDesign_Thickness.svg |
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<div class="mw-translate-fuzzy"> |
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{{GuiCommand/ru |
{{GuiCommand/ru |
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|Name= |
|Name/ru=Полость |
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|Name |
|Name=PartDesign_Draft |
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|MenuLocation=Part Design → |
|MenuLocation=Part Design → Apply a dress-up feature → Полость |
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|Workbenches=[[PartDesign_Workbench/ru|Part Design]] |
|Workbenches=[[PartDesign_Workbench/ru|Part Design]] |
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|Shortcut=Нет |
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|SeeAlso=... |
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}} |
}} |
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</div> |
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= |
<span id="Description"></span> |
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== Описание == |
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This tool creates angular draft on the selected faces of an object. A new separate Draft entry (followed by a sequential number if there are already existing drafts in the document) is created in the Project tree. |
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The [[Image:PartDesign_Draft.svg|24px]] '''PartDesign Draft''' tool creates angular draft on the selected faces of an object. It adds a '''Draft''' object to the document with its corresponding representation in the [[Tree_view|Tree view]]. |
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[[Image:PartDesign_Draft-01.png|thumb|left|Select one or more faces |
[[Image:PartDesign_Draft-01.png|thumb|left|Select one or more faces of the object before starting the tool. Here, 2 faces have been selected.]] |
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[[Image:PartDesign_Draft-02.png|thumb|left|Showing Draft |
[[Image:PartDesign_Draft-02.png|thumb|left|Showing Draft Parameters in TaskPanel.]] |
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[[Image:PartDesign_Draft-03.png|thumb|left|2 faces have been added, and a 10 deg. draft applied. The bottom plane has remained dimensionally stable, while the draft has made the top plane smaller.]] |
[[Image:PartDesign_Draft-03.png|thumb|left|2 faces have been added, and a 10 deg. draft applied. The bottom plane has remained dimensionally stable, while the draft has made the top plane smaller.]] |
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[[Image:PartDesign_Draft-04.png|thumb|left|The Neutral Plane has been changed to the |
[[Image:PartDesign_Draft-04.png|thumb|left|The Neutral Plane has been changed to the top. Now, the top plane has stayed dimensionally stable, while the draft has made the bottom plane larger.]] |
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[[Image:PartDesign_Draft-05.png|thumb|left|Pull direction is set to the lower right edge, resulting in the draft pulling to the left.]] |
[[Image:PartDesign_Draft-05.png|thumb|left|Pull direction is set to the lower right edge, resulting in the draft pulling to the left.]] |
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[[Image:PartDesign_Draft-06.png|thumb|left|Checking the Reverse Direction box has applied an inward draft rather than outward.]] |
[[Image:PartDesign_Draft-06.png|thumb|left|Checking the Reverse Direction box has applied an inward draft rather than outward.]] |
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=== Usage === |
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* Select one or more faces on an object, then start the tool either by clicking its icon or going into the menu. |
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* In Draft Parameters on the [[Task_panel|Task panel]], set the required parameters and/or options as described below. |
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* Click {{Button|OK}} to validate. |
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* To edit the draft after the function has been validated, either double-click on the Draft label in the [[Tree_view|tree view]], or right-click on it and select '''Edit Draft'''. |
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=== Parameters and Options === |
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==== Add Face / Remove Face ==== |
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Click Add Face or Remove Face, then select a single face to update the list of active faces. Repeat as needed. |
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==== Draft Angle ==== |
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Set the Draft Angle by entering a value or by clicking on the up/down arrows. The applied draft angle is shown in real time. |
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==== Neutral Plane ==== |
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Click Neutral Plane, then select the plane that must not change dimensionally. The change is made in real time. |
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==== Pull Direction ==== |
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Click Pull Direction, then select an edge. Pull Direction is only effective if the Neutral Plane has been set. Results can be unpredictable. |
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==== Reverse Pull Direction ==== |
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Checking Reverse Pull Direction will toggle the draft between positive and negative angles. |
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=== Special Cases === |
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The Draft tool will only function on faces that are normal to each other. If there are any tangential faces attached to the face you wish to apply draft to, it will fail. A common cause of failure is attempting to apply draft to a face that already has a fillet or chamfer applied to it. In this case, remove the tangential surface, apply the draft as need, then re-apply the fillet or chamfer. |
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{{Clear}} |
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<span id="Usage"></span> |
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== Применение == |
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=== Add a draft === |
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# Optionally [[PartDesign_Body#Active_status|activate]] the Body to apply the Draft to. |
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# Select one or more faces of the Body. |
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# There are several ways to invoke the tool: |
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#* Press the {{Button|[[Image:PartDesign_Draft.svg|16px]] [[PartDesign_Draft|Draft]]}} button. |
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#* Select the {{MenuCommand|Part Design → Apply a dress-up feature → [[Image:PartDesign_Draft.svg|16px]] Draft}} option from the menu. |
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# If there is no active Body, and there are two or more Bodies in the document, the {{MenuCommand|Active Body Required}} dialog will open and prompt you to activate one. If there is a single Body it will be activated automatically. |
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# The {{MenuCommand|Draft parameters}} [[Task_panel|task panel]] opens. See [[#Options|Options]] for more information. |
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# Press the {{Button|OK}} button to finish. |
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:''Remember'': |
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:* Since there must be at least one face for the feature, the last remaining face in the list cannot be removed. |
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=== Edit a draft === |
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# Do one of the following: |
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#* Double-click the Draft object in the [[Tree_view|Tree view]]. |
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#* Right-click the Draft object in the [[Tree_view|Tree view]] and select {{MenuCommand|Edit Draft}} from the context menu. |
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# The {{MenuCommand|Draft parameters}} [[Task_panel|task panel]] opens. See [[#Options|Options]] for more information. |
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# Press the {{Button|OK}} button to finish. |
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<span id="Options"></span> |
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== Опции == |
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* {{MenuCommand|Add face}}: Add faces to the selection by pressing the {{Button|Add face}} button and selecting more faces. |
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* {{MenuCommand|Remove face}}: Choose a way to remove faces from the selection: |
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** Select one or more faces in the list and press the {{KEY|Del}} key or right-click the list and select {{MenuCommand|Remove}} from the context menu. |
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** Press the {{Button|Remove face}} button. All previously selected faces are highlighted in purple. Select each face to be removed. |
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* {{MenuCommand|Draft angle}}: Set the Draft angle either by entering a value or by clicking the up/down arrows. |
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* {{MenuCommand|Neutral plane}}: Set the the neutral plane by pressing the {{Button|Neutral plane}} button and selecting the plane that must not change dimensionally. |
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* {{MenuCommand|Pull direction}}: Set the the pull direction by pressing the {{Button|Pull direction}} button, then select an edge. Pull Direction is only effective if the Neutral Plane has been set. Results can be unpredictable. |
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* {{MenuCommand|Reverse pull direction}}: Invert the pull direction by checking the {{MenuCommand|Reverse pull direction}} checkbox. This will toggle the draft between positive and negative angles. |
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<span id="Notes"></span> |
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== Примечания == |
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* The Draft tool will only work on faces that are not tangentially connected to other faces. A common mistake is to attempt to apply draft to a face that already has a fillet applied to it. To solve this, remove the fillet, apply the draft as needed, then re-apply the fillet. |
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<span id="Properties"></span> |
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==Свойства== |
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See also: [[Property_editor|Property editor]]. |
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A PartDesign Draft object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties: |
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===Data=== |
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{{Properties_Title|Base}} |
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* {{PropertyData|Angle|Angle}}: Cannot be negative. Default: {{value|1.5 °}}. |
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* {{PropertyData|Reversed|Bool}}: Default: {{FALSE}}. |
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* {{PropertyData|Base|LinkSub}}: Sub-link to the parent feature's list of selected edges and faces. |
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* {{PropertyData|Support Transform|Bool}}: Include the base additive/subtractive shape when used in pattern features. If disabled, only the dressed part of the shape is used for patterning. Default: {{FALSE}}. |
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* {{PropertyData|Add Sub Shape|PartShape|hidden}} |
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* {{PropertyData|Base Feature|Link|hidden}}: Link to the parent feature. |
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* {{PropertyData|_ Body|LinkHidden|hidden}}: Link to the parent body. |
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{{Properties_Title|Draft}} |
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* {{PropertyData|Neutral Plane|LinkSub}}: Sub-link to the parent feature's list containing the neutral plane. |
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* {{PropertyData|Pull Direction|LinkSub}} |
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{{Properties_Title|Part Design}} |
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* {{PropertyData|Refine|Bool}}: Refine shape (clean up redundant edges) after adding/subtracting. The default value is determined by the {{MenuCommand|Automatically refine model after sketch-based operation}} preference. See [[PartDesign_Preferences#General|PartDesign Preferences]]. |
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{{Docnav |
{{Docnav/ru |
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|[[PartDesign_Chamfer| |
|[[PartDesign_Chamfer/ru|Фаска]] |
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|[[PartDesign_Thickness| |
|[[PartDesign_Thickness/ru|Полость]] |
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|[[PartDesign_Workbench|PartDesign]] |
|[[PartDesign_Workbench/ru|Верстак "PartDesign"]] |
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|IconL=PartDesign_Chamfer.svg |
|IconL=PartDesign_Chamfer.svg |
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|IconR=PartDesign_Thickness.svg |
|IconR=PartDesign_Thickness.svg |
Latest revision as of 10:43, 3 December 2023
Полость |
Системное название |
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PartDesign_Draft |
Расположение в меню |
Part Design → Apply a dress-up feature → Полость |
Верстаки |
Part Design |
Быстрые клавиши |
Нет |
Представлено в версии |
- |
См. также |
Нет |
Описание
The PartDesign Draft tool creates angular draft on the selected faces of an object. It adds a Draft object to the document with its corresponding representation in the Tree view.
Применение
Add a draft
- Optionally activate the Body to apply the Draft to.
- Select one or more faces of the Body.
- There are several ways to invoke the tool:
- Press the Draft button.
- Select the Part Design → Apply a dress-up feature → Draft option from the menu.
- If there is no active Body, and there are two or more Bodies in the document, the Active Body Required dialog will open and prompt you to activate one. If there is a single Body it will be activated automatically.
- The Draft parameters task panel opens. See Options for more information.
- Press the OK button to finish.
- Remember:
- Since there must be at least one face for the feature, the last remaining face in the list cannot be removed.
Edit a draft
- Do one of the following:
- The Draft parameters task panel opens. See Options for more information.
- Press the OK button to finish.
Опции
- Add face: Add faces to the selection by pressing the Add face button and selecting more faces.
- Remove face: Choose a way to remove faces from the selection:
- Select one or more faces in the list and press the Del key or right-click the list and select Remove from the context menu.
- Press the Remove face button. All previously selected faces are highlighted in purple. Select each face to be removed.
- Draft angle: Set the Draft angle either by entering a value or by clicking the up/down arrows.
- Neutral plane: Set the the neutral plane by pressing the Neutral plane button and selecting the plane that must not change dimensionally.
- Pull direction: Set the the pull direction by pressing the Pull direction button, then select an edge. Pull Direction is only effective if the Neutral Plane has been set. Results can be unpredictable.
- Reverse pull direction: Invert the pull direction by checking the Reverse pull direction checkbox. This will toggle the draft between positive and negative angles.
Примечания
- The Draft tool will only work on faces that are not tangentially connected to other faces. A common mistake is to attempt to apply draft to a face that already has a fillet applied to it. To solve this, remove the fillet, apply the draft as needed, then re-apply the fillet.
Свойства
See also: Property editor.
A PartDesign Draft object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Data
Base
- ДанныеAngle (
Angle
): Cannot be negative. Default:1.5 °
. - ДанныеReversed (
Bool
): Default:false
. - ДанныеBase (
LinkSub
): Sub-link to the parent feature's list of selected edges and faces. - ДанныеSupport Transform (
Bool
): Include the base additive/subtractive shape when used in pattern features. If disabled, only the dressed part of the shape is used for patterning. Default:false
. - Данные (hidden)Add Sub Shape (
PartShape
) - Данные (hidden)Base Feature (
Link
): Link to the parent feature. - Данные (hidden)_ Body (
LinkHidden
): Link to the parent body.
Draft
- ДанныеNeutral Plane (
LinkSub
): Sub-link to the parent feature's list containing the neutral plane. - ДанныеPull Direction (
LinkSub
)
Part Design
- ДанныеRefine (
Bool
): Refine shape (clean up redundant edges) after adding/subtracting. The default value is determined by the Automatically refine model after sketch-based operation preference. See PartDesign Preferences.
PartDesign
- Инструменты структуры: Part, Group
- Вспомогательные инструменты: Create body, Create sketch, Edit sketch, Map sketch to face
- Инструменты моделирования
- Инструменты данных: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a clone
- Аддитивные инструменты: Pad, Revolution, Additive loft, Additive pipe, Additive box, Additive cone, Additive cylinder, Additive ellipsoid, Additive prism, Additive sphere, Additive torus, Additive wedge
- Субстрактивные инструменты: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive box, Subtractive cone, Subtractive cylinder, Subtractive ellipsoid, Subtractive prism, Subtractive sphere, Subtractive torus, Subtractive wedge
- Инструменты трансформации: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform
- Отделочные инструменты: Fillet, Chamfer, Draft, Thickness
- Бинарные: Boolean operation
- Дополнительно: Migrate, Shaft design wizard, Involute gear
- Инструменты контекстного меню: Set tip, Move object to other body, Move object after other object
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