Sketcher ValidateSketch/es: Difference between revisions

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<languages/>
<languages/>

{{Docnav
{{Docnav/es
|[[Sketcher_Reorient|Reorient sketch ]]
|[[Sketcher_ReorientSketch/es|Reorientar croquis]]
|[[Sketcher MergeSketches|Merge sketches]]
|[[Sketcher_MergeSketches/es|Fusionar croquis]]
|[[Sketcher_Workbench|Sketcher]]
|[[Sketcher_Workbench/es|Croquizador]]
|IconC=Workbench_Sketcher.svg
|IconL=Sketcher_ReorientSketch.svg
|IconR=Sketcher MergeSketch.svg‎
|IconR=Sketcher MergeSketch.svg‎
|IconC=Workbench_Sketcher.svg
}}
}}


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
{{GuiCommand/es
{{GuiCommand/es
|Name=Sketcher Validate
|Name=Sketcher ValidateSketch
|Name/es=Sketcher ValidateSketch
|Name/es=Croquizador ValidarCroquis
|MenuLocation=CroquizadorValidar Croquis
|Empty=1
|Workbenches=[[Sketcher Workbench/es|Sketcher]], [[PartDesign Workbench/es|PartDesign]]
|Workbenches=[[Sketcher_Workbench/es|Croquizador]], [[PartDesign_Workbench/es|DiseñoPieza]]
|SeeAlso=[[Sketcher_ConstrainCoincident/es|Croquizador RestringirCoincidencia]], [[Topological_naming_problem/es|Problema de denominación topológica]]
|MenuLocation=SketcherValidate sketch
}}
}}
</div>
</div>


<span id="Description"></span>
==Descripción==
==Descripción==


<div class="mw-translate-fuzzy">
The '''Validate sketch''' utility can be used to repair a sketch that is no longer editable, has invalid constraints, or to add missing [[Sketcher ConstrainCoincident|coincident constraints]] to a sketch created from imported geometry such as DXF files. It can also be useful to locate a missing coincidence in a native sketch that generates a "can't validate broken face" error when trying to apply a PartDesign feature.
La utilidad '''Validar croquis''' puede utilizarse para analizar y reparar un croquis que ya no es editable o que tiene restricciones no válidas, o para añadir las restricciones [[Sketcher_ConstrainCoincident/es|coincidentes]] que faltan a un croquis creado a partir de geometría importada, como los archivos DXF. También puede ser útil para localizar una coincidencia que falta en un boceto nativo que genera un error de "no se puede validar la cara rota" al intentar aplicar una función de DiseñoPieza.
</div>


[[File:Sketcher_ValidateSketch_taskpanel.png|x500px]]
{{Caption|El panel de tareas de validación de Croquizador}}


<span id="Usage"></span>
[[File:Sketcher validation tasks_es.png|left]]
{{clear}}

==Utilización==
==Utilización==


# This tool cannot be used while a sketch is in edit mode. To finish edit mode see [[Sketcher_LeaveSketch|Sketcher LeaveSketch]].
# Select the sketch to validate, either from the Model tree, or by clicking on one of its edges in the 3D view. <br>'''Note:''' the sketch must not be in editing mode. If you are in sketch edit mode, you need to use the {{Button|[[File:Sketcher LeaveSketch.svg|16px]] [[Sketcher LeaveSketch|Leave sketch]]}} button, or the {{Button|Close}} button at the top of the Tasks tab.
# Select a sketch.
# Open the validate sketch utility from the Sketch or Part Design menu.
# There are several ways to invoke the tool:
# See [[#Options|Options]] below for operation.
# Press the {{Button|Close}} button when done.
#* Press the {{Button|[[Image:Sketcher_ValidateSketch.svg|16px]] [[Sketcher_ValidateSketch|Validate sketch...]]}} button.
#* Select the {{MenuCommand|Sketch → [[Image:Sketcher_ValidateSketch.svg|16px]] Validate sketch...}} option from the menu.
# The '''Sketcher validation''' task panel opens. See [[#Options|Options]] for more information.
# Press the {{Button|Close}} button to finish.


==Options==
<span id="Options"></span>
==Opciones==


<span id="Missing_coincidences"></span>
===Missing coincidences===
===Coincidencias Falta===


Finds out missing coincidences for overlapping vertices, and adds them. Press the {{Button|Find}} button; a pop up dialog will appear to report how many missing coincidences were found; they will be shown in the 3D view as yellow crosses. Press {{Button|OK}} to close the dialog, then press the {{Button|Fix}} button to add the missing coincidences.
Finds out missing coincidences for overlapping vertices, and adds them. Press the {{Button|Find}} button; a pop up dialog will appear to report how many missing coincidences were found; they will be shown in the 3D view as yellow crosses. Press {{Button|OK}} to close the dialog, then press the {{Button|Fix}} button to add the missing coincidences.


If necessary, define a larger tolerance value in the drop-down field.
If necessary, define a larger tolerance value in the drop-down field.

Press {{Button|Highlight troublesome vertexes}} to highlight vertexes that are outside this tolerance.

This tolerance is also used by the {{Button|Find}}/{{Button|Fix}} process.


Leave the "Ignore construction geometry" checkbox checked to disregard construction geometry in the analysis.
Leave the "Ignore construction geometry" checkbox checked to disregard construction geometry in the analysis.


<span id="Invalid_constraints"></span>
===Invalid constraints===
===Restricciones no válidas===


Checks for malformed constraints.


For example, if there is a Circle-Line-Tangent constraint, but it references two lines, it is considered invalid.
===Reversed external geometry===


(This sometimes happens due to the [[Topological_naming_problem|Topological naming problem]], i.e. the external geometry changes type).


It also does other checks, such as for empty links.
===Constraint orientation locking===


<span id="Degenerated_geometry"></span>
===Geometría degenerada===


Degenerated geometry can result from solver actions in a sketch.
{{Docnav

|[[Sketcher_Reorient|Reorient sketch ]]
For instance, if a line is forced to shorten to become almost a point.
|[[Sketcher MergeSketches|Merge sketches]]

|[[Sketcher_Workbench|Sketcher]]
Other examples: a zero length line or zero radius circle/arc.
|IconC=Workbench_Sketcher.svg

<span id="Reversed_external_geometry"></span>
===Geometría externa invertida===

Reversed external geometry can happen because the handling of reversed geometry was changed around revision 0.15.

This process might be helpful if sketches with external-geometry fail to solve because of these changes.

<span id="Constraint_orientation_locking"></span>
===Bloqueo de la orientación de las restricciones===

Tangent and perpendicular constraints are implemented (via-point).

Internally they work by constraining the angle between tangent vectors. With tangent constraint for example, the angle can be 0 or 180 degrees (co-directed or opposed vectors). The actual angle is remembered in the constraint data ("constraint orientation is locked"), it guards against flipping. But the angle can be erased ("constraint orientation unlock") or updated; these tools do exactly that.

The locking mechanism typically works well and this tool should not be needed. '''It should only used after making a backup of the open document.'''


{{Docnav/es
|[[Sketcher_ReorientSketch/es|Reorientar croquis]]
|[[Sketcher_MergeSketches/es|Fusionar croquis]]
|[[Sketcher_Workbench/es|Croquizador]]
|IconL=Sketcher_ReorientSketch.svg
|IconR=Sketcher MergeSketch.svg‎
|IconR=Sketcher MergeSketch.svg‎
|IconC=Workbench_Sketcher.svg
}}
}}


{{Sketcher Tools navi}}
{{Sketcher Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}

{{Userdocnavi}}
{{clear}}

Latest revision as of 11:15, 27 March 2024

Croquizador ValidarCroquis

Ubicación en el Menú
Croquizador → Validar Croquis
Entornos de trabajo
Croquizador, DiseñoPieza
Atajo de teclado por defecto
Ninguno
Introducido en versión
-
Ver también
Croquizador RestringirCoincidencia, Problema de denominación topológica

Descripción

La utilidad Validar croquis puede utilizarse para analizar y reparar un croquis que ya no es editable o que tiene restricciones no válidas, o para añadir las restricciones coincidentes que faltan a un croquis creado a partir de geometría importada, como los archivos DXF. También puede ser útil para localizar una coincidencia que falta en un boceto nativo que genera un error de "no se puede validar la cara rota" al intentar aplicar una función de DiseñoPieza.

El panel de tareas de validación de Croquizador

Utilización

  1. This tool cannot be used while a sketch is in edit mode. To finish edit mode see Sketcher LeaveSketch.
  2. Select a sketch.
  3. There are several ways to invoke the tool:
    • Press the Validate sketch... button.
    • Select the Sketch → Validate sketch... option from the menu.
  4. The Sketcher validation task panel opens. See Options for more information.
  5. Press the Close button to finish.

Opciones

Coincidencias Falta

Finds out missing coincidences for overlapping vertices, and adds them. Press the Find button; a pop up dialog will appear to report how many missing coincidences were found; they will be shown in the 3D view as yellow crosses. Press OK to close the dialog, then press the Fix button to add the missing coincidences.

If necessary, define a larger tolerance value in the drop-down field.

Press Highlight troublesome vertexes to highlight vertexes that are outside this tolerance.

This tolerance is also used by the Find/Fix process.

Leave the "Ignore construction geometry" checkbox checked to disregard construction geometry in the analysis.

Restricciones no válidas

Checks for malformed constraints.

For example, if there is a Circle-Line-Tangent constraint, but it references two lines, it is considered invalid.

(This sometimes happens due to the Topological naming problem, i.e. the external geometry changes type).

It also does other checks, such as for empty links.

Geometría degenerada

Degenerated geometry can result from solver actions in a sketch.

For instance, if a line is forced to shorten to become almost a point.

Other examples: a zero length line or zero radius circle/arc.

Geometría externa invertida

Reversed external geometry can happen because the handling of reversed geometry was changed around revision 0.15.

This process might be helpful if sketches with external-geometry fail to solve because of these changes.

Bloqueo de la orientación de las restricciones

Tangent and perpendicular constraints are implemented (via-point).

Internally they work by constraining the angle between tangent vectors. With tangent constraint for example, the angle can be 0 or 180 degrees (co-directed or opposed vectors). The actual angle is remembered in the constraint data ("constraint orientation is locked"), it guards against flipping. But the angle can be erased ("constraint orientation unlock") or updated; these tools do exactly that.

The locking mechanism typically works well and this tool should not be needed. It should only used after making a backup of the open document.