Part Point
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Part Point |
Menu location |
---|
Part → Create primitives → Point |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
- |
See also |
Part Primitives |
Description
A Point (vertex) geometric primitive.
Usage
- Switch to the Part Workbench
- The Create Primitives dialogue can be accessed several ways:
- Pressing the Primitives icon located in the Part toolbar
- Using the Part → Create primitives → Point menu
Geometric Primitives
Point Parameter
Location |
Property
ViewDataBase
|
Notes
Properties
Limitations
Scripting
Part
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Scale, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
User documentation
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